hopefully fix the build, and actually use the options
[ardour.git] / libs / ardour / plugin_manager.cc
index 0b5b9276f1364aaf759f4378aa6fda9d9239cf45..87282037942d2db7ea253c5b13f4beae0f2a1efa 100644 (file)
 
 */
 
+#ifdef WAF_BUILD
+#include "libardour-config.h"
+#endif
+
 #define __STDC_FORMAT_MACROS 1
 #include <stdint.h>
 
@@ -127,7 +131,6 @@ PluginManager::PluginManager ()
        } 
 
 #ifdef HAVE_SLV2
-       cerr << "LV2: Creating world" << endl;
        _lv2_world = new LV2World();
 #endif