using namespace ARDOUR;
using namespace std;
+const MuteMaster::MutePoint MuteMaster::AllPoints = MuteMaster::MutePoint(
+ PreFader|PostFader|Listen|Main);
+
MuteMaster::MuteMaster (Session& s, const std::string&)
: SessionHandleRef (s)
, _mute_point (MutePoint (0))
if (Config->get_solo_mute_override()) {
if (_soloed) {
- gain = 1.0;
+ gain = GAIN_COEFF_UNITY;
} else if (muted_by_self_at (mp)) {
- gain = 0.0;
+ gain = GAIN_COEFF_ZERO;
} else {
if (muted_by_others_at (mp)) {
gain = Config->get_solo_mute_gain ();
} else {
- gain = 1.0;
+ gain = GAIN_COEFF_UNITY;
}
}
} else {
if (muted_by_self_at (mp)) {
- gain = 0.0;
+ gain = GAIN_COEFF_ZERO;
} else if (_soloed) {
- gain = 1.0;
+ gain = GAIN_COEFF_UNITY;
} else {
if (muted_by_others_at (mp)) {
gain = Config->get_solo_mute_gain ();
} else {
- gain = 1.0;
+ gain = GAIN_COEFF_UNITY;
}
}
}