const char* const sound_dir_name = X_("audiofiles");
const char* const midi_dir_name = X_("midifiles");
const char* const midi_patch_dir_name = X_("patchfiles");
+const char* const video_dir_name = X_("videofiles");
const char* const peak_dir_name = X_("peaks");
const char* const dead_dir_name = X_("dead");
const char* const interchange_dir_name = X_("interchange");
const char* const templates_dir_name = X_("templates");
const char* const route_templates_dir_name = X_("route_templates");
const char* const surfaces_dir_name = X_("surfaces");
+const char* const ladspa_dir_name = X_("ladspa");
const char* const panner_dir_name = X_("panners");
+const char* const backend_dir_name = X_("backends");
/* these should end up using variants of PROGRAM_NAME */
#ifdef __APPLE__