#include <ctime>
#include <list>
-#include "pbd/convert.h"
+#include "pbd/types_convert.h"
#include "pbd/stl_delete.h"
#include "pbd/xml++.h"
#include "pbd/enumwriter.h"
#include "ardour/session.h"
#include "ardour/audiofilesource.h"
#include "ardour/tempo.h"
+#include "ardour/types_convert.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
+
+namespace PBD {
+ DEFINE_ENUM_CONVERT(ARDOUR::Location::Flags);
+}
using namespace std;
using namespace ARDOUR;
Location::Location (Session& s)
: SessionHandleRef (s)
, _start (0)
+ , _start_beat (0.0)
, _end (0)
+ , _end_beat (0.0)
, _flags (Flags (0))
, _locked (false)
, _position_lock_style (AudioTime)
}
/** Construct a new Location, giving it the position lock style determined by glue-new-markers-to-bars-and-beats */
-Location::Location (Session& s, framepos_t sample_start, framepos_t sample_end, const std::string &name, Flags bits)
+Location::Location (Session& s, samplepos_t sample_start, samplepos_t sample_end, const std::string &name, Flags bits, const uint32_t sub_num)
: SessionHandleRef (s)
, _name (name)
, _start (sample_start)
, _position_lock_style (s.config.get_glue_new_markers_to_bars_and_beats() ? MusicTime : AudioTime)
{
- recompute_bbt_from_frames ();
+ recompute_beat_from_samples (sub_num);
assert (_start >= 0);
assert (_end >= 0);
, StatefulDestructible()
, _name (other._name)
, _start (other._start)
- , _bbt_start (other._bbt_start)
+ , _start_beat (other._start_beat)
, _end (other._end)
- , _bbt_end (other._bbt_end)
+ , _end_beat (other._end_beat)
, _flags (other._flags)
, _position_lock_style (other._position_lock_style)
if (_name != other._name ||
_start != other._start ||
_end != other._end ||
- _bbt_start != other._bbt_start ||
- _bbt_end != other._bbt_end ||
+ _start_beat != other._start_beat ||
+ _end_beat != other._end_beat ||
_flags != other._flags ||
_position_lock_style != other._position_lock_style) {
return false;
_name = other._name;
_start = other._start;
- _bbt_start = other._bbt_start;
+ _start_beat = other._start_beat;
_end = other._end;
- _bbt_end = other._bbt_end;
+ _end_beat = other._end_beat;
_flags = other._flags;
_position_lock_style = other._position_lock_style;
/** Set start position.
* @param s New start.
* @param force true to force setting, even if the given new start is after the current end.
- * @param allow_bbt_recompute True to recompute BBT start time from the new given start time.
+ * @param allow_beat_recompute True to recompute BEAT start time from the new given start time.
*/
int
-Location::set_start (framepos_t s, bool force, bool allow_bbt_recompute)
+Location::set_start (samplepos_t s, bool force, bool allow_beat_recompute, const uint32_t sub_num)
{
if (s < 0) {
return -1;
if (_start != s) {
_start = s;
_end = s;
- if (allow_bbt_recompute) {
- recompute_bbt_from_frames ();
+ if (allow_beat_recompute) {
+ recompute_beat_from_samples (sub_num);
}
start_changed (this); /* EMIT SIGNAL */
StartChanged (); /* EMIT SIGNAL */
- end_changed (this); /* EMIT SIGNAL */
- EndChanged (); /* EMIT SIGNAL */
+ //end_changed (this); /* EMIT SIGNAL */
+ //EndChanged (); /* EMIT SIGNAL */
}
/* moving the start (position) of a marker with a scene change
if (s != _start) {
- framepos_t const old = _start;
+ samplepos_t const old = _start;
_start = s;
- if (allow_bbt_recompute) {
- recompute_bbt_from_frames ();
+ if (allow_beat_recompute) {
+ recompute_beat_from_samples (sub_num);
}
start_changed (this); /* EMIT SIGNAL */
StartChanged (); /* EMIT SIGNAL */
/** Set end position.
