/*
- Copyright (C) 2000-2003 Paul Davis
+ Copyright (C) 2000-2003 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
+#include <stdint.h>
#include <set>
#include <fstream>
#include <algorithm>
#include <string>
#include <climits>
-#include <sigc++/bind.h>
+#include <boost/lexical_cast.hpp>
+#include "pbd/convert.h"
#include "pbd/failed_constructor.h"
-#include "pbd/stl_delete.h"
+#include "pbd/stateful_diff_command.h"
#include "pbd/xml++.h"
-#include "pbd/stacktrace.h"
+#include "ardour/debug.h"
#include "ardour/playlist.h"
#include "ardour/session.h"
#include "ardour/region.h"
#include "ardour/region_factory.h"
#include "ardour/playlist_factory.h"
#include "ardour/transient_detector.h"
+#include "ardour/session_playlists.h"
+#include "ardour/source_factory.h"
#include "i18n.h"
using namespace ARDOUR;
using namespace PBD;
+namespace ARDOUR {
+namespace Properties {
+PBD::PropertyDescriptor<bool> regions;
+}
+}
+
struct ShowMeTheList {
ShowMeTheList (boost::shared_ptr<Playlist> pl, const string& n) : playlist (pl), name (n) {}
- ~ShowMeTheList () {
- cerr << ">>>>" << name << endl; playlist->dump(); cerr << "<<<<" << name << endl << endl;
+ ~ShowMeTheList () {
+ cerr << ">>>>" << name << endl; playlist->dump(); cerr << "<<<<" << name << endl << endl;
};
boost::shared_ptr<Playlist> playlist;
string name;
struct RegionSortByLayerWithPending {
bool operator () (boost::shared_ptr<Region> a, boost::shared_ptr<Region> b) {
-
+
double p = a->layer ();
if (a->pending_explicit_relayer()) {
p += 0.5;
}
-
+
double q = b->layer ();
if (b->pending_explicit_relayer()) {
q += 0.5;
}
-
+
return p < q;
}
};
}
};
+void
+Playlist::make_property_quarks ()
+{
+ Properties::regions.property_id = g_quark_from_static_string (X_("regions"));
+ DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for regions = %1\n",
+ Properties::regions.property_id));
+}
+
+RegionListProperty::RegionListProperty (Playlist& pl)
+ : SequenceProperty<std::list<boost::shared_ptr<Region> > > (Properties::regions.property_id, boost::bind (&Playlist::update, &pl, _1))
+ , _playlist (pl)
+{
+
+}
+
+RegionListProperty::RegionListProperty (RegionListProperty const & p)
+ : PBD::SequenceProperty<std::list<boost::shared_ptr<Region> > > (p)
+ , _playlist (p._playlist)
+{
+
+}
+
+RegionListProperty *
+RegionListProperty::clone () const
+{
+ return new RegionListProperty (*this);
+}
+
+RegionListProperty *
+RegionListProperty::create () const
+{
+ return new RegionListProperty (_playlist);
+}
+
+void
+RegionListProperty::get_content_as_xml (boost::shared_ptr<Region> region, XMLNode & node) const
+{
+ /* All regions (even those which are deleted) have their state saved by other
+ code, so we can just store ID here.
+ */
+
+ node.add_property ("id", region->id().to_s ());
+}
+
+boost::shared_ptr<Region>
+RegionListProperty::get_content_from_xml (XMLNode const & node) const
+{
+ XMLProperty const * prop = node.property ("id");
+ assert (prop);
+
+ PBD::ID id (prop->value ());
+
+ boost::shared_ptr<Region> ret = _playlist.region_by_id (id);
+
+ if (!ret) {
+ ret = RegionFactory::region_by_id (id);
+ }
+
+ return ret;
+}
Playlist::Playlist (Session& sess, string nom, DataType type, bool hide)
: SessionObject(sess, nom)
+ , regions (*this)
, _type(type)
{
init (hide);
first_set_state = false;
_name = nom;
-
+ _set_sort_id ();
}
Playlist::Playlist (Session& sess, const XMLNode& node, DataType type, bool hide)
: SessionObject(sess, "unnamed playlist")
+ , regions (*this)
, _type(type)
{
+#ifndef NDEBUG
const XMLProperty* prop = node.property("type");
assert(!prop || DataType(prop->value()) == _type);
+#endif
init (hide);
_name = "unnamed"; /* reset by set_state */
+ _set_sort_id ();
/* set state called by derived class */
}
Playlist::Playlist (boost::shared_ptr<const Playlist> other, string namestr, bool hide)
- : SessionObject(other->_session, namestr), _type(other->_type), _orig_diskstream_id(other->_orig_diskstream_id)
+ : SessionObject(other->_session, namestr)
+ , regions (*this)
+ , _type(other->_type)
+ , _orig_diskstream_id (other->_orig_diskstream_id)
{
init (hide);
RegionList tmp;
other->copy_regions (tmp);
-
+
in_set_state++;
for (list<boost::shared_ptr<Region> >::iterator x = tmp.begin(); x != tmp.end(); ++x) {
subcnt = 0;
_read_data_count = 0;
_frozen = other->_frozen;
-
+
layer_op_counter = other->layer_op_counter;
freeze_length = other->freeze_length;
}
-Playlist::Playlist (boost::shared_ptr<const Playlist> other, nframes_t start, nframes_t cnt, string str, bool hide)
- : SessionObject(other->_session, str), _type(other->_type), _orig_diskstream_id(other->_orig_diskstream_id)
+Playlist::Playlist (boost::shared_ptr<const Playlist> other, framepos_t start, framecnt_t cnt, string str, bool hide)
+ : SessionObject(other->_session, str)
+ , regions (*this)
+ , _type(other->_type)
+ , _orig_diskstream_id (other->_orig_diskstream_id)
{
RegionLock rlock2 (const_cast<Playlist*> (other.get()));
- nframes_t end = start + cnt - 1;
+ framepos_t end = start + cnt - 1;
init (hide);
in_set_state++;
- for (RegionList::const_iterator i = other->regions.begin(); i != other->regions.end(); i++) {
+ for (RegionList::const_iterator i = other->regions.begin(); i != other->regions.end(); ++i) {
boost::shared_ptr<Region> region;
boost::shared_ptr<Region> new_region;
- nframes_t offset = 0;
- nframes_t position = 0;
- nframes_t len = 0;
+ frameoffset_t offset = 0;
+ framepos_t position = 0;
+ framecnt_t len = 0;
string new_name;
OverlapType overlap;
break;
}
- _session.region_name (new_name, region->name(), false);
+ RegionFactory::region_name (new_name, region->name(), false);
+
+ PropertyList plist;
- new_region = RegionFactory::RegionFactory::create (region, offset, len, new_name, region->layer(), region->flags());
+ plist.add (Properties::start, region->start() + offset);
+ plist.add (Properties::length, len);
+ plist.add (Properties::name, new_name);
+ plist.add (Properties::layer, region->layer());
+
+ new_region = RegionFactory::RegionFactory::create (region, plist);
add_region_internal (new_region, position);
}
-
+
in_set_state--;
first_set_state = false;
Playlist::release ()
{
if (_refcnt > 0) {
- _refcnt--;
+ _refcnt--;
}
if (_refcnt == 0) {
RegionLock rlock (const_cast<Playlist *> (this));
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
- newlist.push_back (RegionFactory::RegionFactory::create (*i));
+ newlist.push_back (RegionFactory::RegionFactory::create (*i, true));
}
}
void
Playlist::init (bool hide)
{
+ add_property (regions);
+ _xml_node_name = X_("Playlist");
+
g_atomic_int_set (&block_notifications, 0);
g_atomic_int_set (&ignore_state_changes, 0);
- pending_modified = false;
+ pending_contents_change = false;
pending_length = false;
+ pending_layering = false;
first_set_state = true;
_refcnt = 0;
_hidden = hide;
_shuffling = false;
_nudging = false;
in_set_state = 0;
+ in_update = false;
_edit_mode = Config->get_edit_mode();
in_flush = false;
in_partition = false;
layer_op_counter = 0;
freeze_length = 0;
_explicit_relayering = false;
+ _combine_ops = 0;
- Modified.connect (mem_fun (*this, &Playlist::mark_session_dirty));
+ _session.history().BeginUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::begin_undo, this));
+ _session.history().EndUndoRedo.connect_same_thread (*this, boost::bind (&Playlist::end_undo, this));
+
+ ContentsChanged.connect_same_thread (*this, boost::bind (&Playlist::mark_session_dirty, this));
}
Playlist::~Playlist ()
{
+ DEBUG_TRACE (DEBUG::Destruction, string_compose ("Playlist %1 destructor\n", _name));
+
{
RegionLock rl (this);
/* GoingAway must be emitted by derived classes */
}
+void
+Playlist::_set_sort_id ()
+{
+ /*
+ Playlists are given names like <track name>.<id>
+ or <track name>.<edit group name>.<id> where id
+ is an integer. We extract the id and sort by that.
+ */
+
+ size_t dot_position = _name.val().find_last_of(".");
+
+ if (dot_position == string::npos) {
+ _sort_id = 0;
+ } else {
+ string t = _name.val().substr(dot_position + 1);
+
+ try {
+ _sort_id = boost::lexical_cast<int>(t);
+ }
+
+ catch (boost::bad_lexical_cast e) {
+ _sort_id = 0;
+ }
+ }
+}
+
bool
Playlist::set_name (const string& str)
{
if (_refcnt > 2) {
return false;
- } else {
- return SessionObject::set_name(str);
+ }
+
+ bool ret = SessionObject::set_name(str);
+ if (ret) {
+ _set_sort_id ();
}
+ return ret;
}
/***********************************************************************
CHANGE NOTIFICATION HANDLING
-
+
Notifications must be delayed till the region_lock is released. This
is necessary because handlers for the signals may need to acquire
the lock (e.g. to read from the playlist).
