Location::Location (Session& s, const XMLNode& node)
: SessionHandleRef (s)
+ , _flags (Flags (0))
, _position_lock_style (AudioTime)
{
/* Note: _position_lock_style is initialised above in case set_state doesn't set it
{
if (_scene_change != sc) {
_scene_change = sc;
+ _session.set_dirty ();
scene_changed (); /* EMIT SIGNAL */
SceneChangeChanged (); /* EMIT SIGNAL */