* @param s New end.
* @param force true to force setting, even if the given new end is before the current start.
- * @param allow_bbt_recompute True to recompute BBT end time from the new given end time.
+ * @param allow_beat_recompute True to recompute BEAT end time from the new given end time.
*/
int
-Location::set_end (framepos_t e, bool force, bool allow_bbt_recompute)
+Location::set_end (samplepos_t e, bool force, bool allow_beat_recompute, const uint32_t sub_num)
{
if (e < 0) {
return -1;
if (_start != e) {
_start = e;
_end = e;
- if (allow_bbt_recompute) {
- recompute_bbt_from_frames ();
+ if (allow_beat_recompute) {
+ recompute_beat_from_samples (sub_num);
}
- start_changed (this); /* EMIT SIGNAL */
- StartChanged (); /* EMIT SIGNAL */
+ //start_changed (this); /* EMIT SIGNAL */
+ //StartChanged (); /* EMIT SIGNAL */
end_changed (this); /* EMIT SIGNAL */
EndChanged (); /* EMIT SIGNAL */
}
if (e != _end) {
- framepos_t const old = _end;
+ samplepos_t const old = _end;
_end = e;
- if (allow_bbt_recompute) {
- recompute_bbt_from_frames ();
+ if (allow_beat_recompute) {
+ recompute_beat_from_samples (sub_num);
}
end_changed(this); /* EMIT SIGNAL */
}
int
-Location::set (framepos_t s, framepos_t e, bool allow_bbt_recompute)
+Location::set (samplepos_t s, samplepos_t e, bool allow_beat_recompute, const uint32_t sub_num)
{
if (s < 0 || e < 0) {
return -1;
_start = s;
_end = s;
- if (allow_bbt_recompute) {
- recompute_bbt_from_frames ();
+ if (allow_beat_recompute) {
+ recompute_beat_from_samples (sub_num);
}
start_change = true;
if (s != _start) {
- framepos_t const old = _start;
+ samplepos_t const old = _start;
_start = s;
- if (allow_bbt_recompute) {
- recompute_bbt_from_frames ();
+ if (allow_beat_recompute) {
+ recompute_beat_from_samples (sub_num);
}
start_change = true;
if (e != _end) {
- framepos_t const old = _end;
+ samplepos_t const old = _end;
_end = e;
- if (allow_bbt_recompute) {
- recompute_bbt_from_frames ();
+ if (allow_beat_recompute) {
+ recompute_beat_from_samples (sub_num);
}
end_change = true;
assert (_end >= 0);
}
- if (start_change) {
+ if (start_change && end_change) {
+ changed (this);
+ Changed ();
+ } else if (start_change) {
start_changed(this); /* EMIT SIGNAL */
StartChanged(); /* EMIT SIGNAL */
- }
-
- if (end_change) {
+ } else if (end_change) {
end_changed(this); /* EMIT SIGNAL */
EndChanged(); /* EMIT SIGNAL */
}
- if (start_change && end_change) {
- changed (this);
- Changed ();
- }
-
return 0;
}
int
-Location::move_to (framepos_t pos)
+Location::move_to (samplepos_t pos, const uint32_t sub_num)
{
if (pos < 0) {
return -1;
if (_start != pos) {
_start = pos;
_end = _start + length();
- recompute_bbt_from_frames ();
+ recompute_beat_from_samples (sub_num);
changed (this); /* EMIT SIGNAL */
Changed (); /* EMIT SIGNAL */
}
}
+void
+Location::set_is_clock_origin (bool yn, void*)
+{
+ if (set_flag_internal (yn, IsClockOrigin)) {
+ flags_changed (this);
+ FlagsChanged (); /* EMIT SIGNAL */
+ }
+}
+
void
Location::set_skip (bool yn)
{
{
XMLNode* root = new XMLNode("CD-Info");
- root->add_property("name", name);
- root->add_property("value", value);
+ root->set_property("name", name);
+ root->set_property("value", value);
return *root;
}
Location::get_state ()
{
XMLNode *node = new XMLNode ("Location");
- char buf[64];
typedef map<string, string>::const_iterator CI;
node->add_child_nocopy(cd_info_node(m->first, m->second));
}
- id().print (buf, sizeof (buf));