***********************************************************************/
+void
+Playlist::begin_undo ()
+{
+ in_update = true;
+ freeze ();
+}
+
+void
+Playlist::end_undo ()
+{
+ thaw (true);
+ in_update = false;
+}
+
void
Playlist::freeze ()
{
g_atomic_int_inc (&ignore_state_changes);
}
+/** @param from_undo true if this thaw is triggered by the end of an undo on this playlist */
void
-Playlist::thaw ()
+Playlist::thaw (bool from_undo)
{
g_atomic_int_dec_and_test (&ignore_state_changes);
- release_notifications ();
+ release_notifications (from_undo);
}
Playlist::delay_notifications ()
{
g_atomic_int_inc (&block_notifications);
- freeze_length = _get_maximum_extent();
+ freeze_length = _get_extent().second;
}
+/** @param from_undo true if this release is triggered by the end of an undo on this playlist */
void
-Playlist::release_notifications ()
+Playlist::release_notifications (bool from_undo)
{
- if (g_atomic_int_dec_and_test (&block_notifications)) {
- flush_notifications ();
- }
+ if (g_atomic_int_dec_and_test (&block_notifications)) {
+ flush_notifications (from_undo);
+ }
+}
+
+void
+Playlist::notify_contents_changed ()
+{
+ if (holding_state ()) {
+ pending_contents_change = true;
+ } else {
+ pending_contents_change = false;
+ ContentsChanged(); /* EMIT SIGNAL */
+ }
}
void
-Playlist::notify_modified ()
+Playlist::notify_layering_changed ()
{
if (holding_state ()) {
- pending_modified = true;
+ pending_layering = true;
} else {
- pending_modified = false;
- Modified(); /* EMIT SIGNAL */
+ pending_layering = false;
+ LayeringChanged(); /* EMIT SIGNAL */
}
}
{
if (holding_state ()) {
pending_removes.insert (r);
- pending_modified = true;
+ pending_contents_change = true;
pending_length = true;
} else {
/* this might not be true, but we have to act
*/
pending_length = false;
LengthChanged (); /* EMIT SIGNAL */
- pending_modified = false;
+ pending_contents_change = false;
RegionRemoved (boost::weak_ptr<Region> (r)); /* EMIT SIGNAL */
- Modified (); /* EMIT SIGNAL */
+ ContentsChanged (); /* EMIT SIGNAL */
}
}
void
Playlist::notify_region_moved (boost::shared_ptr<Region> r)
{
- Evoral::RangeMove<nframes_t> const move (r->last_position (), r->length (), r->position ());
-
+ Evoral::RangeMove<framepos_t> const move (r->last_position (), r->length (), r->position ());
+
if (holding_state ()) {
pending_range_moves.push_back (move);
-
+
} else {
- list< Evoral::RangeMove<nframes_t> > m;
+ list< Evoral::RangeMove<framepos_t> > m;
m.push_back (move);
- RangesMoved (m);
+ RangesMoved (m, false);
+ }
+
+}
+
+void
+Playlist::notify_region_start_trimmed (boost::shared_ptr<Region> r)
+{
+ if (r->position() >= r->last_position()) {
+ /* trimmed shorter */
+ return;
+ }
+
+ Evoral::Range<framepos_t> const extra (r->position(), r->last_position());
+
+ if (holding_state ()) {
+
+ pending_region_extensions.push_back (extra);
+
+ } else {
+
+ list<Evoral::Range<framepos_t> > r;
+ r.push_back (extra);
+ RegionsExtended (r);
+
+ }
+}
+
+void
+Playlist::notify_region_end_trimmed (boost::shared_ptr<Region> r)
+{
+ if (r->length() < r->last_length()) {
+ /* trimmed shorter */
}
+ Evoral::Range<framepos_t> const extra (r->position() + r->last_length(), r->position() + r->length());
+
+ if (holding_state ()) {
+
+ pending_region_extensions.push_back (extra);
+
+ } else {
+
+ list<Evoral::Range<framepos_t> > r;
+ r.push_back (extra);
+ RegionsExtended (r);
+ }
}
+
void
Playlist::notify_region_added (boost::shared_ptr<Region> r)
{
if (holding_state()) {
pending_adds.insert (r);
- pending_modified = true;
+ pending_contents_change = true;
pending_length = true;
} else {
+ r->clear_changes ();
pending_length = false;
LengthChanged (); /* EMIT SIGNAL */
- pending_modified = false;
+ pending_contents_change = false;
RegionAdded (boost::weak_ptr<Region> (r)); /* EMIT SIGNAL */
- Modified (); /* EMIT SIGNAL */
+ ContentsChanged (); /* EMIT SIGNAL */
}
}
} else {
pending_length = false;
LengthChanged(); /* EMIT SIGNAL */
- pending_modified = false;
- Modified (); /* EMIT SIGNAL */
+ pending_contents_change = false;
+ ContentsChanged (); /* EMIT SIGNAL */
}
}
+/** @param from_undo true if this flush is triggered by the end of an undo on this playlist */
void
-Playlist::flush_notifications ()
+Playlist::flush_notifications (bool from_undo)
{
set<boost::shared_ptr<Region> > dependent_checks_needed;
set<boost::shared_ptr<Region> >::iterator s;
- uint32_t n = 0;
+ uint32_t regions_changed = false;
+ bool check_length = false;
+ framecnt_t old_length = 0;
if (in_flush) {
return;
in_flush = true;
+ if (!pending_bounds.empty() || !pending_removes.empty() || !pending_adds.empty()) {
+ regions_changed = true;
+ if (!pending_length) {
+ old_length = _get_extent ().second;
+ check_length = true;
+ }
+ }
+
/* we have no idea what order the regions ended up in pending
bounds (it could be based on selection order, for example).
- so, to preserve layering in the "most recently moved is higher"
+ so, to preserve layering in the "most recently moved is higher"
model, sort them by existing layer, then timestamp them.
*/
if (_session.config.get_layer_model() == MoveAddHigher) {
timestamp_layer_op (*r);
}
-
- pending_length = true;
dependent_checks_needed.insert (*r);
-
- n++;
}
for (s = pending_removes.begin(); s != pending_removes.end(); ++s) {
remove_dependents (*s);
+ // cerr << _name << " sends RegionRemoved\n";
RegionRemoved (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
- n++;
}
for (s = pending_adds.begin(); s != pending_adds.end(); ++s) {
- RegionAdded (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
+ // cerr << _name << " sends RegionAdded\n";
+ /* don't emit RegionAdded signal until relayering is done,
+ so that the region is fully setup by the time
+ anyone hear's that its been added
+ */
dependent_checks_needed.insert (*s);
- n++;
}
- if ((freeze_length != _get_maximum_extent()) || pending_length) {
- pending_length = 0;
+ if (check_length) {
+ if (old_length != _get_extent().second) {
+ pending_length = true;
+ // cerr << _name << " length has changed\n";
+ }
+ }
+
+ if (pending_length || (freeze_length != _get_extent().second)) {
+ pending_length = false;
+ // cerr << _name << " sends LengthChanged\n";
LengthChanged(); /* EMIT SIGNAL */
- n++;
}
- if (n || pending_modified) {
+ if (regions_changed || pending_contents_change) {
if (!in_set_state) {
relayer ();
}
- pending_modified = false;
- Modified (); /* EMIT SIGNAL */
+ pending_contents_change = false;
+ // cerr << _name << " sends 5 contents change @ " << get_microseconds() << endl;
+ ContentsChanged (); /* EMIT SIGNAL */
+ // cerr << _name << "done contents change @ " << get_microseconds() << endl;
+ }
+
+ for (s = pending_adds.begin(); s != pending_adds.end(); ++s) {
+ (*s)->clear_changes ();
+ RegionAdded (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
}
for (s = dependent_checks_needed.begin(); s != dependent_checks_needed.end(); ++s) {
}
if (!pending_range_moves.empty ()) {
- RangesMoved (pending_range_moves);
+ RangesMoved (pending_range_moves, from_undo);
+ }
+
+ if (!pending_region_extensions.empty ()) {
+ RegionsExtended (pending_region_extensions);
}
+
+ clear_pending ();
+
+ in_flush = false;
+}
+void
+Playlist::clear_pending ()
+{
pending_adds.clear ();
pending_removes.clear ();
pending_bounds.clear ();
pending_range_moves.clear ();
-
- in_flush = false;
+ pending_region_extensions.clear ();
+ pending_contents_change = false;
+ pending_length = false;
}
/*************************************************************
*************************************************************/
void
-Playlist::add_region (boost::shared_ptr<Region> region, nframes_t position, float times, bool auto_partition)
+Playlist::add_region (boost::shared_ptr<Region> region, framepos_t position, float times, bool auto_partition)
{
RegionLock rlock (this);
times = fabs (times);
-
+
int itimes = (int) floor (times);
- nframes_t pos = position;
+ framepos_t pos = position;
- if(times == 1 && auto_partition){
- partition(pos, (nframes_t) (pos + region->length()), true);
+ if (times == 1 && auto_partition){
+ partition(pos - 1, (pos + region->length()), true);
}
-
+
if (itimes >= 1) {
add_region_internal (region, pos);
pos += region->length();
--itimes;
}
-
-
+
+
/* note that itimes can be zero if we being asked to just
insert a single fraction of the region.
