Export dialog: tidy code, & remove some superfluous debug output
[ardour.git] / libs / ardour / export_handler.cc
index 4368d54430e4361e41019d0c396a5310867a98ad..e706522aa9b6678e5038e354f81fa3301a081a65 100644 (file)
@@ -328,20 +328,15 @@ ExportHandler::finish_timespan ()
                        subs.insert (std::pair<char, std::string> ('s', session.path ()));
                        subs.insert (std::pair<char, std::string> ('n', session.name ()));
 
-
-                       std::cerr << "running command: " << fmt->command() << "..." << std::endl;
                        ARDOUR::SystemExec *se = new ARDOUR::SystemExec(fmt->command(), subs);
                        se->ReadStdout.connect_same_thread(command_connection, boost::bind(&ExportHandler::command_output, this, _1, _2));
                        if (se->start (2) == 0) {
                                // successfully started
-                               std::cerr << "started!" << std::endl;
                                while (se->is_running ()) {
                                        // wait for system exec to terminate
-                                       // std::cerr << "waiting..." << std::endl;
                                        Glib::usleep (1000);
                                }
                        }
-                       std::cerr << "done! deleting..." << std::endl;
                        delete (se);
                }