lower = upper / 1000.f;
}
if (logarithmic && (upper <= lower || lower * upper <= 0)) {
+ /* log-scale params need upper > lower and both values need the same sign */
logarithmic = false;
}
if (rangesteps < 2) {
rangesteps = 0;
}
if (enumeration) {
+ /* enums need scale-points.
+ * The GUI is more restrictive, a dropdown is displayed
+ * IIF scale_points.size() == (1 + upper - lower)
+ */
if (!scale_points || scale_points->empty ()) {
enumeration = false;
}
}
}
+ /* upper == lower does not make any sense */
+ if (lower == upper) {
+ upper = lower + 0.01; // add some arbitrary value
+ }
+
+ /* set steps */
+
if (unit == ParameterDescriptor::MIDI_NOTE) {
step = smallstep = 1; // semitone
largestep = 12; // octave
smallstep = step;
} else if (rangesteps > 1) {
const float delta = upper - lower;
-
- step = smallstep = (delta / (rangesteps - 1)); // XXX
- largestep = std::min ((delta / 5.0f), 10.f * smallstep); // XXX
-
if (logarithmic) {
- smallstep = smallstep / logf (rangesteps); // XXX
- step = step / logf (rangesteps);
- largestep = largestep / logf (rangesteps);
+ smallstep = step = (powf (delta, 1.f / (float)rangesteps) - 1.f) * lower;
+ largestep = (powf (delta, std::max (0.5f, 10.f / (float)rangesteps)) - 1.f) * lower;
} else if (integer_step) {
- smallstep = 1.0;
- step = std::max(1.f, rintf (rangesteps));
- largestep = std::max(1.f, rintf (largestep));
+ smallstep = step = 1.0;
+ largestep = std::max(1.f, rintf (delta / (rangesteps - 1)));
+ } else {
+ step = smallstep = delta / (rangesteps - 1);
+ largestep = std::min ((delta / 4.0f), 10.f * smallstep); // XXX
}
} else {
const float delta = upper - lower;
-
- /* 30 happens to be the total number of steps for a fader with default
- max gain of 2.0 (6 dB), so we use 30 here too for consistency. */
- step = smallstep = (delta / 300.0f);
- largestep = (delta / 30.0f);
-
+ /* 30 steps between min/max (300 for fine-grained) */
if (logarithmic) {
- /* Steps are linear, but we map them with pow like values (in
- internal_to_interface). Thus, they are applied exponentially,
- which means too few steps. So, divide to get roughly the
- desired number of steps (30). This is not mathematically
- precise but seems to be about right for the controls I tried.
- If you're reading this, you've probably found a case where that
- isn't true, and somebody needs to sit down with a piece of paper
- and actually do the math. */
- smallstep = smallstep / logf(30.0f);
- step = step / logf(30.0f);
- largestep = largestep / logf(30.0f);
+ smallstep = step = (powf (delta, 1.f / 300.f) - 1.f) * lower;
+ largestep = (powf (delta, 1.f / 30.f) - 1.f) * lower;
} else if (integer_step) {
- smallstep = 1.0;
- step = std::max(1.f, rintf (step));
- largestep = std::max(1.f, rintf (largestep));
+ smallstep = step = 1.0;
+ largestep = std::max(1.f, rintf (delta / 30.f));
+ } else {
+ step = smallstep = (delta / 300.0f);
+ largestep = (delta / 30.0f);
}
}
}
* e.g. 5 integers 0,1,2,3,4 are mapped to a fader
* [0.0 .. 0.2 | 0.2 .. 0.4 | 0.4 .. 0.6 | 0.6 .. 0.8 | 0.8 .. 1.0]
*/
- val = round (lower + val * (1.f + upper - lower) - .5f);
+ val = floor (lower + val * (1.f + upper - lower));
} else if (rangesteps > 1) {
/* similar to above, but for float controls */
val = floor (val * (rangesteps - 1.f)) / (rangesteps - 1.f); // XXX