drop_threads ();
}
- if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::main_thread, this), &a_thread, 100000) == 0) {
- _thread_list.push_back (a_thread);
+ if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::main_thread, this), &a_thread, 100000) != 0) {
+ throw failed_constructor ();
}
+ _thread_list.push_back (a_thread);
+
for (uint32_t i = 1; i < num_threads; ++i) {
- if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::helper_thread, this), &a_thread, 100000) == 0) {
- _thread_list.push_back (a_thread);
+ if (AudioEngine::instance()->create_process_thread (boost::bind (&Graph::helper_thread, this), &a_thread, 100000) != 0) {
+ throw failed_constructor ();
}
+
+ _thread_list.push_back (a_thread);
}
}