- node->add_property("id", buf);
- node->add_property ("name", name());
- snprintf (buf, sizeof (buf), "%" PRId64, start());
- node->add_property ("start", buf);
- snprintf (buf, sizeof (buf), "%" PRId64, end());
- node->add_property ("end", buf);
- node->add_property ("flags", enum_2_string (_flags));
- node->add_property ("locked", (_locked ? "yes" : "no"));
- node->add_property ("position-lock-style", enum_2_string (_position_lock_style));
+ node->set_property ("id", id ());
+ node->set_property ("name", name());
+ node->set_property ("start", start());
+ node->set_property ("end", end());
+ if (position_lock_style() == MusicTime) {
+ node->set_property ("start-beat", _start_beat);
+ node->set_property ("end-beat", _end_beat);
+ }
+ node->set_property ("flags", _flags);
+ node->set_property ("locked", _locked);
+ node->set_property ("position-lock-style", _position_lock_style);
if (_scene_change) {
node->add_child_nocopy (_scene_change->get_state());
int
Location::set_state (const XMLNode& node, int version)
{
- const XMLProperty *prop;
-
XMLNodeList cd_list = node.children();
XMLNodeConstIterator cd_iter;
XMLNode *cd_node;
warning << _("XML node for Location has no ID information") << endmsg;
}
- if ((prop = node.property ("name")) == 0) {
+ std::string str;
+ if (!node.get_property ("name", str)) {
error << _("XML node for Location has no name information") << endmsg;
return -1;
}
- set_name (prop->value());
-
- if ((prop = node.property ("start")) == 0) {
- error << _("XML node for Location has no start information") << endmsg;
- return -1;
- }
+ set_name (str);
/* can't use set_start() here, because _end
may make the value of _start illegal.
*/
- sscanf (prop->value().c_str(), "%" PRId64, &_start);
+ if (!node.get_property ("start", _start)) {
+ error << _("XML node for Location has no start information") << endmsg;
+ return -1;
+ }
- if ((prop = node.property ("end")) == 0) {
+ if (!node.get_property ("end", _end)) {
error << _("XML node for Location has no end information") << endmsg;
return -1;
}
- sscanf (prop->value().c_str(), "%" PRId64, &_end);
+ Flags old_flags (_flags);
- if ((prop = node.property ("flags")) == 0) {
+ if (!node.get_property ("flags", _flags)) {
error << _("XML node for Location has no flags information") << endmsg;
return -1;
}
- Flags old_flags (_flags);
- _flags = Flags (string_2_enum (prop->value(), _flags));
-
if (old_flags != _flags) {
FlagsChanged ();
}
- if ((prop = node.property ("locked")) != 0) {
- _locked = string_is_affirmative (prop->value());
- } else {
+ if (!node.get_property ("locked", _locked)) {
_locked = false;
}
continue;
}
- if ((prop = cd_node->property ("name")) != 0) {
- cd_name = prop->value();
- } else {
+ if (!cd_node->get_property ("name", cd_name)) {
throw failed_constructor ();
}
- if ((prop = cd_node->property ("value")) != 0) {
- cd_value = prop->value();
- } else {
+ if (!cd_node->get_property ("value", cd_value)) {
throw failed_constructor ();
}
-
cd_info[cd_name] = cd_value;
}
- if ((prop = node.property ("position-lock-style")) != 0) {
- _position_lock_style = PositionLockStyle (string_2_enum (prop->value(), _position_lock_style));
- }
+ node.get_property ("position-lock-style", _position_lock_style);
XMLNode* scene_child = find_named_node (node, SceneChange::xml_node_name);
_scene_change = SceneChange::factory (*scene_child, version);
}
- recompute_bbt_from_frames ();
+ if (position_lock_style() == AudioTime) {
+ recompute_beat_from_samples (0);
