: IOProcessor(s, boost::shared_ptr<IO>(), (role_requires_output_ports (r) ? io : boost::shared_ptr<IO>()), name)
, _role (r)
, _output_buffers (new BufferSet())
- , _current_gain (1.0)
+ , _current_gain (GAIN_COEFF_UNITY)
, _no_outs_cuz_we_no_monitor (false)
, _mute_master (mm)
, _no_panner_reset (false)
: IOProcessor(s, false, (role_requires_output_ports (r) ? true : false), name, "", DataType::AUDIO, (r == Send))
, _role (r)
, _output_buffers (new BufferSet())
- , _current_gain (1.0)
+ , _current_gain (GAIN_COEFF_UNITY)
, _no_outs_cuz_we_no_monitor (false)
, _mute_master (mm)
, _no_panner_reset (false)
Delivery::~Delivery()
{
- DEBUG_TRACE (DEBUG::Destruction, string_compose ("delivery %1 destructor\n", _name));
+ DEBUG_TRACE (DEBUG::Destruction, string_compose ("delivery %1 destructor\n", _name));
/* this object should vanish from any signal callback lists
that it is on before we get any further. The full qualification
- of the method name is not necessary, but is here to make it
+ of the method name is not necessary, but is here to make it
clear that this call is about signals, not data flow connections.
*/
_current_gain = Amp::apply_gain (bufs, _session.nominal_frame_rate(), nframes, _current_gain, tgain);
- } else if (tgain == 0.0) {
+ } else if (tgain < GAIN_COEFF_SMALL) {
/* we were quiet last time, and we're still supposed to be quiet.
Silence the outputs, and make sure the buffers are quiet too,
_output->silence (nframes);
if (result_required) {
bufs.set_count (output_buffers().count ());
- Amp::apply_simple_gain (bufs, nframes, 0.0);
+ Amp::apply_simple_gain (bufs, nframes, GAIN_COEFF_ZERO);
}
goto out;
- } else if (tgain != 1.0) {
+ } else if (tgain != GAIN_COEFF_UNITY) {
/* target gain has not changed, but is not unity */
Amp::apply_simple_gain (bufs, nframes, tgain);
}
+ // Speed quietning
+
+ if (fabs (_session.transport_speed()) > 1.5 && Config->get_quieten_at_speed ()) {
+ Amp::apply_simple_gain (bufs, nframes, speed_quietning, false);
+ }
+
+ // Panning
+
if (_panshell && !_panshell->bypassed() && _panshell->panner()) {
// Use the panner to distribute audio to output port buffers
{
if (_output) {
return _output->n_ports().n_audio();
- }
+ }
return _configured_output.n_audio();
}
if (!_output) {
return;
}
-
+
PortSet& ports (_output->ports());
for (PortSet::iterator i = ports.begin(); i != ports.end(); ++i) {
/* if we've been requested to deactivate, our target gain is zero */
if (!_pending_active) {
- return 0.0;
+ return GAIN_COEFF_ZERO;
}
/* if we've been told not to output because its a monitoring situation and
*/
if (_no_outs_cuz_we_no_monitor) {
- return 0.0;
+ return GAIN_COEFF_ZERO;
}
MuteMaster::MutePoint mp = MuteMaster::Main; // stupid gcc uninit warning
it gets its signal from the master out.
*/
- desired_gain = 0.0;
+ desired_gain = GAIN_COEFF_ZERO;
}