void
PluginManager::refresh (bool cache_only)
{
+ Glib::Threads::Mutex::Lock lm (_lock, Glib::Threads::TRY_LOCK);
+
+ if (!lm.locked()) {
+ return;
+ }
+
DEBUG_TRACE (DEBUG::PluginManager, "PluginManager::refresh\n");
_cancel_scan = false;
#endif
#ifdef WINDOWS_VST_SUPPORT
if (Config->get_use_windows_vst()) {
- BootMessage (_("Scanning Windows VST Plugins"));
+ if (cache_only) {
+ BootMessage (_("Scanning Windows VST Plugins"));
+ } else {
+ BootMessage (_("Discovering Windows VST Plugins"));
+ }
windows_vst_refresh (cache_only);
}
#endif // WINDOWS_VST_SUPPORT
#ifdef LXVST_SUPPORT
if(Config->get_use_lxvst()) {
- BootMessage (_("Scanning Linux VST Plugins"));
+ if (cache_only) {
+ BootMessage (_("Scanning Linux VST Plugins"));
+ } else {
+ BootMessage (_("Discovering Linux VST Plugins"));
+ }
lxvst_refresh(cache_only);
}
#endif //Native linuxVST SUPPORT
#ifdef AUDIOUNIT_SUPPORT
- BootMessage (_("Scanning AU Plugins"));
+ if (cache_only) {
+ BootMessage (_("Scanning AU Plugins"));
+ } else {
+ BootMessage (_("Discovering AU Plugins"));
+ }
au_refresh (cache_only);
#endif
void
PluginManager::clear_vst_cache ()
{
- // see also libs/ardour/vst_info_file.cc - vstfx_infofile_path()
+#if 1 // clean old cache and error files. (remove this code after 4.3 or 5.0)
#ifdef WINDOWS_VST_SUPPORT
+ {
+ vector<string> fsi_files;
+ find_files_matching_regex (fsi_files, Config->get_plugin_path_vst(), "\\" VST_EXT_INFOFILE "$", true);
+ for (vector<string>::iterator i = fsi_files.begin(); i != fsi_files.end (); ++i) {
+ ::g_unlink(i->c_str());
+ }
+ }
{
vector<string> fsi_files;
find_files_matching_regex (fsi_files, Config->get_plugin_path_vst(), "\\.fsi$", true);
::g_unlink(i->c_str());
}
}
+ {
+ vector<string> fsi_files;
+ find_files_matching_regex (fsi_files, Config->get_plugin_path_vst(), "\\.err$", true);
+ for (vector<string>::iterator i = fsi_files.begin(); i != fsi_files.end (); ++i) {
+ ::g_unlink(i->c_str());
+ }
+ }
#endif
#ifdef LXVST_SUPPORT
+ {
+ vector<string> fsi_files;
+ find_files_matching_regex (fsi_files, Config->get_plugin_path_lxvst(), "\\" VST_EXT_INFOFILE "$", true);
+ for (vector<string>::iterator i = fsi_files.begin(); i != fsi_files.end (); ++i) {
+ ::g_unlink(i->c_str());
+ }
+ }
{
vector<string> fsi_files;
find_files_matching_regex (fsi_files, Config->get_plugin_path_lxvst(), "\\.fsi$", true);
::g_unlink(i->c_str());
}
}
+ {
+ vector<string> fsi_files;
+ find_files_matching_regex (fsi_files, Config->get_plugin_path_lxvst(), "\\.err$", true);
+ for (vector<string>::iterator i = fsi_files.begin(); i != fsi_files.end (); ++i) {
+ ::g_unlink(i->c_str());
+ }
+ }
#endif
+#endif // old cache cleanup
#if (defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT)
{
- string personal = get_personal_vst_info_cache_dir();
+ string dn = Glib::build_filename (ARDOUR::user_cache_directory(), "vst");
vector<string> fsi_files;
- find_files_matching_regex (fsi_files, personal, "\\.fsi$", /* user cache is flat, no recursion */ false);
+ find_files_matching_regex (fsi_files, dn, "\\" VST_EXT_INFOFILE "$", /* user cache is flat, no recursion */ false);
for (vector<string>::iterator i = fsi_files.begin(); i != fsi_files.end (); ++i) {
::g_unlink(i->c_str());
}
void
PluginManager::clear_vst_blacklist ()
{
+#if 1 // remove old blacklist files. (remove this code after 4.3 or 5.0)
+
#ifdef WINDOWS_VST_SUPPORT
{
vector<string> fsi_files;
}
#endif
+#endif // old blacklist cleanup
+
#if (defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT)
{
- string personal = get_personal_vst_blacklist_dir();
-
- vector<string> fsi_files;
- find_files_matching_regex (fsi_files, personal, "\\" VST_EXT_BLACKLIST "$", /* flat user cache */ false);
- for (vector<string>::iterator i = fsi_files.begin(); i != fsi_files.end (); ++i) {
- ::g_unlink(i->c_str());
+ string fn = Glib::build_filename (ARDOUR::user_cache_directory(), VST_BLACKLIST);
+ if (Glib::file_test (fn, Glib::FILE_TEST_EXISTS)) {
+ ::g_unlink (fn.c_str());
}
}
#endif
+
}
void
PluginManager::au_refresh (bool cache_only)
{
DEBUG_TRACE (DEBUG::PluginManager, "AU: refresh\n");
- if (cache_only && !Config->get_discover_audio_units ()) {
- return;
- }
- delete _au_plugin_info;
- _au_plugin_info = AUPluginInfo::discover();
- // disable automatic scan in case we crash
+ // disable automatic discovery in case we crash
+ bool discover_at_start = Config->get_discover_audio_units ();
Config->set_discover_audio_units (false);
Config->save_state();
- /* note: AU require a CAComponentDescription pointer provided by the OS.
- * Ardour only caches port and i/o config. It can't just 'scan' without
- * 'discovering' (like we do for VST).
- *
- * So in case discovery fails, we assume the worst: the Description
- * is broken (malicious plugins) and even a simple 'scan' would always
- * crash ardour on startup. Hence we disable Auto-Scan on start.
- *
- * If the crash happens at any later time (description is available),
- * Ardour will blacklist the plugin in question -- unless
- * the crash happens during realtime-run.
- */
+ delete _au_plugin_info;
+ _au_plugin_info = AUPluginInfo::discover(cache_only && !discover_at_start);
- // successful scan re-enabled automatic discovery
- Config->set_discover_audio_units (true);
+ // successful scan re-enabled automatic discovery if it was set
+ Config->set_discover_audio_units (discover_at_start);
Config->save_state();
}
_windows_vst_plugin_info->push_back (info);
discovered++;
if (Config->get_verbose_plugin_scan()) {
- PBD::info << string_compose (_(" -> OK. (VST Plugin \"%1\" added)."), info->name) << endmsg;
+ PBD::info << string_compose (_(" -> OK. (VST Plugin \"%1\" added)."), info->name) << endmsg;
}
}
}