: jack (j)
{
float x;
- jack_nframes_t p;
+ nframes_t p;
/* call this to initialize things */
speed_and_position (x, p);
}
}
bool
-JACK_Slave::speed_and_position (float& sp, jack_nframes_t& position)
+JACK_Slave::speed_and_position (float& sp, nframes_t& position)
{
jack_position_t pos;
jack_transport_state_t state;