Fix windows build when using pthreads-win32 library
[ardour.git] / libs / ardour / export_graph_builder.cc
index 8ef69f2472eacaa9f0f27bf8fdf3134d14b52784..c054d85242d1f619fc46779101fc841ca1223587 100644 (file)
@@ -378,7 +378,7 @@ ExportGraphBuilder::Normalizer::Normalizer (ExportGraphBuilder & parent, FileSpe
        config = new_config;
        uint32_t const channels = config.channel_config->get_n_chans();
        max_frames_out = 4086 - (4086 % channels); // TODO good chunk size
-       
+
        buffer.reset (new AllocatingProcessContext<Sample> (max_frames_out, channels));
        peak_reader.reset (new PeakReader ());
        normalizer.reset (new AudioGrapher::Normalizer (config.format->normalize_target()));