#include "pbd/error.h"
#include "pbd/compose.h"
-#include "pbd/filesystem.h"
#include <glibmm/miscutils.h>
#include <glibmm/fileutils.h>
std::string
user_config_directory ()
{
- sys::path p;
+ static std::string p;
-#ifdef __APPLE__
- p = Glib::get_home_dir();
- p /= "Library/Preferences";
+ if (!p.empty()) return p;
+#ifdef __APPLE__
+ p = Glib::build_filename (Glib::get_home_dir(), "Library/Preferences");
#else
const char* c = 0;
const string home_dir = Glib::get_home_dir();
if (home_dir.empty ()) {
- const string error_msg = "Unable to determine home directory";
-
- // log the error
- error << error_msg << endmsg;
-
- throw sys::filesystem_error(error_msg);
+ error << "Unable to determine home directory" << endmsg;
+ exit (1);
}
p = home_dir;
- p /= ".config";
+ p = Glib::build_filename (p, ".config");
}
#endif
- p /= user_config_dir_name;
+ p = Glib::build_filename (p, user_config_dir_name);
- std::string ps (p.to_string());
-
- if (!Glib::file_test (ps, Glib::FILE_TEST_EXISTS)) {
- if (g_mkdir_with_parents (ps.c_str(), 0755)) {
+ if (!Glib::file_test (p, Glib::FILE_TEST_EXISTS)) {
+ if (g_mkdir_with_parents (p.c_str(), 0755)) {
error << string_compose (_("Cannot create Configuration directory %1 - cannot run"),
- ps) << endmsg;
+ p) << endmsg;
exit (1);
}
- } else if (!Glib::file_test (ps, Glib::FILE_TEST_IS_DIR)) {
+ } else if (!Glib::file_test (p, Glib::FILE_TEST_IS_DIR)) {
error << string_compose (_("Configuration directory %1 already exists and is not a directory/folder - cannot run"),
- ps) << endmsg;
+ p) << endmsg;
exit (1);
}
- return p.to_string();
+ return p;
}
std::string
ardour_dll_directory ()
{
+#ifdef PLATFORM_WINDOWS
+ std::string dll_dir_path(g_win32_get_package_installation_directory_of_module(NULL));
+ dll_dir_path = Glib::build_filename (dll_dir_path, "lib");
+ return Glib::build_filename (dll_dir_path, "ardour3");
+#else
std::string s = Glib::getenv("ARDOUR_DLL_PATH");
if (s.empty()) {
std::cerr << _("ARDOUR_DLL_PATH not set in environment - exiting\n");
::exit (1);
}
return s;
+#endif
+}
+
+#ifdef PLATFORM_WINDOWS
+Searchpath
+windows_search_path ()
+{
+ std::string dll_dir_path(g_win32_get_package_installation_directory_of_module(NULL));
+ dll_dir_path = Glib::build_filename (dll_dir_path, "share");
+ return Glib::build_filename (dll_dir_path, "ardour3");
}
+#endif
-SearchPath
+Searchpath
ardour_config_search_path ()
{
- static SearchPath search_path;
+ static Searchpath search_path;
if (search_path.empty()) {
search_path += user_config_directory();
-
+#ifdef PLATFORM_WINDOWS
+ search_path += windows_search_path ();
+#else
std::string s = Glib::getenv("ARDOUR_CONFIG_PATH");
if (s.empty()) {
std::cerr << _("ARDOUR_CONFIG_PATH not set in environment - exiting\n");
::exit (1);
}
- search_path += SearchPath (s);
+ search_path += Searchpath (s);
+#endif
}
return search_path;
}
-SearchPath
+Searchpath
ardour_data_search_path ()
{
- static SearchPath search_path;
+ static Searchpath search_path;
if (search_path.empty()) {
search_path += user_config_directory();
-
+#ifdef PLATFORM_WINDOWS
+ search_path += windows_search_path ();
+#else
std::string s = Glib::getenv("ARDOUR_DATA_PATH");
if (s.empty()) {
std::cerr << _("ARDOUR_DATA_PATH not set in environment - exiting\n");
::exit (1);
}
- search_path += SearchPath (s);
+ search_path += Searchpath (s);
+#endif
}
return search_path;