if (_midi_in) {
AudioEngine::instance()->unregister_port (_midi_in);
}
- if (_midi_in) {
- AudioEngine::instance()->unregister_port (_midi_in);
+ if (_midi_out) {
+ AudioEngine::instance()->unregister_port (_midi_out);
+ }
+ if (_scene_in) {
+ AudioEngine::instance()->unregister_port (_scene_in);
+ }
+ if (_scene_out) {
+ AudioEngine::instance()->unregister_port (_scene_out);
}
if (_mtc_input_port) {
AudioEngine::instance()->unregister_port (_mtc_input_port);
_mmc_in = AudioEngine::instance()->register_input_port (DataType::MIDI, X_("MMC in"), true);
_mmc_out = AudioEngine::instance()->register_output_port (DataType::MIDI, X_("MMC out"), true);
-
+
+ _scene_in = AudioEngine::instance()->register_input_port (DataType::MIDI, X_("Scene in"), true);
+ _scene_out = AudioEngine::instance()->register_output_port (DataType::MIDI, X_("Scene out"), true);
+
/* XXX nasty type conversion needed because of the mixed inheritance
* required to integrate MIDI::IPMidiPort and ARDOUR::AsyncMIDIPort.
*
_mmc_input_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_mmc_in).get();
_mmc_output_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_mmc_out).get();
+ _scene_input_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_scene_in).get();
+ _scene_output_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_scene_out).get();
+
/* Now register ports used for sync (MTC and MIDI Clock)
*/
ports.insert (make_pair (_midi_output_port->name(), _midi_out));
ports.insert (make_pair (_mmc_input_port->name(), _mmc_in));
ports.insert (make_pair (_mmc_output_port->name(), _mmc_out));
+ ports.insert (make_pair (_scene_output_port->name(), _scene_out));
+ ports.insert (make_pair (_scene_input_port->name(), _scene_in));
for (XMLNodeList::const_iterator n = nodes.begin(); n != nodes.end(); ++n) {
if ((prop = (*n)->property (X_("name"))) == 0) {
ports.insert (make_pair (_midi_output_port->name(), _midi_out));
ports.insert (make_pair (_mmc_input_port->name(), _mmc_in));
ports.insert (make_pair (_mmc_output_port->name(), _mmc_out));
+ ports.insert (make_pair (_scene_output_port->name(), _scene_out));
+ ports.insert (make_pair (_scene_input_port->name(), _scene_in));
for (PortMap::const_iterator p = ports.begin(); p != ports.end(); ++p) {
s.push_back (&p->second->get_state());