int
IO::ensure_ports_locked (ChanCount count, bool clear, bool& changed)
{
+#ifndef WIN32
assert (!AudioEngine::instance()->process_lock().trylock());
+#endif
boost::shared_ptr<Port> port;
int
IO::ensure_ports (ChanCount count, bool clear, void* src)
{
+#ifndef WIN32
assert (!AudioEngine::instance()->process_lock().trylock());
+#endif
bool changed = false;
int
IO::ensure_io (ChanCount count, bool clear, void* src)
{
+#ifndef WIN32
assert (!AudioEngine::instance()->process_lock().trylock());
+#endif
return ensure_ports (count, clear, src);
}