using namespace ARDOUR;
AudioEngine* Port::_engine = 0;
-nframes_t Port::_buffer_size = 0;
+pframes_t Port::_buffer_size = 0;
bool Port::_connecting_blocked = false;
/** @param n Port short name */
throw failed_constructor ();
}
- if (jack_port_by_name (_engine->jack(), _name.c_str()) == NULL) {
- cerr << "Port name " << _name << " does not currently exist\n";
- } else {
- cerr << "Port name " << _name << " is already registered\n";
- }
-
if ((_jack_port = jack_port_register (_engine->jack (), _name.c_str (), t.to_jack_type (), _flags, 0)) == 0) {
cerr << "Failed to register JACK port, reason is unknown from here\n";
throw failed_constructor ();
#endif
}
-nframes_t
+framecnt_t
Port::total_latency () const
{
jack_client_t* jack = _engine->jack();
}
void
-Port::set_latency (nframes_t n)
+Port::set_latency (framecnt_t n)
{
jack_port_set_latency (_jack_port, n);
}