#include "ardour/session_playlists.h"
#include "ardour/source_factory.h"
-#include "i18n.h"
+#include "pbd/i18n.h"
using namespace std;
using namespace ARDOUR;
, _type(type)
{
#ifndef NDEBUG
- const XMLProperty* prop = node.property("type");
+ XMLProperty const * prop = node.property("type");
assert(!prop || DataType(prop->value()) == _type);
#endif
pending_range_moves.clear ();
pending_region_extensions.clear ();
pending_contents_change = false;
+ pending_layering = false;
}
/*************************************************************
/** Note: this calls set_layer (..., DBL_MAX) so it will reset the layering index of region */
void
- Playlist::add_region (boost::shared_ptr<Region> region, framepos_t position, float times, bool auto_partition)
+ Playlist::add_region (boost::shared_ptr<Region> region, framepos_t position, float times, bool auto_partition, const int32_t sub_num)
{
RegionWriteLock rlock (this);
times = fabs (times);
}
if (itimes >= 1) {
- add_region_internal (region, pos);
+ add_region_internal (region, pos, sub_num);
set_layer (region, DBL_MAX);
pos += region->length();
--itimes;
*/
for (int i = 0; i < itimes; ++i) {
- boost::shared_ptr<Region> copy = RegionFactory::create (region, true);
- add_region_internal (copy, pos);
+ boost::shared_ptr<Region> copy = RegionFactory::create (region, true, sub_num);
+ add_region_internal (copy, pos, sub_num);
set_layer (copy, DBL_MAX);
pos += region->length();
}
plist.add (Properties::layer, region->layer());
boost::shared_ptr<Region> sub = RegionFactory::create (region, plist);
- add_region_internal (sub, pos);
+ add_region_internal (sub, pos, sub_num);
set_layer (sub, DBL_MAX);
}
}
}
bool
- Playlist::add_region_internal (boost::shared_ptr<Region> region, framepos_t position)
+ Playlist::add_region_internal (boost::shared_ptr<Region> region, framepos_t position, const int32_t sub_num)
{
if (region->data_type() != _type) {
return false;
region->set_playlist (boost::weak_ptr<Playlist>(foo));
}
- region->set_position (position);
+ region->set_position (position, sub_num);
regions.insert (upper_bound (regions.begin(), regions.end(), region, cmp), region);
all_regions.insert (region);
chopped.
*/
- ret->paste (pl, (*i).start - start, 1.0f);
+ ret->paste (pl, (*i).start - start, 1.0f, 0);
}
}
}
int
- Playlist::paste (boost::shared_ptr<Playlist> other, framepos_t position, float times)
+ Playlist::paste (boost::shared_ptr<Playlist> other, framepos_t position, float times, const int32_t sub_num)
{
times = fabs (times);
the ordering they had in the original playlist.
*/
- add_region_internal (copy_of_region, (*i)->position() + pos);
+ add_region_internal (copy_of_region, (*i)->position() + pos, sub_num);
set_layer (copy_of_region, copy_of_region->layer() + top);
}
pos += shift;
{
boost::shared_ptr<Playlist> pl = copy (range.start, range.length(), true);
framecnt_t offset = range.end - range.start;
- paste (pl, range.start + offset, times);
+ paste (pl, range.start + offset, times, 0);
}
void
for (list<AudioRange>::iterator i = ranges.begin(); i != ranges.end(); ++i) {
boost::shared_ptr<Playlist> pl = copy ((*i).start, (*i).length(), true);
- paste (pl, (*i).start + offset, 1.0f); // times ??
+ paste (pl, (*i).start + offset, 1.0f, 0); // times ??
}
}
/* XXX: may not be necessary; Region::post_set should do this, I think */
for (RegionList::iterator r = fixup.begin(); r != fixup.end(); ++r) {
- (*r)->recompute_position_from_lock_style ();
+ (*r)->recompute_position_from_lock_style (0);
}
}
void
- Playlist::split (framepos_t at)
+ Playlist::split (framepos_t at, const int32_t sub_num)
{
RegionWriteLock rlock (this);
RegionList copy (regions.rlist());
*/
for (RegionList::iterator r = copy.begin(); r != copy.end(); ++r) {
- _split_region (*r, at);
+ _split_region (*r, at, sub_num);
}
}
void
- Playlist::split_region (boost::shared_ptr<Region> region, framepos_t playlist_position)
+ Playlist::split_region (boost::shared_ptr<Region> region, framepos_t playlist_position, const int32_t sub_num)
{
RegionWriteLock rl (this);
- _split_region (region, playlist_position);
+ _split_region (region, playlist_position, sub_num);
}
void
- Playlist::_split_region (boost::shared_ptr<Region> region, framepos_t playlist_position)
+ Playlist::_split_region (boost::shared_ptr<Region> region, framepos_t playlist_position, const int32_t sub_num)
{
if (!region->covers (playlist_position)) {
return;
since it supplies that offset to the Region constructor, which
is necessary to get audio region gain envelopes right.
