// Synthesize LoopEvent here, because the next events
// written will have non-monotonic timestamps.
_playback_buf->write(loop_end - 1, LoopEventType, sizeof (framepos_t), (uint8_t *) &loop_start);
- cout << "Pushing LoopEvent ts=" << loop_end-1
- << " start+this_read " << start+this_read << endl;
-
start = loop_start;
} else {
start += this_read;