*/
for (int i = 0; i < itimes; ++i) {
- boost::shared_ptr<Region> copy = RegionFactory::create (region);
+ boost::shared_ptr<Region> copy = RegionFactory::create (region, true);
add_region_internal (copy, pos);
pos += region->length();
}
-
- nframes_t length = 0;
+
+ framecnt_t length = 0;
if (floor (times) != times) {
- length = (nframes_t) floor (region->length() * (times - floor (times)));
+ length = (framecnt_t) floor (region->length() * (times - floor (times)));
string name;
- _session.region_name (name, region->name(), false);
- boost::shared_ptr<Region> sub = RegionFactory::create (region, 0, length, name, region->layer(), region->flags());
- add_region_internal (sub, pos);
+ RegionFactory::region_name (name, region->name(), false);
+
+ {
+ PropertyList plist;
+
+ plist.add (Properties::start, region->start());
+ plist.add (Properties::length, length);
+ plist.add (Properties::name, name);
+ plist.add (Properties::layer, region->layer());
+
+ boost::shared_ptr<Region> sub = RegionFactory::create (region, plist);
+ add_region_internal (sub, pos);
+ }
}
possibly_splice_unlocked (position, (pos + length) - position, boost::shared_ptr<Region>());
}
bool
-Playlist::add_region_internal (boost::shared_ptr<Region> region, nframes_t position)
+Playlist::add_region_internal (boost::shared_ptr<Region> region, framepos_t position)
{
if (region->data_type() != _type){
return false;
}
RegionSortByPosition cmp;
-
- nframes_t old_length = 0;
+
+ framecnt_t old_length = 0;
if (!holding_state()) {
- old_length = _get_maximum_extent();
+ old_length = _get_extent().second;
}
if (!first_set_state) {
boost::shared_ptr<Playlist> foo (shared_from_this());
region->set_playlist (boost::weak_ptr<Playlist>(foo));
- }
+ }
region->set_position (position, this);
possibly_splice_unlocked (position, region->length(), region);
- if (!holding_state () && !in_set_state) {
- /* layers get assigned from XML state */
+ if (!holding_state ()) {
+ /* layers get assigned from XML state, and are not reset during undo/redo */
relayer ();
}
/* we need to notify the existence of new region before checking dependents. Ick. */
notify_region_added (region);
-
+
if (!holding_state ()) {
check_dependents (region, false);
- if (old_length != _get_maximum_extent()) {
+ if (old_length != _get_extent().second) {
notify_length_changed ();
}
}
- region_state_changed_connections.push_back (
- region->StateChanged.connect (sigc::bind (mem_fun (this, &Playlist::region_changed_proxy),
- boost::weak_ptr<Region> (region)))
- );
+ region->PropertyChanged.connect_same_thread (region_state_changed_connections, boost::bind (&Playlist::region_changed_proxy, this, _1, boost::weak_ptr<Region> (region)));
return true;
}
void
-Playlist::replace_region (boost::shared_ptr<Region> old, boost::shared_ptr<Region> newr, nframes_t pos)
+Playlist::replace_region (boost::shared_ptr<Region> old, boost::shared_ptr<Region> newr, framepos_t pos)
{
RegionLock rlock (this);
_splicing = old_sp;
- possibly_splice_unlocked (pos, (nframes64_t) old->length() - (nframes64_t) newr->length());
+ possibly_splice_unlocked (pos, old->length() - newr->length());
}
void
Playlist::remove_region_internal (boost::shared_ptr<Region> region)
{
RegionList::iterator i;
- nframes_t old_length = 0;
+ framecnt_t old_length = 0;
+ int ret = -1;
if (!holding_state()) {
- old_length = _get_maximum_extent();
+ old_length = _get_extent().second;
}
if (!in_set_state) {
region->set_playlist (boost::weak_ptr<Playlist>());
}
+ /* XXX should probably freeze here .... */
+
for (i = regions.begin(); i != regions.end(); ++i) {
if (*i == region) {
- nframes_t pos = (*i)->position();
- nframes64_t distance = (*i)->length();
+ framepos_t pos = (*i)->position();
+ framecnt_t distance = (*i)->length();
regions.erase (i);
if (!holding_state ()) {
relayer ();
remove_dependents (region);
-
- if (old_length != _get_maximum_extent()) {
+
+ if (old_length != _get_extent().second) {
notify_length_changed ();
}
}
notify_region_removed (region);
- return 0;
+ ret = 0;
+ break;
}
}
-
-
return -1;
}
}
void
-Playlist::partition (nframes_t start, nframes_t end, bool cut)
+Playlist::partition (framepos_t start, framepos_t end, bool cut)
{
RegionList thawlist;
partition_internal (start, end, cut, thawlist);
for (RegionList::iterator i = thawlist.begin(); i != thawlist.end(); ++i) {
- (*i)->thaw ("separation");
+ (*i)->resume_property_changes ();
}
}
void
-Playlist::partition_internal (nframes_t start, nframes_t end, bool cutting, RegionList& thawlist)
+Playlist::partition_internal (framepos_t start, framepos_t end, bool cutting, RegionList& thawlist)
{
RegionList new_regions;
string new_name;
RegionList::iterator tmp;
OverlapType overlap;
- nframes_t pos1, pos2, pos3, pos4;
-
+ framepos_t pos1, pos2, pos3, pos4;
+
in_partition = true;
-
+
/* need to work from a copy, because otherwise the regions we add during the process
get operated on as well.
*/
-
- RegionList copy = regions;
-
+
+ RegionList copy = regions.rlist();
+
for (RegionList::iterator i = copy.begin(); i != copy.end(); i = tmp) {
tmp = i;
++tmp;
-
+
current = *i;
if (current->first_frame() >= start && current->last_frame() < end) {
continue;
}
-
+
/* coverage will return OverlapStart if the start coincides
with the end point. we do not partition such a region,
so catch this special case.
pos2 = start;
pos3 = end;
pos4 = current->last_frame();
-
+
if (overlap == OverlapInternal) {
/* split: we need 3 new regions, the front, middle and end.
cut: we need 2 regions, the front and end.
*/
-
+
/*
start end
---------------*************************------------
---------------*****++++++++++++++++====------------
CUT
---------------*****----------------====------------
-
+
*/
if (!cutting) {
/* "middle" ++++++ */
+
+ RegionFactory::region_name (new_name, current->name(), false);
+
+ PropertyList plist;
- _session.region_name (new_name, current->name(), false);
- region = RegionFactory::create (current, pos2 - pos1, pos3 - pos2, new_name,
- regions.size(), Region::Flag(current->flags()|Region::Automatic|Region::LeftOfSplit|Region::RightOfSplit));
+ plist.add (Properties::start, current->start() + (pos2 - pos1));
+ plist.add (Properties::length, pos3 - pos2);
+ plist.add (Properties::name, new_name);
+ plist.add (Properties::layer, regions.size());
+ plist.add (Properties::automatic, true);
+ plist.add (Properties::left_of_split, true);
+ plist.add (Properties::right_of_split, true);
+
+ region = RegionFactory::create (current, plist);
add_region_internal (region, start);
new_regions.push_back (region);
}
-
+
/* "end" ====== */
-
- _session.region_name (new_name, current->name(), false);
- region = RegionFactory::create (current, pos3 - pos1, pos4 - pos3, new_name,
- regions.size(), Region::Flag(current->flags()|Region::Automatic|Region::RightOfSplit));
+
+ RegionFactory::region_name (new_name, current->name(), false);
+
+ PropertyList plist;
+
+ plist.add (Properties::start, current->start() + (pos3 - pos1));
+ plist.add (Properties::length, pos4 - pos3);
+ plist.add (Properties::name, new_name);
+ plist.add (Properties::layer, regions.size());
+ plist.add (Properties::automatic, true);
+ plist.add (Properties::right_of_split, true);
+
+ region = RegionFactory::create (current, plist);
add_region_internal (region, end);
new_regions.push_back (region);
-
+
/* "front" ***** */
-
- current->freeze ();
+
+ current->suspend_property_changes ();
thawlist.push_back (current);
- current->trim_end (pos2, this);
+ current->cut_end (pos2 - 1, this);
} else if (overlap == OverlapEnd) {
start end
---------------*************************------------
P1 P2 P4 P3
- SPLIT:
+ SPLIT:
---------------**************+++++++++++------------
- CUT:
+ CUT:
---------------**************-----------------------
*/
-
+
if (!cutting) {
/* end +++++ */
+
+ RegionFactory::region_name (new_name, current->name(), false);
+
+ PropertyList plist;
- _session.region_name (new_name, current->name(), false);
- region = RegionFactory::create (current, pos2 - pos1, pos4 - pos2, new_name, (layer_t) regions.size(),
- Region::Flag(current->flags()|Region::Automatic|Region::LeftOfSplit));
+ plist.add (Properties::start, current->start() + (pos2 - pos1));
+ plist.add (Properties::length, pos4 - pos2);
+ plist.add (Properties::name, new_name);
+ plist.add (Properties::layer, regions.size());
+ plist.add (Properties::automatic, true);
+ plist.add (Properties::left_of_split, true);
+
+ region = RegionFactory::create (current, plist);
add_region_internal (region, start);
new_regions.push_back (region);
}
-
+
/* front ****** */
-
- current->freeze ();
+
+ current->suspend_property_changes ();
thawlist.push_back (current);
- current->trim_end (pos2, this);
+ current->cut_end (pos2 - 1, this);
} else if (overlap == OverlapStart) {
/* split: we need 2 regions: the front and the end.
cut: just trim current to skip the cut area
*/
-
+
/*
start end
---------------*************************------------
- P2 P1 P3 P4
+ P2 P1 P3 P4
SPLIT:
---------------****+++++++++++++++++++++------------
CUT:
-------------------*********************------------
-
+
*/
if (!cutting) {
/* front **** */
- _session.region_name (new_name, current->name(), false);
- region = RegionFactory::create (current, 0, pos3 - pos1, new_name,
- regions.size(), Region::Flag(current->flags()|Region::Automatic|Region::RightOfSplit));
+ RegionFactory::region_name (new_name, current->name(), false);
+
+ PropertyList plist;
+
+ plist.add (Properties::start, current->start());
+ plist.add (Properties::length, pos3 - pos1);
+ plist.add (Properties::name, new_name);
+ plist.add (Properties::layer, regions.size());
+ plist.add (Properties::automatic, true);
+ plist.add (Properties::right_of_split, true);
+
+ region = RegionFactory::create (current, plist);
add_region_internal (region, pos1);
new_regions.push_back (region);
- }
-
+ }
+
/* end */
-
- current->freeze ();
+
+ current->suspend_property_changes ();
thawlist.push_back (current);
current->trim_front (pos3, this);
} else if (overlap == OverlapExternal) {
/* split: no split required.
cut: remove the region.
