#include <cstdlib>
#include <iostream>
-#include "pbd/error.h"
#include "pbd/compose.h"
+#include "pbd/error.h"
+#include "pbd/string_convert.h"
#include <glibmm/miscutils.h>
#include <glibmm/fileutils.h>
#include "ardour/directory_names.h"
#include "ardour/filesystem_paths.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
+
+#ifdef PLATFORM_WINDOWS
+#include "shlobj.h"
+#include "pbd/windows_special_dirs.h"
+#endif
using namespace PBD;
using std::string;
-std::string
-user_config_directory ()
+static std::string
+user_config_directory_name (int version = -1)
{
- static std::string p;
+ if (version < 0) {
+ version = string_to<int32_t>(X_(PROGRAM_VERSION));
+ }
+
+ /* ARDOUR::Profile may not be available when this is
+ called, so rely on build-time detection of the
+ product name etc.
+ */
+
+#ifdef USE_TRACKS_CODE_FEATURES
+ /* Tracks does not use versioned configuration folders, which may or
+ may not be problematic in the future.
+ */
+ return X_(PROGRAM_NAME);
+
+#else
+ const string config_dir_name = string_compose ("%1%2", X_(PROGRAM_NAME), version);
+
+#if defined (__APPLE__) || defined (PLATFORM_WINDOWS)
+ /* Use mixed-case folder name on OS X and Windows */
+ return config_dir_name;
+#else
+ /* use lower case folder name on Linux */
+ return downcase (config_dir_name);
+#endif
+#endif
+}
- if (!p.empty()) return p;
+std::string
+user_config_directory (int version)
+{
+ std::string p;
#ifdef __APPLE__
+
p = Glib::build_filename (Glib::get_home_dir(), "Library/Preferences");
-#else
- const char* c = 0;
- /* adopt freedesktop standards, and put .ardour3 into $XDG_CONFIG_HOME or ~/.config
- */
+#else
+ const char* c = 0;
+ /* adopt freedesktop standards, and put .ardour3 into $XDG_CONFIG_HOME or ~/.config */
if ((c = getenv ("XDG_CONFIG_HOME")) != 0) {
p = c;
} else {
- const string home_dir = Glib::get_home_dir();
+#ifdef PLATFORM_WINDOWS
+ // Not technically the home dir (since it needs to be a writable folder)
+ const string home_dir = Glib::get_user_config_dir();
+#else
+ const string home_dir = Glib::get_home_dir();
+#endif
if (home_dir.empty ()) {
error << "Unable to determine home directory" << endmsg;
exit (1);
}
-
p = home_dir;
+
+#ifndef PLATFORM_WINDOWS
p = Glib::build_filename (p, ".config");
+#endif
+
+ }
+#endif // end not __APPLE__
+
+ p = Glib::build_filename (p, user_config_directory_name (version));
+
+ if (version < 0) {
+ /* Only create the user config dir if the version was negative,
+ meaning "for the current version.
+ */
+ if (!Glib::file_test (p, Glib::FILE_TEST_EXISTS)) {
+ if (g_mkdir_with_parents (p.c_str(), 0755)) {
+ error << string_compose (_("Cannot create Configuration directory %1 - cannot run"),
+ p) << endmsg;
+ exit (1);
+ }
+ } else if (!Glib::file_test (p, Glib::FILE_TEST_IS_DIR)) {
+ fatal << string_compose (_("Configuration directory %1 already exists and is not a directory/folder - cannot run"),
+ p) << endmsg;
+ abort(); /*NOTREACHED*/
+ }
}
+
+ return p;
+}
+
+std::string
+user_cache_directory (std::string cachename)
+{
+ std::string p;
+
+#ifdef __APPLE__
+ p = Glib::build_filename (Glib::get_home_dir(), "Library/Caches");
+#else
+ const char* c = 0;
+
+ /* adopt freedesktop standards, and put .ardour3 into $XDG_CACHE_HOME
+ * defaulting to or ~/.config
+ */
+ if ((c = getenv ("XDG_CACHE_HOME")) != 0) {
+ p = c;
+ } else {
+
+#ifdef PLATFORM_WINDOWS
+ // Not technically the home dir (since it needs to be a writable folder)
+ const string home_dir = Glib::get_user_data_dir();
+#else
+ const string home_dir = Glib::get_home_dir();
+#endif
+ if (home_dir.empty ()) {
+ error << "Unable to determine home directory" << endmsg;
+ exit (1);
+ }
+ p = home_dir;
+
+#ifndef PLATFORM_WINDOWS
+ p = Glib::build_filename (p, ".cache");
#endif
- p = Glib::build_filename (p, user_config_dir_name);
+ }
+#endif // end not __APPLE__
+
+ if (cachename.empty ()) {
+ p = Glib::build_filename (p, user_config_directory_name ());
+ } else {
+ p = Glib::build_filename (p, cachename);
+ }
+
+#ifdef PLATFORM_WINDOWS
+ /* On Windows Glib::get_user_data_dir is the folder to use for local
+ * (as opposed to roaming) application data.
+ * See documentation for CSIDL_LOCAL_APPDATA.
