#include "pbd/enumwriter.h"
#include "ardour/location.h"
+#include "ardour/midi_scene_change.h"
#include "ardour/session.h"
#include "ardour/audiofilesource.h"
#include "ardour/tempo.h"
using namespace ARDOUR;
using namespace PBD;
+PBD::Signal0<void> Location::scene_changed;
+
Location::Location (Session& s)
: SessionHandleRef (s)
, _start (0)
assert (_start >= 0);
assert (_end >= 0);
+
+ /* scene change is NOT COPIED */
}
Location::Location (Session& s, const XMLNode& node)
_bbt_end = other._bbt_end;
_flags = other._flags;
_position_lock_style = other._position_lock_style;
+
+ /* XXX need to copy scene change */
/* copy is not locked even if original was */
end_changed (this); /* EMIT SIGNAL */
}
+ /* moving the start (position) of a marker with a scene change
+ requires an update in the Scene Changer.
+ */
+
+ if (_scene_change) {
+ scene_changed (); /* EMIT SIGNAL */
+ }
+
assert (_start >= 0);
assert (_end >= 0);
recompute_bbt_from_frames ();
}
start_changed (this); /* EMIT SIGNAL */
+
if (is_session_range ()) {
Session::StartTimeChanged (old); /* EMIT SIGNAL */
AudioFileSource::set_header_position_offset (s);
node->add_property ("locked", (_locked ? "yes" : "no"));
node->add_property ("position-lock-style", enum_2_string (_position_lock_style));
+ if (_scene_change) {
+ node->add_child_nocopy (_scene_change->get_state());
+ }
+
return *node;
}
int
-Location::set_state (const XMLNode& node, int /*version*/)
+Location::set_state (const XMLNode& node, int version)
{
const XMLProperty *prop;
_position_lock_style = PositionLockStyle (string_2_enum (prop->value(), _position_lock_style));
}
+ XMLNode* scene_child = find_named_node (node, SceneChange::xml_node_name);
+
+ if (scene_child) {
+ _scene_change = SceneChange::factory (*scene_child, version);
+ }
+
recompute_bbt_from_frames ();
changed (this); /* EMIT SIGNAL */
LockChanged (this);
}
+void
+Location::set_scene_change (boost::shared_ptr<SceneChange> sc)
+{
+ _scene_change = sc;
+
+ scene_changed (); /* EMIT SIGNAL */
+}
+
/*---------------------------------------------------------------------- */
Locations::Locations (Session& s)
++tmp;
if (!(*i)->is_session_range()) {
+ delete *i;
locations.erase (i);
}
++tmp;
if ((*i)->is_mark() && !(*i)->is_session_range()) {
+ delete *i;
locations.erase (i);
}
++tmp;
if (!(*i)->is_mark()) {
+ delete *i;
locations.erase (i);
}
for (i = locations.begin(); i != locations.end(); ++i) {
if ((*i) == loc) {
+ delete *i;
locations.erase (i);
was_removed = true;
if (current_location == loc) {
return 0;
}
+
+typedef std::pair<framepos_t,Location*> LocationPair;
+
struct LocationStartEarlierComparison
{
- bool operator() (Location *a, Location *b) {
- return a->start() < b->start();
+ bool operator() (LocationPair a, LocationPair b) {
+ return a.first < b.first;
}
};
struct LocationStartLaterComparison
{
- bool operator() (Location *a, Location *b) {
- return a->start() > b->start();
+ bool operator() (LocationPair a, LocationPair b) {
+ return a.first > b.first;
}
};
-Location *
-Locations::first_location_before (framepos_t frame, bool include_special_ranges)
+framepos_t
+Locations::first_mark_before (framepos_t frame, bool include_special_ranges)
{
- LocationList locs;
-
- {
- Glib::Threads::Mutex::Lock lm (lock);