*/
-
+
/*
start end
---------------*************************------------
- P2 P1 P3 P4
+ P2 P1 P3 P4
SPLIT:
---------------*************************------------
CUT:
----------------------------------------------------
-
+
*/
-
+
if (cutting) {
remove_region_internal (current);
}
}
boost::shared_ptr<Playlist>
-Playlist::cut_copy (boost::shared_ptr<Playlist> (Playlist::*pmf)(nframes_t, nframes_t,bool), list<AudioRange>& ranges, bool result_is_hidden)
+Playlist::cut_copy (boost::shared_ptr<Playlist> (Playlist::*pmf)(framepos_t, framecnt_t,bool), list<AudioRange>& ranges, bool result_is_hidden)
{
boost::shared_ptr<Playlist> ret;
boost::shared_ptr<Playlist> pl;
- nframes_t start;
+ framepos_t start;
if (ranges.empty()) {
return boost::shared_ptr<Playlist>();
for (list<AudioRange>::iterator i = ranges.begin(); i != ranges.end(); ++i) {
pl = (this->*pmf)((*i).start, (*i).length(), result_is_hidden);
-
+
if (i == ranges.begin()) {
ret = pl;
} else {
-
+
/* paste the next section into the nascent playlist,
offset to reflect the start of the first range we
chopped.
boost::shared_ptr<Playlist>
Playlist::cut (list<AudioRange>& ranges, bool result_is_hidden)
{
- boost::shared_ptr<Playlist> (Playlist::*pmf)(nframes_t,nframes_t,bool) = &Playlist::cut;
+ boost::shared_ptr<Playlist> (Playlist::*pmf)(framepos_t,framecnt_t,bool) = &Playlist::cut;
return cut_copy (pmf, ranges, result_is_hidden);
}
boost::shared_ptr<Playlist>
Playlist::copy (list<AudioRange>& ranges, bool result_is_hidden)
{
- boost::shared_ptr<Playlist> (Playlist::*pmf)(nframes_t,nframes_t,bool) = &Playlist::copy;
+ boost::shared_ptr<Playlist> (Playlist::*pmf)(framepos_t,framecnt_t,bool) = &Playlist::copy;
return cut_copy (pmf, ranges, result_is_hidden);
}
boost::shared_ptr<Playlist>
-Playlist::cut (nframes_t start, nframes_t cnt, bool result_is_hidden)
+Playlist::cut (framepos_t start, framecnt_t cnt, bool result_is_hidden)
{
boost::shared_ptr<Playlist> the_copy;
RegionList thawlist;
partition_internal (start, start+cnt-1, true, thawlist);
for (RegionList::iterator i = thawlist.begin(); i != thawlist.end(); ++i) {
- (*i)->thaw ("playlist cut");
+ (*i)->resume_property_changes();
}
return the_copy;
}
boost::shared_ptr<Playlist>
-Playlist::copy (nframes_t start, nframes_t cnt, bool result_is_hidden)
+Playlist::copy (framepos_t start, framecnt_t cnt, bool result_is_hidden)
{
char buf[32];
-
+
snprintf (buf, sizeof (buf), "%" PRIu32, ++subcnt);
string new_name = _name;
new_name += '.';
new_name += buf;
- cnt = min (_get_maximum_extent() - start, cnt);
+ cnt = min (_get_extent().second - start, cnt);
return PlaylistFactory::create (shared_from_this(), start, cnt, new_name, result_is_hidden);
}
int
-Playlist::paste (boost::shared_ptr<Playlist> other, nframes_t position, float times)
+Playlist::paste (boost::shared_ptr<Playlist> other, framepos_t position, float times)
{
times = fabs (times);
- nframes_t old_length;
{
RegionLock rl1 (this);
RegionLock rl2 (other.get());
- old_length = _get_maximum_extent();
-
+ framecnt_t const old_length = _get_extent().second;
+
int itimes = (int) floor (times);
- nframes_t pos = position;
- nframes_t shift = other->_get_maximum_extent();
+ framepos_t pos = position;
+ framecnt_t const shift = other->_get_extent().second;
layer_t top_layer = regions.size();
while (itimes--) {
for (RegionList::iterator i = other->regions.begin(); i != other->regions.end(); ++i) {
- boost::shared_ptr<Region> copy_of_region = RegionFactory::create (*i);
+ boost::shared_ptr<Region> copy_of_region = RegionFactory::create (*i, true);
/* put these new regions on top of all existing ones, but preserve
the ordering they had in the original playlist.
*/
-
+
copy_of_region->set_layer (copy_of_region->layer() + top_layer);
- add_region_internal (copy_of_region, copy_of_region->position() + pos);
+ add_region_internal (copy_of_region, (*i)->position() + pos);
}
pos += shift;
}
/* XXX shall we handle fractional cases at some point? */
- if (old_length != _get_maximum_extent()) {
+ if (old_length != _get_extent().second) {
notify_length_changed ();
}
-
+
}
return 0;
void
-Playlist::duplicate (boost::shared_ptr<Region> region, nframes_t position, float times)
+Playlist::duplicate (boost::shared_ptr<Region> region, framepos_t position, float times)
{
times = fabs (times);
RegionLock rl (this);
int itimes = (int) floor (times);
- nframes_t pos = position;
+ framepos_t pos = position + 1;
while (itimes--) {
- boost::shared_ptr<Region> copy = RegionFactory::create (region);
+ boost::shared_ptr<Region> copy = RegionFactory::create (region, true);
add_region_internal (copy, pos);
pos += region->length();
}
if (floor (times) != times) {
- nframes_t length = (nframes_t) floor (region->length() * (times - floor (times)));
+ framecnt_t length = (framecnt_t) floor (region->length() * (times - floor (times)));
string name;
- _session.region_name (name, region->name(), false);
- boost::shared_ptr<Region> sub = RegionFactory::create (region, 0, length, name, region->layer(), region->flags());
- add_region_internal (sub, pos);
+ RegionFactory::region_name (name, region->name(), false);
+
+ {
+ PropertyList plist;
+
+ plist.add (Properties::start, region->start());
+ plist.add (Properties::length, length);
+ plist.add (Properties::name, name);
+
+ boost::shared_ptr<Region> sub = RegionFactory::create (region, plist);
+ add_region_internal (sub, pos);
+ }
}
}
void
-Playlist::shift (nframes64_t at, nframes64_t distance, bool move_intersected, bool ignore_music_glue)
+Playlist::shift (framepos_t at, frameoffset_t distance, bool move_intersected, bool ignore_music_glue)
{
RegionLock rlock (this);
- RegionList copy (regions);
+ RegionList copy (regions.rlist());
RegionList fixup;
for (RegionList::iterator r = copy.begin(); r != copy.end(); ++r) {
/* too early */
continue;
}
-
+
if (at > (*r)->first_frame() && at < (*r)->last_frame()) {
/* intersected region */
if (!move_intersected) {
continue;
}
}
-
+
/* do not move regions glued to music time - that
has to be done separately.
*/
- if (!ignore_music_glue && (*r)->positional_lock_style() != Region::AudioTime) {
+ if (!ignore_music_glue && (*r)->position_lock_style() != AudioTime) {
fixup.push_back (*r);
continue;
}
}
void
-Playlist::split (nframes64_t at)
+Playlist::split (framepos_t at)
{
RegionLock rlock (this);
- RegionList copy (regions);
+ RegionList copy (regions.rlist());
/* use a copy since this operation can modify the region list
*/
}
void
-Playlist::split_region (boost::shared_ptr<Region> region, nframes_t playlist_position)
+Playlist::split_region (boost::shared_ptr<Region> region, framepos_t playlist_position)
{
RegionLock rl (this);
_split_region (region, playlist_position);
}
void
-Playlist::_split_region (boost::shared_ptr<Region> region, nframes_t playlist_position)
+Playlist::_split_region (boost::shared_ptr<Region> region, framepos_t playlist_position)
{
if (!region->covers (playlist_position)) {
return;
boost::shared_ptr<Region> left;
boost::shared_ptr<Region> right;
- nframes_t before;
- nframes_t after;
+ frameoffset_t before;
+ frameoffset_t after;
string before_name;
string after_name;
/* split doesn't change anything about length, so don't try to splice */
-
+
bool old_sp = _splicing;
_splicing = true;
before = playlist_position - region->position();
after = region->length() - before;
-
- _session.region_name (before_name, region->name(), false);
- left = RegionFactory::create (region, 0, before, before_name, region->layer(), Region::Flag (region->flags()|Region::LeftOfSplit));
- _session.region_name (after_name, region->name(), false);
- right = RegionFactory::create (region, before, after, after_name, region->layer(), Region::Flag (region->flags()|Region::RightOfSplit));
+ RegionFactory::region_name (before_name, region->name(), false);
- add_region_internal (left, region->position());
- add_region_internal (right, region->position() + before);
+ {
+ PropertyList plist;
+
+ plist.add (Properties::position, region->position ());
+ plist.add (Properties::length, before);
+ plist.add (Properties::name, before_name);
+ plist.add (Properties::left_of_split, true);
+
+ /* note: we must use the version of ::create with an offset here,
+ since it supplies that offset to the Region constructor, which
+ is necessary to get audio region gain envelopes right.