+ * Glib::get_user_data_dir() == GLib::get_user_config_dir()
+ * so we add an extra subdir *below* the config dir.
+ */
+ p = Glib::build_filename (p, "cache");
+#endif
if (!Glib::file_test (p, Glib::FILE_TEST_EXISTS)) {
if (g_mkdir_with_parents (p.c_str(), 0755)) {
- error << string_compose (_("Cannot create Configuration directory %1 - cannot run"),
+ error << string_compose (_("Cannot create cache directory %1 - cannot run"),
p) << endmsg;
exit (1);
}
} else if (!Glib::file_test (p, Glib::FILE_TEST_IS_DIR)) {
- error << string_compose (_("Configuration directory %1 already exists and is not a directory/folder - cannot run"),
+ fatal << string_compose (_("Cache directory %1 already exists and is not a directory/folder - cannot run"),
p) << endmsg;
- exit (1);
+ abort(); /*NOTREACHED*/
}
return p;
std::string
ardour_dll_directory ()
{
- static std::string s;
-
+#ifdef PLATFORM_WINDOWS
+ std::string dll_dir_path(windows_package_directory_path());
+ dll_dir_path = Glib::build_filename (dll_dir_path, "lib");
+ return Glib::build_filename (dll_dir_path, LIBARDOUR);
+#else
+ std::string s = Glib::getenv("ARDOUR_DLL_PATH");
if (s.empty()) {
- s = Glib::getenv("ARDOUR_DLL_PATH");
- std::cerr << _("ARDOUR_DLL_PATH not set in environment - exiting\n");
- ::exit (1);
- }
-
+ std::cerr << _("ARDOUR_DLL_PATH not set in environment - exiting\n");
+ ::exit (1);
+ }
return s;
+#endif
}
-SearchPath
+#ifdef PLATFORM_WINDOWS
+Searchpath
+windows_search_path ()
+{
+ std::string dll_dir_path(windows_package_directory_path());
+ dll_dir_path = Glib::build_filename (dll_dir_path, "share");
+ return Glib::build_filename (dll_dir_path, LIBARDOUR);
+}
+
+std::string
+windows_package_directory_path ()
+{
+ char* package_dir =
+ g_win32_get_package_installation_directory_of_module (NULL);
+
+ if (package_dir == NULL) {
+ fatal << string_compose (_("Cannot determine %1 package directory"),
+ PROGRAM_NAME) << endmsg;
+ abort(); /*NOTREACHED*/
+ }
+
+ std::string package_dir_path(package_dir);
+ g_free(package_dir);
+ return package_dir_path;
+}
+#endif
+
+Searchpath
ardour_config_search_path ()
{
- static SearchPath search_path;
+ static Searchpath search_path;
if (search_path.empty()) {
+ // Start by adding the user's personal config folder
search_path += user_config_directory();
-
+#ifdef PLATFORM_WINDOWS
+ // On Windows, add am intermediate configuration folder
+ // (one that's guaranteed to be writable by all users).
+ const gchar* const *all_users_folder = g_get_system_config_dirs();
+ // Despite its slightly odd name, the above returns a single entry which
+ // corresponds to 'All Users' on Windows (according to the documentation)
+
+ if (all_users_folder) {
+ std::string writable_all_users_path = all_users_folder[0];
+ writable_all_users_path += "\\";
+ writable_all_users_path += PROGRAM_NAME;
+ writable_all_users_path += "\\.config";
+#ifdef _WIN64
+ writable_all_users_path += "\\win64";
+#else
+ writable_all_users_path += "\\win32";
+#endif
+ search_path += writable_all_users_path;
+ }
+
+ // now add a suitable config path from the bundle
+ search_path += windows_search_path ();
+#endif
+ // finally, add any paths from ARDOUR_CONFIG_PATH if it exists
std::string s = Glib::getenv("ARDOUR_CONFIG_PATH");
if (s.empty()) {
- std::cerr << _("ARDOUR_CONFIG_PATH not set in environment - exiting\n");
- ::exit (1);
+ std::cerr << _("ARDOUR_CONFIG_PATH not set in environment\n");
+ } else {
+ search_path += Searchpath (s);
}
-
- search_path += SearchPath (s);
}
return search_path;
}
-SearchPath
+Searchpath
ardour_data_search_path ()
{
- static SearchPath search_path;
+ static Searchpath search_path;
if (search_path.empty()) {
search_path += user_config_directory();
-
+#ifdef PLATFORM_WINDOWS
+ search_path += windows_search_path ();
+#endif
std::string s = Glib::getenv("ARDOUR_DATA_PATH");
if (s.empty()) {
- std::cerr << _("ARDOUR_DATA_PATH not set in environment - exiting\n");
- ::exit (1);
+ std::cerr << _("ARDOUR_DATA_PATH not set in environment\n");
+ } else {
+ search_path += Searchpath (s);
}
-
- search_path += SearchPath (s);
}
return search_path;
}
+string
+been_here_before_path (int version)
+{
+ if (version < 0) {
+ version = atoi (PROGRAM_VERSION);
+ }
+
+ return Glib::build_filename (user_config_directory (version), string (".a") + to_string (version));
+}
+
+
} // namespace ARDOUR