*/
- left = RegionFactory::create (region, 0, plist);
+ left = RegionFactory::create (region, 0, plist, true, sub_num);
}
RegionFactory::region_name (after_name, region->name(), false);
plist.add (Properties::layer, region->layer ());
/* same note as above */
- right = RegionFactory::create (region, before, plist);
+ right = RegionFactory::create (region, before, plist, true, sub_num);
}
add_region_internal (left, region->position());
}
- /***********************************************************************
+ /* *********************************************************************
FINDING THINGS
**********************************************************************/
+boost::shared_ptr<RegionList>
+Playlist::region_list()
+{
+ RegionReadLock rlock (this);
+ boost::shared_ptr<RegionList> rlist (new RegionList (regions.rlist ()));
+ return rlist;
+}
+
+void
+Playlist::deep_sources (std::set<boost::shared_ptr<Source> >& sources) const
+{
+ RegionReadLock rlock (const_cast<Playlist*>(this));
+
+ for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
+ (*i)->deep_sources (sources);
+ }
+}
+
boost::shared_ptr<RegionList>
Playlist::regions_at (framepos_t frame)
{
for (RegionList::iterator i = rlist->begin(); i != rlist->end(); ) {
RegionList::iterator tmp = i;
+
++tmp;
if ((*i)->muted()) {
bool reached = false;
if (dir > 0) {
- for (AnalysisFeatureList::iterator x = points.begin(); x != points.end(); ++x) {
+ for (AnalysisFeatureList::const_iterator x = points.begin(); x != points.end(); ++x) {
if ((*x) >= from) {
reached = true;
}
boost::shared_ptr<Region> r = (*i);
frameoffset_t distance;
+ const framepos_t first_frame = r->first_frame();
+ const framepos_t last_frame = r->last_frame();
- if (r->first_frame() > frame) {
+ if (first_frame > frame) {
- distance = r->first_frame() - frame;
+ distance = first_frame - frame;
if (distance < closest) {
- ret = r->first_frame();
+ ret = first_frame;
closest = distance;
}
}
- if (r->last_frame () > frame) {
+ if (last_frame > frame) {
- distance = r->last_frame () - frame;
+ distance = last_frame - frame;
if (distance < closest) {
- ret = r->last_frame ();
+ ret = last_frame;
closest = distance;
}
}
boost::shared_ptr<Region> r = (*i);
frameoffset_t distance;
+ const framepos_t first_frame = r->first_frame();
+ const framepos_t last_frame = r->last_frame();
- if (r->last_frame() < frame) {
+ if (last_frame < frame) {
- distance = frame - r->last_frame();
+ distance = frame - last_frame;
if (distance < closest) {
- ret = r->last_frame();
+ ret = last_frame;
closest = distance;
}
}
- if (r->first_frame() < frame) {
+ if (first_frame < frame) {
- distance = frame - r->first_frame();
+ distance = frame - first_frame;
if (distance < closest) {
- ret = r->first_frame();
+ ret = first_frame;
closest = distance;
}
}
XMLNodeConstIterator niter;
XMLPropertyList plist;
XMLPropertyConstIterator piter;
- XMLProperty *prop;
+ XMLProperty const * prop;
boost::shared_ptr<Region> region;
string region_name;
bool seen_region_nodes = false;
}
bool
-Playlist::uses_source (boost::shared_ptr<const Source> src) const
+Playlist::uses_source (boost::shared_ptr<const Source> src, bool shallow) const
{
RegionReadLock rlock (const_cast<Playlist*> (this));
for (set<boost::shared_ptr<Region> >::const_iterator r = all_regions.begin(); r != all_regions.end(); ++r) {
- if ((*r)->uses_source (src)) {
+ /* Note: passing the second argument as false can cause at best
+ incredibly deep and time-consuming recursion, and at worst
+ cycles if the user has managed to create cycles of reference
+ between compound regions. We generally only this during
+ cleanup, and @param shallow is passed as true.
+ */
+ if ((*r)->uses_source (src, shallow)) {
return true;
}
}
return false;
}
+
boost::shared_ptr<Region>
Playlist::find_region (const ID& id) const
{
for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
(*i)->update_after_tempo_map_change ();
}
-
+ /* possibly causes a contents changed notification (flush_notifications()) */
thaw ();
}
return (i != regions.end());
}
-/** Remove any region that uses a given source */
-void
-Playlist::remove_region_by_source (boost::shared_ptr<Source> s)
-{
- RegionWriteLock rl (this);
-
- RegionList::iterator i = regions.begin();
- while (i != regions.end()) {
- RegionList::iterator j = i;
- ++j;
-
- if ((*i)->uses_source (s)) {
- remove_region_internal (*i);
- }
-
- i = j;
- }
-}
-
/** Look from a session frame time and find the start time of the next region
* which is on the top layer of this playlist.
* @param t Time to look from.
// (2) get all the original regions
- const RegionList& rl (pl->region_list().rlist());
+ const RegionList& rl (pl->region_list_property().rlist());
RegionFactory::CompoundAssociations& cassocs (RegionFactory::compound_associations());
frameoffset_t move_offset = 0;
}
/* check to see how the original region (in the
- * playlist before compounding occured) overlaps
+ * playlist before compounding occurred) overlaps
* with the new state of the compound region.
*/