+ */
+ left = RegionFactory::create (region, 0, plist);
+ }
+
+ RegionFactory::region_name (after_name, region->name(), false);
+
+ {
+ PropertyList plist;
+
+ plist.add (Properties::position, region->position() + before);
+ plist.add (Properties::length, after);
+ plist.add (Properties::name, after_name);
+ plist.add (Properties::right_of_split, true);
+
+ /* same note as above */
+ right = RegionFactory::create (region, before, plist);
+ }
+
+ add_region_internal (left, region->position());
+ add_region_internal (right, region->position() + before);
uint64_t orig_layer_op = region->last_layer_op();
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
(*i)->set_last_layer_op( (*i)->last_layer_op() + 1 );
}
}
-
+
left->set_last_layer_op ( orig_layer_op );
right->set_last_layer_op ( orig_layer_op + 1);
layer_op_counter++;
finalize_split_region (region, left, right);
-
+
remove_region_internal (region);
_splicing = old_sp;
}
void
-Playlist::possibly_splice (nframes_t at, nframes64_t distance, boost::shared_ptr<Region> exclude)
+Playlist::possibly_splice (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
{
if (_splicing || in_set_state) {
/* don't respond to splicing moves or state setting */
}
void
-Playlist::possibly_splice_unlocked (nframes_t at, nframes64_t distance, boost::shared_ptr<Region> exclude)
+Playlist::possibly_splice_unlocked (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
{
if (_splicing || in_set_state) {
/* don't respond to splicing moves or state setting */
}
void
-Playlist::splice_locked (nframes_t at, nframes64_t distance, boost::shared_ptr<Region> exclude)
+Playlist::splice_locked (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
{
{
RegionLock rl (this);
}
void
-Playlist::splice_unlocked (nframes_t at, nframes64_t distance, boost::shared_ptr<Region> exclude)
+Playlist::splice_unlocked (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
{
core_splice (at, distance, exclude);
}
void
-Playlist::core_splice (nframes_t at, nframes64_t distance, boost::shared_ptr<Region> exclude)
+Playlist::core_splice (framepos_t at, framecnt_t distance, boost::shared_ptr<Region> exclude)
{
_splicing = true;
}
if ((*i)->position() >= at) {
- nframes64_t new_pos = (*i)->position() + distance;
+ framepos_t new_pos = (*i)->position() + distance;
if (new_pos < 0) {
new_pos = 0;
- } else if (new_pos >= max_frames - (*i)->length()) {
- new_pos = max_frames - (*i)->length();
- }
-
+ } else if (new_pos >= max_framepos - (*i)->length()) {
+ new_pos = max_framepos - (*i)->length();
+ }
+
(*i)->set_position (new_pos, this);
}
}
}
void
-Playlist::region_bounds_changed (Change what_changed, boost::shared_ptr<Region> region)
+Playlist::region_bounds_changed (const PropertyChange& what_changed, boost::shared_ptr<Region> region)
{
if (in_set_state || _splicing || _nudging || _shuffling) {
return;
}
- if (what_changed & ARDOUR::PositionChanged) {
+ if (what_changed.contains (Properties::position)) {
/* remove it from the list then add it back in
the right place again.
*/
-
+
RegionSortByPosition cmp;
RegionList::iterator i = find (regions.begin(), regions.end(), region);
-
+
if (i == regions.end()) {
- warning << string_compose (_("%1: bounds changed received for region (%2)not in playlist"),
- _name, region->name())
- << endmsg;
+ /* the region bounds are being modified but its not currently
+ in the region list. we will use its bounds correctly when/if
+ it is added
+ */
return;
}
regions.insert (upper_bound (regions.begin(), regions.end(), region, cmp), region);
}
- if (what_changed & Change (ARDOUR::PositionChanged|ARDOUR::LengthChanged)) {
-
- nframes64_t delta = 0;
-
- if (what_changed & ARDOUR::PositionChanged) {
- delta = (nframes64_t) region->position() - (nframes64_t) region->last_position();
- }
-
- if (what_changed & ARDOUR::LengthChanged) {
- delta += (nframes64_t) region->length() - (nframes64_t) region->last_length();
- }
+ if (what_changed.contains (Properties::position) || what_changed.contains (Properties::length)) {
+
+ frameoffset_t delta = 0;
+
+ if (what_changed.contains (Properties::position)) {
+ delta = region->position() - region->last_position();
+ }
+
+ if (what_changed.contains (Properties::length)) {
+ delta += region->length() - region->last_length();
+ }
if (delta) {
possibly_splice (region->last_position() + region->last_length(), delta, region);
/* it moved or changed length, so change the timestamp */
timestamp_layer_op (region);
}
-
+
notify_length_changed ();
relayer ();
check_dependents (region, false);
}
void
-Playlist::region_changed_proxy (Change what_changed, boost::weak_ptr<Region> weak_region)
+Playlist::region_changed_proxy (const PropertyChange& what_changed, boost::weak_ptr<Region> weak_region)
{
boost::shared_ptr<Region> region (weak_region.lock());
return;
}
-
/* this makes a virtual call to the right kind of playlist ... */
region_changed (what_changed, region);
}
bool
-Playlist::region_changed (Change what_changed, boost::shared_ptr<Region> region)
+Playlist::region_changed (const PropertyChange& what_changed, boost::shared_ptr<Region> region)
{
- Change our_interests = Change (Region::MuteChanged|Region::LayerChanged|Region::OpacityChanged);
+ PropertyChange our_interests;
+ PropertyChange bounds;
+ PropertyChange pos_and_length;
bool save = false;
if (in_set_state || in_flush) {
return false;
}
- if (what_changed & BoundsChanged) {
+ our_interests.add (Properties::muted);
+ our_interests.add (Properties::layer);
+ our_interests.add (Properties::opaque);
+
+ bounds.add (Properties::start);
+ bounds.add (Properties::position);
+ bounds.add (Properties::length);
+
+ pos_and_length.add (Properties::position);
+ pos_and_length.add (Properties::length);
+
+ if (what_changed.contains (bounds)) {
region_bounds_changed (what_changed, region);
save = !(_splicing || _nudging);
}
-
- if ((what_changed & our_interests) &&
- !(what_changed & Change (ARDOUR::PositionChanged|ARDOUR::LengthChanged))) {
+
+ if (what_changed.contains (our_interests) && !what_changed.contains (pos_and_length)) {
check_dependents (region, false);
}
- if (what_changed & Change (ARDOUR::PositionChanged)) {
+ if (what_changed.contains (Properties::position) && !what_changed.contains (Properties::length)) {
notify_region_moved (region);
+ } else if (!what_changed.contains (Properties::position) && what_changed.contains (Properties::length)) {
+ notify_region_end_trimmed (region);
+ } else if (what_changed.contains (Properties::position) && what_changed.contains (Properties::length)) {
+ notify_region_start_trimmed (region);
}
-
- if (what_changed & our_interests) {
+
+ /* don't notify about layer changes, since we are the only object that can initiate
+ them, and we notify in ::relayer()
+ */
+
+ if (what_changed.contains (our_interests)) {
save = true;
}
all_regions.clear ();
}
+void
+Playlist::sync_all_regions_with_regions ()
+{
+ RegionLock rl (this);
+
+ all_regions.clear ();
+
+ for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
+ all_regions.insert (*i);
+ }
+}
+
void
Playlist::clear (bool with_signals)
{
{
RegionLock rl (this);
- for (
- std::list<sigc::connection>::iterator i = region_state_changed_connections.begin ();
- i != region_state_changed_connections.end ();
- ++i
- ) {
- i->disconnect ();
- }
-
+ region_state_changed_connections.drop_connections ();
+
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
pending_removes.insert (*i);
}
regions.clear ();
+
+ for (set<boost::shared_ptr<Region> >::iterator s = pending_removes.begin(); s != pending_removes.end(); ++s) {
+ remove_dependents (*s);
+ }
}
if (with_signals) {
+
+ for (set<boost::shared_ptr<Region> >::iterator s = pending_removes.begin(); s != pending_removes.end(); ++s) {
+ RegionRemoved (boost::weak_ptr<Region> (*s)); /* EMIT SIGNAL */
+ }
+
+ pending_removes.clear ();
pending_length = false;
LengthChanged ();
- pending_modified = false;
- Modified ();
+ pending_contents_change = false;
+ ContentsChanged ();
}
}
**********************************************************************/
Playlist::RegionList *
-Playlist::regions_at (nframes_t frame)
+Playlist::regions_at (framepos_t frame)
{
RegionLock rlock (this);
return find_regions_at (frame);
-}
+}
+
+uint32_t
+Playlist::count_regions_at (framepos_t frame) const
+{
+ RegionLock rlock (const_cast<Playlist*>(this));
+ uint32_t cnt = 0;
+
+ for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
+ if ((*i)->covers (frame)) {
+ cnt++;
+ }
+ }
+
+ return cnt;
+}
boost::shared_ptr<Region>
-Playlist::top_region_at (nframes_t frame)
+Playlist::top_region_at (framepos_t frame)
{
RegionLock rlock (this);
RegionList *rlist = find_regions_at (frame);
boost::shared_ptr<Region> region;
-
+
if (rlist->size()) {
RegionSortByLayer cmp;
rlist->sort (cmp);
region = rlist->back();
- }
+ }
+
+ delete rlist;
+ return region;
+}
+
+boost::shared_ptr<Region>
+Playlist::top_unmuted_region_at (framepos_t frame)
+
+{
+ RegionLock rlock (this);
+ RegionList *rlist = find_regions_at (frame);
+
+ for (RegionList::iterator i = rlist->begin(); i != rlist->end(); ) {
+
+ RegionList::iterator tmp = i;
+ ++tmp;
+
+ if ((*i)->muted()) {
+ rlist->erase (i);
+ }
+
+ i = tmp;
+ }
+
+ boost::shared_ptr<Region> region;
+
+ if (rlist->size()) {
+ RegionSortByLayer cmp;
+ rlist->sort (cmp);
+ region = rlist->back();
+ }
delete rlist;
return region;
-}
+}
Playlist::RegionList*
-Playlist::regions_to_read (nframes_t start, nframes_t end)
+Playlist::regions_to_read (framepos_t start, framepos_t end)
{
/* Caller must hold lock */
RegionList covering;
- set<nframes_t> to_check;
+ set<framepos_t> to_check;
set<boost::shared_ptr<Region> > unique;
- RegionList here;
to_check.insert (start);
to_check.insert (end);
+ DEBUG_TRACE (DEBUG::AudioPlayback, ">>>>> REGIONS TO READ\n");
+
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
/* find all/any regions that span start+end */
case OverlapInternal:
covering.push_back (*i);
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("toread: will cover %1 (OInternal)\n", (*i)->name()));
break;
case OverlapStart:
to_check.insert ((*i)->position());
+ if ((*i)->position() != 0) {
+ to_check.insert ((*i)->position()-1);
+ }
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("toread: will check %1 for %2\n", (*i)->position(), (*i)->name()));
covering.push_back (*i);
break;
case OverlapEnd:
to_check.insert ((*i)->last_frame());
