for (iter = node.children().begin(); iter != node.children().end(); ++iter) {
if ((*iter)->name() == X_("Bundle")) {
+ prop = (*iter)->property ("name");
if ((c = find_possible_bundle (prop->value())) != 0) {
n = ChanCount::max (n, c->nchannels());
return 0;
IO::set_ports (const string& str)
{
vector<string> ports;
- int i;
int n;
uint32_t nports;
}
}
- string::size_type start, end, ostart;
-
- ostart = 0;
- start = 0;
- end = 0;
- i = 0;
-
- while ((start = str.find_first_of ('{', ostart)) != string::npos) {
+ string::size_type start = 0;
+ string::size_type end = 0;
+ string::size_type ostart = 0;
+ for (int i = 0; (start = str.find_first_of ('{', ostart)) != string::npos; ++i) {
start += 1;
if ((end = str.find_first_of ('}', start)) == string::npos) {
}
ostart = end+1;
- i++;
}
return 0;
string
IO::build_legal_port_name (DataType type)
{
- const int name_size = jack_port_name_size();
+ const int name_size = AudioEngine::instance()->port_name_size();
int limit;
string suffix;
// allow up to 4 digits for the output port number, plus the slash, suffix and extra space
- limit = name_size - _session.engine().client_name().length() - (suffix.length() + 5);
+ limit = name_size - AudioEngine::instance()->my_name().length() - (suffix.length() + 5);
std::vector<char> buf1(name_size+1);
std::vector<char> buf2(name_size+1);
*/
for (n = 1; n < 9999; ++n) {
- std::vector<char> buf(jack_port_name_size());
+ std::vector<char> buf (AudioEngine::instance()->port_name_size());
PortSet::iterator i = _ports.begin();
- snprintf (&buf[0], jack_port_name_size(), _("%s %u"), base, n);
+ snprintf (&buf[0], buf.size()+1, _("%s %u"), base, n);
for ( ; i != _ports.end(); ++i) {
if (string(i->name()) == string(&buf[0])) {
return;
}
- _buffers.get_jack_port_addresses (_ports, nframes);
+ _buffers.get_backend_port_addresses (_ports, nframes);
if (proc) {
proc->run (_buffers, start_frame, end_frame, nframes, true);
}