#include "ardour/directory_names.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
namespace ARDOUR {
const char* const export_dir_name = X_("export");
const char* const export_formats_dir_name = X_("export");
const char* const templates_dir_name = X_("templates");
+const char* const plugin_metadata_dir_name = X_("plugin_metadata");
const char* const route_templates_dir_name = X_("route_templates");
const char* const surfaces_dir_name = X_("surfaces");
const char* const ladspa_dir_name = X_("ladspa");
+const char* const theme_dir_name = X_("themes");
const char* const panner_dir_name = X_("panners");
const char* const backend_dir_name = X_("backends");
const char* const automation_dir_name = X_("automation");
const char* const analysis_dir_name = X_("analysis");
const char* const plugins_dir_name = X_("plugins");
const char* const externals_dir_name = X_("externals");
+const char* const lua_dir_name = X_("scripts");
}