+ to_check.insert ((*i)->last_frame()+1);
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("toread: will cover %1 (OEnd)\n", (*i)->name()));
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("\ttoread: will check %1 for %2\n", (*i)->last_frame(), (*i)->name()));
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("\ttoread: will check %1 for %2\n", (*i)->last_frame(), (*i)->name()));
covering.push_back (*i);
break;
case OverlapExternal:
covering.push_back (*i);
to_check.insert ((*i)->position());
+ if ((*i)->position() != 0) {
+ to_check.insert ((*i)->position()-1);
+ }
to_check.insert ((*i)->last_frame());
+ to_check.insert ((*i)->last_frame()+1);
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("toread: will cover %1 (OExt)\n", (*i)->name()));
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("\ttoread: will check %1 for %2\n", (*i)->position(), (*i)->name()));
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("\ttoread: will check %1 for %2\n", (*i)->last_frame(), (*i)->name()));
break;
}
if (covering.size() == 1) {
rlist->push_back (covering.front());
-
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("Just one covering region (%1)\n", covering.front()->name()));
+
} else {
-
- for (set<nframes_t>::iterator t = to_check.begin(); t != to_check.end(); ++t) {
-
+
+ RegionList here;
+ for (set<framepos_t>::iterator t = to_check.begin(); t != to_check.end(); ++t) {
+
here.clear ();
-
+
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("++++ Considering %1\n", *t));
+
for (RegionList::iterator x = covering.begin(); x != covering.end(); ++x) {
-
+
if ((*x)->covers (*t)) {
here.push_back (*x);
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("region %1 covers %2\n",
+ (*x)->name(),
+ (*t)));
+ } else {
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("region %1 does NOT covers %2\n",
+ (*x)->name(),
+ (*t)));
}
+
}
-
+
RegionSortByLayer cmp;
here.sort (cmp);
-
+
/* ... and get the top/transparent regions at "here" */
-
+
for (RegionList::reverse_iterator c = here.rbegin(); c != here.rend(); ++c) {
-
+
unique.insert (*c);
-
+
if ((*c)->opaque()) {
-
+
/* the other regions at this position are hidden by this one */
-
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("%1 is opaque, ignore all others\n",
+ (*c)->name()));
break;
}
}
}
-
+
for (set<boost::shared_ptr<Region> >::iterator s = unique.begin(); s != unique.end(); ++s) {
rlist->push_back (*s);
}
if (rlist->size() > 1) {
/* now sort by time order */
-
+
RegionSortByPosition cmp;
rlist->sort (cmp);
}
}
+ DEBUG_TRACE (DEBUG::AudioPlayback, string_compose ("<<<<< REGIONS TO READ returns %1\n", rlist->size()));
+
return rlist;
}
Playlist::RegionList *
-Playlist::find_regions_at (nframes_t frame)
+Playlist::find_regions_at (framepos_t frame)
{
/* Caller must hold lock */
}
Playlist::RegionList *
-Playlist::regions_touched (nframes_t start, nframes_t end)
+Playlist::regions_touched (framepos_t start, framepos_t end)
{
RegionLock rlock (this);
RegionList *rlist = new RegionList;
return rlist;
}
-nframes64_t
-Playlist::find_next_transient (nframes64_t from, int dir)
+framepos_t
+Playlist::find_next_transient (framepos_t from, int dir)
{
RegionLock rlock (this);
AnalysisFeatureList points;
(*i)->get_transients (these_points);
/* add first frame, just, err, because */
-
+
these_points.push_back ((*i)->first_frame());
-
+
points.insert (points.end(), these_points.begin(), these_points.end());
these_points.clear ();
}
-
+
if (points.empty()) {
return -1;
}
TransientDetector::cleanup_transients (points, _session.frame_rate(), 3.0);
bool reached = false;
-
+
if (dir > 0) {
for (AnalysisFeatureList::iterator x = points.begin(); x != points.end(); ++x) {
if ((*x) >= from) {
reached = true;
}
-
+
if (reached && (*x) > from) {
return *x;
}
if ((*x) <= from) {
reached = true;
}
-
+
if (reached && (*x) < from) {
return *x;
}
}
boost::shared_ptr<Region>
-Playlist::find_next_region (nframes_t frame, RegionPoint point, int dir)
+Playlist::find_next_region (framepos_t frame, RegionPoint point, int dir)
{
RegionLock rlock (this);
boost::shared_ptr<Region> ret;
- nframes_t closest = max_frames;
+ framepos_t closest = max_framepos;
bool end_iter = false;
if(end_iter) break;
- nframes_t distance;
+ frameoffset_t distance;
boost::shared_ptr<Region> r = (*i);
- nframes_t pos = 0;
+ framepos_t pos = 0;
switch (point) {
case Start:
break;
case SyncPoint:
pos = r->sync_position ();
- // r->adjust_to_sync (r->first_frame());
break;
}
break;
default: /* backwards */
-
+
if (pos < frame) {
if ((distance = frame - pos) < closest) {
closest = distance;
return ret;
}
-nframes64_t
-Playlist::find_next_region_boundary (nframes64_t frame, int dir)
+framepos_t
+Playlist::find_next_region_boundary (framepos_t frame, int dir)
{
RegionLock rlock (this);
- nframes64_t closest = max_frames;
- nframes64_t ret = -1;
+ framepos_t closest = max_framepos;
+ framepos_t ret = -1;
if (dir > 0) {
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
boost::shared_ptr<Region> r = (*i);
- nframes64_t distance;
-
+ frameoffset_t distance;
+
if (r->first_frame() > frame) {
distance = r->first_frame() - frame;
-
+
if (distance < closest) {
ret = r->first_frame();
closest = distance;
}
if (r->last_frame () > frame) {
-
+
distance = r->last_frame () - frame;
-
+
if (distance < closest) {
ret = r->last_frame ();
closest = distance;
} else {
for (RegionList::reverse_iterator i = regions.rbegin(); i != regions.rend(); ++i) {
-
+
boost::shared_ptr<Region> r = (*i);
- nframes64_t distance;
+ frameoffset_t distance;
if (r->last_frame() < frame) {
distance = frame - r->last_frame();
-
+
if (distance < closest) {
ret = r->last_frame();
closest = distance;
}
if (r->first_frame() < frame) {
-
+
distance = frame - r->first_frame();
if (distance < closest) {
return ret;
}
+
/***********************************************************************/
}
}
+void
+Playlist::rdiff (vector<Command*>& cmds) const
+{
+ RegionLock rlock (const_cast<Playlist *> (this));
+ Stateful::rdiff (cmds);
+}
+
+void
+Playlist::clear_owned_changes ()
+{
+ RegionLock rlock (this);
+ Stateful::clear_owned_changes ();
+}
+
+void
+Playlist::update (const RegionListProperty::ChangeRecord& change)
+{
+ DEBUG_TRACE (DEBUG::Properties, string_compose ("Playlist %1 updates from a change record with %2 adds %3 removes\n",
+ name(), change.added.size(), change.removed.size()));
+
+ freeze ();
+ /* add the added regions */
+ for (RegionListProperty::ChangeContainer::iterator i = change.added.begin(); i != change.added.end(); ++i) {
+ add_region ((*i), (*i)->position());
+ }
+ /* remove the removed regions */
+ for (RegionListProperty::ChangeContainer::iterator i = change.removed.begin(); i != change.removed.end(); ++i) {
+ remove_region (*i);
+ }
+
+ thaw ();
+}
+
+void
+Playlist::load_nested_sources (const XMLNode& node)
+{
+ XMLNodeList nlist;
+ XMLNodeConstIterator niter;
+
+ nlist = node.children();
+
+ for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
+ if ((*niter)->name() == "Source") {
+ try {
+ SourceFactory::create (_session, **niter, true);
+ }
+ catch (failed_constructor& err) {
+ error << string_compose (_("Cannot reconstruct nested source for playlist %1"), name()) << endmsg;
+ }
+ }
+ }
+}
+
int
-Playlist::set_state (const XMLNode& node)
+Playlist::set_state (const XMLNode& node, int version)
{
XMLNode *child;
XMLNodeList nlist;
for (piter = plist.begin(); piter != plist.end(); ++piter) {
prop = *piter;
-
+
if (prop->name() == X_("name")) {
_name = prop->value();
+ _set_sort_id ();
+ } else if (prop->name() == X_("id")) {
+ _id = prop->value();
} else if (prop->name() == X_("orig_diskstream_id")) {
_orig_diskstream_id = prop->value ();
} else if (prop->name() == X_("frozen")) {
- _frozen = (prop->value() == X_("yes"));
+ _frozen = string_is_affirmative (prop->value());
+ } else if (prop->name() == X_("combine-ops")) {
+ _combine_ops = atoi (prop->value());
}
}
- clear (false);
-
+ clear (true);
+
nlist = node.children();
+ /* find the "Nested" node, if any, and recreate the PlaylistSources
+ listed there
+ */
+
+ for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
+ child = *niter;
+
+ if (child->name() == "Nested") {
+ load_nested_sources (*child);
+ break;
+ }
+ }
+
for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
child = *niter;
-
+
if (child->name() == "Region") {
if ((prop = child->property ("id")) == 0) {
}
ID id = prop->value ();
-
+
if ((region = region_by_id (id))) {
- Change what_changed = Change (0);
+ region->suspend_property_changes ();
- if (region->set_live_state (*child, what_changed, true)) {
- error << _("Playlist: cannot reset region state from XML") << endmsg;
+ if (region->set_state (*child, version)) {
+ region->resume_property_changes ();
continue;
}
-
- } else if ((region = RegionFactory::create (_session, *child, true)) == 0) {
+
+ } else if ((region = RegionFactory::create (_session, *child, true)) != 0) {
+ region->suspend_property_changes ();
+ } else {
error << _("Playlist: cannot create region from XML") << endmsg;
continue;
}
+
add_region (region, region->position(), 1.0);
// So that layer_op ordering doesn't get screwed up
region->set_last_layer_op( region->layer());
-
- }
+ region->resume_property_changes ();
+ }
}
-
- notify_modified ();
-
- thaw ();
- /* update dependents, which was not done during add_region_internal
- due to in_set_state being true
+ /* update dependents, which was not done during add_region_internal
+ due to in_set_state being true
*/
for (RegionList::iterator r = regions.begin(); r != regions.end(); ++r) {
check_dependents (*r, false);
}
+ thaw ();
+ notify_contents_changed ();
+
in_set_state--;
first_set_state = false;
return 0;
{
XMLNode *node = new XMLNode (X_("Playlist"));
char buf[64];
-
+
+ node->add_property (X_("id"), id().to_s());
node->add_property (X_("name"), _name);
node->add_property (X_("type"), _type.to_string());
if (full_state) {
RegionLock rlock (this, false);
+ XMLNode* nested_node = 0;
+
+ snprintf (buf, sizeof (buf), "%u", _combine_ops);
+ node->add_property ("combine-ops", buf);
+
+ for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
+ if ((*i)->max_source_level() > 0) {
+
+ if (!nested_node) {
+ nested_node = new XMLNode (X_("Nested"));
+ }
+
+ /* region is compound - get its playlist and
+ store that before we list the region that
+ needs it ...
