Fixed incomplete merge for audioengine.cc
[ardour.git] / libs / ardour / parameter_descriptor.cc
index 5d988583cb5b7acad638d907e51fe0051329035b..67ea267bfaf157d3d7ee29249e837ffedb29a2e8 100644 (file)
@@ -48,6 +48,11 @@ ParameterDescriptor::ParameterDescriptor(const Evoral::Parameter& parameter)
                upper  = Config->get_max_gain();
                normal = 1.0f;
                break;
+       case TrimAutomation:
+               upper  = 10; // +20dB
+               lower  = .1; // -20dB
+               normal = 1.0f;
+               break;
        case PanAzimuthAutomation:
                normal = 0.5f; // there really is no _normal but this works for stereo, sort of
                upper  = 1.0f;
@@ -116,7 +121,7 @@ ParameterDescriptor::update_steps()
        if (unit == ParameterDescriptor::MIDI_NOTE) {
                step      = smallstep = 1;  // semitone
                largestep = 12;             // octave
-       } else if (type == GainAutomation) {
+       } else if (type == GainAutomation || type == TrimAutomation) {
                /* dB_coeff_step gives a step normalized for [0, max_gain].  This is
                   like "slider position", so we convert from "slider position" to gain
                   to have the correct unit here. */
@@ -132,11 +137,17 @@ ParameterDescriptor::update_steps()
                largestep = (delta / 30.0f);
 
                if (logarithmic) {
-                       /* Compensate for internal_to_interface's pow so we get roughly the
-                          desired number of steps. */
-                       smallstep = pow(smallstep, 1.5f);
-                       step      = pow(step, 1.5f);
-                       largestep = pow(largestep, 1.5f);
+                       /* Steps are linear, but we map them with pow like values (in
+                          internal_to_interface).  Thus, they are applied exponentially,
+                          which means too few steps.  So, divide to get roughly the
+                          desired number of steps (30).  This is not mathematically
+                          precise but seems to be about right for the controls I tried.
+                          If you're reading this, you've probably found a case where that
+                          isn't true, and somebody needs to sit down with a piece of paper
+                          and actually do the math. */
+                       smallstep = smallstep / logf(30.0f);
+                       step      = step      / logf(30.0f);
+                       largestep = largestep / logf(30.0f);
                } else if (integer_step) {
                        smallstep = std::max(1.0, rint(smallstep));
                        step      = std::max(1.0, rint(step));