#include <iostream>
#include <cerrno>
-#include <jack/jack.h>
-#include <jack/transport.h>
-
+#include "ardour/audioengine.h"
#include "ardour/slave.h"
-#include "ardour/session.h"
-
-#include "i18n.h"
using namespace std;
using namespace ARDOUR;
-JACK_Slave::JACK_Slave (jack_client_t* j)
- : jack (j)
+JACK_Slave::JACK_Slave (AudioEngine& e)
+ : engine (e)
{
double x;
- nframes64_t p;
+ framepos_t p;
/* call this to initialize things */
speed_and_position (x, p);
}
{
}
-void
-JACK_Slave::reset_client (jack_client_t* j)
-{
- jack = j;
-}
-
bool
JACK_Slave::locked() const
{
}
bool
-JACK_Slave::speed_and_position (double& sp, nframes64_t& position)
+JACK_Slave::speed_and_position (double& sp, framepos_t& position)
{
- jack_position_t pos;
- jack_transport_state_t state;
-
- state = jack_transport_query (jack, &pos);
-
- switch (state) {
- case JackTransportStopped:
+ switch (engine.transport_state()) {
+ case TransportStopped:
speed = 0;
_starting = false;
break;
- case JackTransportRolling:
+ case TransportRolling:
speed = 1.0;
_starting = false;
break;
- case JackTransportLooping:
+ case TransportLooping:
speed = 1.0;
_starting = false;
break;
- case JackTransportStarting:
+ case TransportStarting:
_starting = true;
// don't adjust speed here, just leave it as it was
break;
- default:
- cerr << "WARNING: Unknown JACK transport state: " << state << endl;
}
sp = speed;
- position = pos.frame;
+ position = engine.transport_frame();
return true;
}