+ */
+
+ const SourceList& sl ((*i)->sources());
+
+ for (SourceList::const_iterator s = sl.begin(); s != sl.end(); ++s) {
+ nested_node->add_child_nocopy ((*s)->get_state ());
+ }
+ }
+ }
+
+ if (nested_node) {
+ node->add_child_nocopy (*nested_node);
+ }
+
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
node->add_child_nocopy ((*i)->get_state());
}
return regions.size();
}
-nframes_t
-Playlist::get_maximum_extent () const
+pair<framepos_t, framepos_t>
+Playlist::get_extent () const
{
RegionLock rlock (const_cast<Playlist *>(this), false);
- return _get_maximum_extent ();
+ return _get_extent ();
}
-ARDOUR::nframes_t
-Playlist::_get_maximum_extent () const
+pair<framepos_t, framepos_t>
+Playlist::_get_extent () const
{
- RegionList::const_iterator i;
- nframes_t max_extent = 0;
- nframes_t end = 0;
+ pair<framepos_t, framepos_t> ext (max_framepos, 0);
- for (i = regions.begin(); i != regions.end(); ++i) {
- if ((end = (*i)->position() + (*i)->length()) > max_extent) {
- max_extent = end;
+ for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
+ pair<framepos_t, framepos_t> const e ((*i)->position(), (*i)->position() + (*i)->length());
+ if (e.first < ext.first) {
+ ext.first = e.first;
+ }
+ if (e.second > ext.second) {
+ ext.second = e.second;
}
}
- return max_extent;
+ return ext;
}
-string
+string
Playlist::bump_name (string name, Session &session)
{
string newname = name;
do {
- newname = bump_name_once (newname);
- } while (session.playlist_by_name (newname)!=NULL);
+ newname = bump_name_once (newname, '.');
+ } while (session.playlists->by_name (newname)!=NULL);
return newname;
}
layer_t
Playlist::top_layer() const
{
- RegionLock rlock (const_cast<Playlist *> (this));
+ RegionLock rlock (const_cast<Playlist *> (this));
layer_t top = 0;
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
void
Playlist::relayer ()
{
- /* don't send multiple Modified notifications
- when multiple regions are relayered.
- */
-
- freeze ();
+ /* never compute layers when changing state for undo/redo or setting from XML */
+
+ if (in_update || in_set_state) {
+ return;
+ }
+
+ bool changed = false;
/* Build up a new list of regions on each layer, stored in a set of lists
each of which represent some period of time on some layer. The idea
int const divisions = 512;
/* find the start and end positions of the regions on this playlist */
- nframes_t start = UINT_MAX;
- nframes_t end = 0;
+ framepos_t start = INT64_MAX;
+ framepos_t end = 0;
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
start = min (start, (*i)->position());
end = max (end, (*i)->position() + (*i)->length());
}
/* hence the size of each time division */
- double const division_size = (end - start) / divisions;
+ double const division_size = (end - start) / double (divisions);
vector<vector<RegionList> > layers;
layers.push_back (vector<RegionList> (divisions));
which depends on the layer model
*/
- RegionList copy = regions;
+ RegionList copy = regions.rlist();
/* sort according to the model and the layering mode that we're in */
} else if (_session.config.get_layer_model() == MoveAddHigher || _session.config.get_layer_model() == AddHigher) {
copy.sort (RegionSortByLastLayerOp ());
-
+
}
+
for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
/* reset the pending explicit relayer flag for every region, now that we're relayering */
(*i)->set_pending_explicit_relayer (false);
- /* find the time divisions that this region covers */
- int const start_division = floor ( ((*i)->position() - start) / division_size);
- int end_division = floor ( ((*i)->position() + (*i)->length() - start) / division_size );
- if (end_division == divisions) {
- end_division--;
+ /* find the time divisions that this region covers; if there are no regions on the list,
+ division_size will equal 0 and in this case we'll just say that
+ start_division = end_division = 0.
+ */
+ int start_division = 0;
+ int end_division = 0;
+
+ if (division_size > 0) {
+ start_division = floor ( ((*i)->position() - start) / division_size);
+ end_division = floor ( ((*i)->position() + (*i)->length() - start) / division_size );
+ if (end_division == divisions) {
+ end_division--;
+ }
}
+ assert (divisions == 0 || end_division < divisions);
+
/* find the lowest layer that this region can go on */
size_t j = layers.size();
while (j > 0) {
/* overlap, so we must use layer j */
break;
}
-
+
--j;
}
for (int k = start_division; k <= end_division; ++k) {
layers[j][k].push_back (*i);
}
+
+ if ((*i)->layer() != j) {
+ changed = true;
+ }
(*i)->set_layer (j);
}
- /* sending Modified means that various kinds of layering
- models operate correctly at the GUI
- level. slightly inefficient, but only slightly.
-
- We force a Modified signal here in case no layers actually
- changed.
- */
-
- notify_modified ();
-
- thaw ();
+ if (changed) {
+ notify_layering_changed ();
+ }
}
/* XXX these layer functions are all deprecated */
void
Playlist::raise_region (boost::shared_ptr<Region> region)
{
- uint32_t rsz = regions.size();
+ uint32_t top = regions.size() - 1;
layer_t target = region->layer() + 1U;
- if (target >= rsz) {
+ if (target >= top) {
/* its already at the effective top */
return;
}
Playlist::raise_region_to_top (boost::shared_ptr<Region> region)
{
/* does nothing useful if layering mode is later=higher */
- if ((_session.config.get_layer_model() == MoveAddHigher) ||
- (_session.config.get_layer_model() == AddHigher)) {
- timestamp_layer_op (region);
- relayer ();
+ switch (_session.config.get_layer_model()) {
+ case LaterHigher:
+ return;
+ default:
+ break;
+ }
+
+ layer_t top = regions.size() - 1;
+
+ if (region->layer() >= top) {
+ /* already on the top */
+ return;
}
+
+ move_region_to_layer (top, region, 1);
+ /* mark the region's last_layer_op as now, so that it remains on top when
+ doing future relayers (until something else takes over)
+ */
+ timestamp_layer_op (region);
}
void
Playlist::lower_region_to_bottom (boost::shared_ptr<Region> region)
{
/* does nothing useful if layering mode is later=higher */
- if ((_session.config.get_layer_model() == MoveAddHigher) ||
- (_session.config.get_layer_model() == AddHigher)) {
- region->set_last_layer_op (0);
- relayer ();
+ switch (_session.config.get_layer_model()) {
+ case LaterHigher:
+ return;
+ default:
+ break;
}
+
+ if (region->layer() == 0) {
+ /* already on the bottom */
+ return;
+ }
+
+ move_region_to_layer (0, region, -1);
+ /* force region's last layer op to zero so that it stays at the bottom
+ when doing future relayers
+ */
+ region->set_last_layer_op (0);
}
int
RegionList::iterator i;
typedef pair<boost::shared_ptr<Region>,layer_t> LayerInfo;
list<LayerInfo> layerinfo;
- layer_t dest;
{
RegionLock rlock (const_cast<Playlist *> (this));
-
+
for (i = regions.begin(); i != regions.end(); ++i) {
-
+
if (region == *i) {
continue;
}
+ layer_t dest;
+
if (dir > 0) {
/* region is moving up, move all regions on intermediate layers
down 1
*/
-
+
if ((*i)->layer() > region->layer() && (*i)->layer() <= target_layer) {
dest = (*i)->layer() - 1;
} else {
}
LayerInfo newpair;
-
+
newpair.first = *i;
newpair.second = dest;
-
+
layerinfo.push_back (newpair);
- }
+ }
}
+ freeze ();
+
/* now reset the layers without holding the region lock */
for (list<LayerInfo>::iterator x = layerinfo.begin(); x != layerinfo.end(); ++x) {
region->set_layer (target_layer);
-#if 0
- /* now check all dependents */
+ /* now check all dependents, since we changed the layering */
for (list<LayerInfo>::iterator x = layerinfo.begin(); x != layerinfo.end(); ++x) {
check_dependents (x->first, false);
}
-
+
check_dependents (region, false);
-#endif
-
+ notify_layering_changed ();
+
+ thaw ();
+
return 0;
}
void
-Playlist::nudge_after (nframes_t start, nframes_t distance, bool forwards)
+Playlist::nudge_after (framepos_t start, framecnt_t distance, bool forwards)
{
RegionList::iterator i;
- nframes_t new_pos;
bool moved = false;
_nudging = true;
{
RegionLock rlock (const_cast<Playlist *> (this));
-
+
for (i = regions.begin(); i != regions.end(); ++i) {
if ((*i)->position() >= start) {
+ framepos_t new_pos;
+
if (forwards) {
