long n;
string basepath;
string sounds_dir;
- jack_nframes_t so_far;
+ nframes_t so_far;
char buf[PATH_MAX+1];
int ret = -1;
vector<string> new_paths;
try {
newfiles[n] = boost::dynamic_pointer_cast<AudioFileSource> (
- SourceFactory::createWritable (DataType::AUDIO, buf, false, frame_rate()));
+ SourceFactory::createWritable (DataType::AUDIO, *this, buf, false, frame_rate()));
}
catch (failed_constructor& err) {
sf_count_t input_count = 0;
SNDFILE* in = sf_open(infile.c_str(), SFM_READ, &sf_info);
+ if (!in) {
+ error << string_compose(_("Import/SRC: could not open input file: %1"), outfile) << endmsg;
+ return false;
+ }
sf_count_t total_input_frames = sf_info.frames;
outfile = build_tmp_convert_name(infile);
SNDFILE* out = sf_open(outfile.c_str(), SFM_RDWR, &sf_info);
- if(!out) {
- error << string_compose(_("Import: could not open temp file: %1"), outfile) << endmsg;
- return false;
- }
+ if (!out) {
+ error << string_compose(_("Import/SRC: could not open output file: %1"), outfile) << endmsg;
+ return false;
+ }
sf_seek (in, 0, SEEK_SET) ;
sf_seek (out, 0, SEEK_SET) ;
sf_close(in);
sf_close(out);
- status.done = true;
-
if (status.cancel) {
return false;
} else {