+ } else{
+ /* music */
+ if (!node.get_property ("start-beat", _start_beat) ||
+ !node.get_property ("end-beat", _end_beat)) {
+ recompute_beat_from_samples (0);
+ }
+ }
+
changed (this); /* EMIT SIGNAL */
Changed (); /* EMIT SIGNAL */
_position_lock_style = ps;
- recompute_bbt_from_frames ();
+ if (ps == MusicTime) {
+ recompute_beat_from_samples (0);
+ }
position_lock_style_changed (this); /* EMIT SIGNAL */
PositionLockStyleChanged (); /* EMIT SIGNAL */
}
void
-Location::recompute_bbt_from_frames ()
+Location::recompute_beat_from_samples (const uint32_t sub_num)
{
- if (_position_lock_style != MusicTime) {
- return;
- }
-
- _session.bbt_time (_start, _bbt_start);
- _session.bbt_time (_end, _bbt_end);
+ _start_beat = _session.tempo_map().exact_beat_at_sample (_start, sub_num);
+ _end_beat = _session.tempo_map().exact_beat_at_sample (_end, sub_num);
}
void
-Location::recompute_frames_from_bbt ()
+Location::recompute_samples_from_beat ()
{
if (_position_lock_style != MusicTime) {
return;
}
TempoMap& map (_session.tempo_map());
- set (map.frame_time (_bbt_start), map.frame_time (_bbt_end), false);
+ set (map.sample_at_beat (_start_beat), map.sample_at_beat (_end_beat), false);
}
void
return ret;
}
+void
+Locations::set_clock_origin (Location* loc, void *src)
+{
+ LocationList::iterator i;
+ for (i = locations.begin(); i != locations.end(); ++i) {
+ if ((*i)->is_clock_origin ()) {
+ (*i)->set_is_clock_origin (false, src);
+ }
+ if (*i == loc) {
+ (*i)->set_is_clock_origin (true, src);
+ }
+ }
+}
+
int
Locations::next_available_name(string& result,string base)
{
bool was_current = false;
LocationList::iterator i;
+ if (!loc) {
+ return;
+ }
+
if (loc->is_session_range()) {
return;
}
for (i = locations.begin(); i != locations.end(); ++i) {
if ((*i) == loc) {
+ bool was_loop = (*i)->is_auto_loop();
delete *i;
locations.erase (i);
was_removed = true;
current_location = 0;
was_current = true;
}
+ if (was_loop) {
+ if (_session.get_play_loop()) {
+ _session.request_play_loop (false, false);
+ }
+ _session.auto_loop_location_changed (0);
+ }
break;
}
}
Location* session_range_location = 0;
if (version < 3000) {
- session_range_location = new Location (_session, 0, 0, _("session"), Location::IsSessionRange);
+ session_range_location = new Location (_session, 0, 0, _("session"), Location::IsSessionRange, 0);
new_locations.push_back (session_range_location);
}
}
-typedef std::pair<framepos_t,Location*> LocationPair;
+typedef std::pair<samplepos_t,Location*> LocationPair;
struct LocationStartEarlierComparison
{
}
};
-framepos_t
-Locations::first_mark_before (framepos_t frame, bool include_special_ranges)
+samplepos_t
+Locations::first_mark_before (samplepos_t sample, bool include_special_ranges)
{
Glib::Threads::Mutex::Lock lm (lock);
vector<LocationPair> locs;
if (!include_special_ranges && ((*i).second->is_auto_loop() || (*i).second->is_auto_punch())) {
continue;
}
- if ((*i).first < frame) {
+ if ((*i).first < sample) {
return (*i).first;
}
}
}
Location*
-Locations::mark_at (framepos_t pos, framecnt_t slop) const
+Locations::mark_at (samplepos_t pos, samplecnt_t slop) const
{
Glib::Threads::Mutex::Lock lm (lock);
Location* closest = 0;
- frameoffset_t mindelta = max_framepos;
- frameoffset_t delta;
+ sampleoffset_t mindelta = max_samplepos;
+ sampleoffset_t delta;
/* locations are not necessarily stored in linear time order so we have
* to iterate across all of them to find the one closest to a give point.