- if ((*i)->last_frame() > max_frames - distance) {
- new_pos = max_frames - (*i)->length();
+ if ((*i)->last_frame() > max_framepos - distance) {
+ new_pos = max_framepos - (*i)->length();
} else {
new_pos = (*i)->position() + distance;
}
-
+
} else {
-
+
if ((*i)->position() > distance) {
new_pos = (*i)->position() - distance;
} else {
}
+bool
+Playlist::uses_source (boost::shared_ptr<const Source> src) const
+{
+ RegionLock rlock (const_cast<Playlist*> (this));
+
+ for (set<boost::shared_ptr<Region> >::iterator r = all_regions.begin(); r != all_regions.end(); ++r) {
+ if ((*r)->uses_source (src)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
boost::shared_ptr<Region>
Playlist::find_region (const ID& id) const
{
return boost::shared_ptr<Region> ();
}
+uint32_t
+Playlist::region_use_count (boost::shared_ptr<Region> r) const
+{
+ RegionLock rlock (const_cast<Playlist*> (this));
+ uint32_t cnt = 0;
+
+ for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
+ if ((*i) == r) {
+ cnt++;
+ }
+ }
+
+ return cnt;
+}
+
boost::shared_ptr<Region>
-Playlist::region_by_id (ID id)
+Playlist::region_by_id (const ID& id) const
{
/* searches all regions ever added to this playlist */
}
return boost::shared_ptr<Region> ();
}
-
+
void
Playlist::dump () const
{
for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
r = *i;
- cerr << " " << r->name() << " ["
- << r->start() << "+" << r->length()
- << "] at "
+ cerr << " " << r->name() << " ["
+ << r->start() << "+" << r->length()
+ << "] at "
<< r->position()
<< " on layer "
<< r->layer ()
void
Playlist::timestamp_layer_op (boost::shared_ptr<Region> region)
{
-// struct timeval tv;
-// gettimeofday (&tv, 0);
region->set_last_layer_op (++layer_op_counter);
}
Playlist::shuffle (boost::shared_ptr<Region> region, int dir)
{
bool moved = false;
- nframes_t new_pos;
if (region->locked()) {
return;
{
RegionLock rlock (const_cast<Playlist*> (this));
-
-
+
+
if (dir > 0) {
-
+
RegionList::iterator next;
- for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
+ for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
if ((*i) == region) {
next = i;
++next;
break;
}
+ framepos_t new_pos;
+
if ((*next)->position() != region->last_frame() + 1) {
/* they didn't used to touch, so after shuffle,
just have them swap positions.
}
}
} else {
-
+
RegionList::iterator prev = regions.end();
-
- for (RegionList::iterator i = regions.begin(); i != regions.end(); prev = i, ++i) {
+
+ for (RegionList::iterator i = regions.begin(); i != regions.end(); prev = i, ++i) {
if ((*i) == region) {
if (prev != regions.end()) {
break;
}
+ framepos_t new_pos;
if (region->position() != (*prev)->last_frame() + 1) {
/* they didn't used to touch, so after shuffle,
just have them swap positions.
region->set_position ((*prev)->position(), this);
(*prev)->set_position (new_pos, this);
-
+
/* avoid a full sort */
regions.erase (i); // remove region
relayer ();
check_dependents (region, false);
-
- notify_modified();
+
+ notify_contents_changed();
}
}
bool
-Playlist::region_is_shuffle_constrained (boost::shared_ptr<Region>)
+Playlist::region_is_shuffle_constrained (boost::shared_ptr<Region>)
{
RegionLock rlock (const_cast<Playlist*> (this));
-
+
if (regions.size() > 1) {
return true;
}
Playlist::update_after_tempo_map_change ()
{
RegionLock rlock (const_cast<Playlist*> (this));
- RegionList copy (regions);
+ RegionList copy (regions.rlist());
freeze ();
-
- for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
+
+ for (RegionList::iterator i = copy.begin(); i != copy.end(); ++i) {
(*i)->update_position_after_tempo_map_change ();
}
}
void
-Playlist::foreach_region (sigc::slot<void, boost::shared_ptr<Region> > s)
+Playlist::foreach_region (boost::function<void(boost::shared_ptr<Region>)> s)
{
RegionLock rl (this, false);
for (RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
_explicit_relayering = e;
}
+
+
+bool
+Playlist::has_region_at (framepos_t const p) const
+{
+ RegionLock (const_cast<Playlist *> (this));
+
+ RegionList::const_iterator i = regions.begin ();
+ while (i != regions.end() && !(*i)->covers (p)) {
+ ++i;
+ }
+
+ return (i != regions.end());
+}
+
+/** Remove any region that uses a given source */
+void
+Playlist::remove_region_by_source (boost::shared_ptr<Source> s)
+{
+ RegionLock rl (this);
+
+ RegionList::iterator i = regions.begin();
+ while (i != regions.end()) {
+ RegionList::iterator j = i;
+ ++j;
+
+ if ((*i)->uses_source (s)) {
+ remove_region_internal (*i);
+ }
+
+ i = j;
+ }
+}
+
+/** Look from a session frame time and find the start time of the next region
+ * which is on the top layer of this playlist.
+ * @param t Time to look from.
+ * @return Position of next top-layered region, or max_framepos if there isn't one.
+ */
+framepos_t
+Playlist::find_next_top_layer_position (framepos_t t) const
+{
+ RegionLock rlock (const_cast<Playlist *> (this));
+
+ layer_t const top = top_layer ();
+
+ RegionList copy = regions.rlist ();
+ copy.sort (RegionSortByPosition ());
+
+ for (RegionList::const_iterator i = copy.begin(); i != copy.end(); ++i) {
+ if ((*i)->position() >= t && (*i)->layer() == top) {
+ return (*i)->position();
+ }
+ }
+
+ return max_framepos;
+}
+
+void
+Playlist::join (const RegionList& r, const std::string& name)
+{
+ PropertyList plist;
+ uint32_t channels = 0;
+ uint32_t layer = 0;
+ framepos_t earliest_position = max_framepos;
+ vector<TwoRegions> old_and_new_regions;
+
+ boost::shared_ptr<Playlist> pl = PlaylistFactory::create (_type, _session, name, true);
+
+ for (RegionList::const_iterator i = r.begin(); i != r.end(); ++i) {
+ earliest_position = min (earliest_position, (*i)->position());
+ }
+
+ /* enable this so that we do not try to create xfades etc. as we add
+ * regions
+ */
+
+ pl->in_partition = true;
+
+ for (RegionList::const_iterator i = r.begin(); i != r.end(); ++i) {
+
+ /* copy the region */
+
+ boost::shared_ptr<Region> original_region = (*i);
+ boost::shared_ptr<Region> copied_region = RegionFactory::create (original_region, false);
+
+ old_and_new_regions.push_back (TwoRegions (original_region,copied_region));
+
+ /* make position relative to zero */
+
+ pl->add_region (copied_region, original_region->position() - earliest_position);
+
+ /* use the maximum number of channels for any region */
+
+ channels = max (channels, original_region->n_channels());
+
+ /* it will go above the layer of the highest existing region */
+
+ layer = max (layer, original_region->layer());
+ }
+
+ pl->in_partition = false;
+
+ /* now create a new PlaylistSource for each channel in the new playlist */
+
+ SourceList sources;
+ pair<framepos_t,framepos_t> extent = pl->get_extent();
+
+ for (uint32_t chn = 0; chn < channels; ++chn) {
+ sources.push_back (SourceFactory::createFromPlaylist (_type, _session, pl, name, chn, 0, extent.second, false, false));
+ }
+
+ /* now a new region using the list of sources */
+
+ plist.add (Properties::start, 0);
+ plist.add (Properties::length, extent.second);
+ plist.add (Properties::name, name);
+ plist.add (Properties::layer, layer+1);
+
+ boost::shared_ptr<Region> compound_region = RegionFactory::create (sources, plist, true);
+
+ /* add any dependent regions to the new playlist */
+
+ copy_dependents (old_and_new_regions, pl);
+
+ /* remove all the selected regions from the current playlist
+ */
+
+ freeze ();
+
+ for (RegionList::const_iterator i = r.begin(); i != r.end(); ++i) {
+ remove_region (*i);
+ }
+
+ /* add the new region at the right location */
+
+ add_region (compound_region, earliest_position);
+
+ _combine_ops++;
+
+ thaw ();
+}
+
+uint32_t
+Playlist::max_source_level () const
+{
+ RegionLock rlock (const_cast<Playlist *> (this));
+ uint32_t lvl = 0;
+
+ for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
+ lvl = max (lvl, (*i)->max_source_level());
+ }
+
+ return lvl;
+}
+
+
+uint32_t
+Playlist::count_joined_regions () const
+{
+ RegionLock rlock (const_cast<Playlist *> (this));
+ uint32_t cnt = 0;
+
+ for (RegionList::const_iterator i = regions.begin(); i != regions.end(); ++i) {
+ if ((*i)->max_source_level() > 0) {
+ cnt++;
+ }
+ }
+
+ return cnt;
+}
+