- locs = locations;
+ Glib::Threads::Mutex::Lock lm (lock);
+ vector<LocationPair> locs;
+
+ for (LocationList::iterator i = locations.begin(); i != locations.end(); ++i) {
+ locs.push_back (make_pair ((*i)->start(), (*i)));
+ if (!(*i)->is_mark()) {
+ locs.push_back (make_pair ((*i)->end(), (*i)));
+ }
}
LocationStartLaterComparison cmp;
- locs.sort (cmp);
+ sort (locs.begin(), locs.end(), cmp);
- /* locs is now sorted latest..earliest */
+ /* locs is sorted in ascending order */
- for (LocationList::iterator i = locs.begin(); i != locs.end(); ++i) {
- if (!include_special_ranges && ((*i)->is_auto_loop() || (*i)->is_auto_punch())) {
+ for (vector<LocationPair>::iterator i = locs.begin(); i != locs.end(); ++i) {
+ if ((*i).second->is_hidden()) {
continue;
}
- if (!(*i)->is_hidden() && (*i)->start() < frame) {
- return (*i);
+ if (!include_special_ranges && ((*i).second->is_auto_loop() || (*i).second->is_auto_punch())) {
+ continue;
+ }
+ if ((*i).first < frame) {
+ return (*i).first;
}
}
- return 0;
+ return -1;
}
-Location *
-Locations::first_location_after (framepos_t frame, bool include_special_ranges)
+Location*
+Locations::mark_at (framepos_t pos, framecnt_t slop) const
{
- LocationList locs;
+ Glib::Threads::Mutex::Lock lm (lock);
+ Location* closest = 0;
+ frameoffset_t mindelta = max_framepos;
+ frameoffset_t delta;
- {
- Glib::Threads::Mutex::Lock lm (lock);
- locs = locations;
+ /* locations are not necessarily stored in linear time order so we have
+ * to iterate across all of them to find the one closest to a give point.
+ */
+
+ for (LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
+
+ if ((*i)->is_mark()) {
+ if (pos > (*i)->start()) {
+ delta = pos - (*i)->start();
+ } else {
+ delta = (*i)->start() - pos;
+ }
+
+ if (slop == 0 && delta == 0) {
+ /* special case: no slop, and direct hit for position */
+ return *i;
+ }
+
+ if (delta <= slop) {
+ if (delta < mindelta) {
+ closest = *i;
+ mindelta = delta;
+ }
+ }
+ }
}
- LocationStartEarlierComparison cmp;
- locs.sort (cmp);
+ return closest;
+}
+
+framepos_t
+Locations::first_mark_after (framepos_t frame, bool include_special_ranges)
+{
+ Glib::Threads::Mutex::Lock lm (lock);
+ vector<LocationPair> locs;
+
+ for (LocationList::iterator i = locations.begin(); i != locations.end(); ++i) {
+ locs.push_back (make_pair ((*i)->start(), (*i)));
+ if (!(*i)->is_mark()) {
+ locs.push_back (make_pair ((*i)->end(), (*i)));
+ }
+ }
- /* locs is now sorted earliest..latest */
+ LocationStartEarlierComparison cmp;
+ sort (locs.begin(), locs.end(), cmp);
+
+ /* locs is sorted in reverse order */
- for (LocationList::iterator i = locs.begin(); i != locs.end(); ++i) {
- if (!include_special_ranges && ((*i)->is_auto_loop() || (*i)->is_auto_punch())) {
+ for (vector<LocationPair>::iterator i = locs.begin(); i != locs.end(); ++i) {
+ if ((*i).second->is_hidden()) {
continue;
}
- if (!(*i)->is_hidden() && (*i)->start() > frame) {
- return (*i);
+ if (!include_special_ranges && ((*i).second->is_auto_loop() || (*i).second->is_auto_punch())) {
+ continue;
+ }
+ if ((*i).first > frame) {
+ return (*i).first;
}
}
- return 0;
+ return -1;
}
/** Look for the `marks' (either locations which are marks, or start/end points of range markers) either
}
}
}
+