return closest;
}
-framepos_t
-Locations::first_mark_after (framepos_t frame, bool include_special_ranges)
+samplepos_t
+Locations::first_mark_after (samplepos_t sample, bool include_special_ranges)
{
Glib::Threads::Mutex::Lock lm (lock);
vector<LocationPair> locs;
if (!include_special_ranges && ((*i).second->is_auto_loop() || (*i).second->is_auto_punch())) {
continue;
}
- if ((*i).first > frame) {
+ if ((*i).first > sample) {
return (*i).first;
}
}
}
/** Look for the `marks' (either locations which are marks, or start/end points of range markers) either
- * side of a frame. Note that if frame is exactly on a `mark', that mark will not be considered for returning
+ * side of a sample. Note that if sample is exactly on a `mark', that mark will not be considered for returning
* as before/after.
- * @param frame Frame to look for.
- * @param before Filled in with the position of the last `mark' before `frame' (or max_framepos if none exists)
- * @param after Filled in with the position of the next `mark' after `frame' (or max_framepos if none exists)
+ * @param sample Frame to look for.
+ * @param before Filled in with the position of the last `mark' before `sample' (or max_samplepos if none exists)
+ * @param after Filled in with the position of the next `mark' after `sample' (or max_samplepos if none exists)
*/
void
-Locations::marks_either_side (framepos_t const frame, framepos_t& before, framepos_t& after) const
+Locations::marks_either_side (samplepos_t const sample, samplepos_t& before, samplepos_t& after) const
{
- before = after = max_framepos;
+ before = after = max_samplepos;
LocationList locs;
/* Get a list of positions; don't store any that are exactly on our requested position */
- std::list<framepos_t> positions;
+ std::list<samplepos_t> positions;
for (LocationList::const_iterator i = locs.begin(); i != locs.end(); ++i) {
if (((*i)->is_auto_loop() || (*i)->is_auto_punch())) {
if (!(*i)->is_hidden()) {
if ((*i)->is_mark ()) {
- if ((*i)->start() != frame) {
+ if ((*i)->start() != sample) {
positions.push_back ((*i)->start ());
}
} else {
- if ((*i)->start() != frame) {
+ if ((*i)->start() != sample) {
positions.push_back ((*i)->start ());
}
- if ((*i)->end() != frame) {
+ if ((*i)->end() != sample) {
positions.push_back ((*i)->end ());
}
}
positions.sort ();
- std::list<framepos_t>::iterator i = positions.begin ();
- while (i != positions.end () && *i < frame) {
+ std::list<samplepos_t>::iterator i = positions.begin ();
+ while (i != positions.end () && *i < sample) {
++i;
}
return 0;
}
+Location*
+Locations::clock_origin_location () const
+{
+ for (LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
+ if ((*i)->is_clock_origin()) {
+ return const_cast<Location*> (*i);
+ }
+ }
+ return session_range_location ();
+}
+
uint32_t
Locations::num_range_markers () const
{
}
void
-Locations::find_all_between (framepos_t start, framepos_t end, LocationList& ll, Location::Flags flags)
+Locations::find_all_between (samplepos_t start, samplepos_t end, LocationList& ll, Location::Flags flags)
{
Glib::Threads::Mutex::Lock lm (lock);
}
}
}
-