_measured_latency = n;
}
-framecnt_t
-PortInsert::latency() const
+framecnt_t
+PortInsert::latency() const
{
/* because we deliver and collect within the same cycle,
all I/O is necessarily delayed by at least frames_per_cycle().
}
if (_latency_detect) {
-
+
if (_input->n_ports().n_audio() != 0) {
AudioBuffer& outbuf (_output->ports().nth_audio_port(0)->get_audio_buffer (nframes));
Sample* in = _input->ports().nth_audio_port(0)->get_audio_buffer (nframes).data();
Sample* out = outbuf.data();
-
+
_mtdm->process (nframes, in, out);
-
- outbuf.is_silent (false);
+
+ outbuf.set_is_silent (false);
}
-
+
return;
-
+
} else if (_latency_flush_frames) {
-
+
/* wait for the entire input buffer to drain before picking up input again so that we can't
hear the remnants of whatever MTDM pumped into the pipeline.
*/
-
+
silence (nframes);
-
+
if (_latency_flush_frames > nframes) {
_latency_flush_frames -= nframes;
} else {
_latency_flush_frames = 0;
}
-
+
return;
}
-
+
if (!_active && !_pending_active) {
/* deliver silence */
silence (nframes);
if ((prop = node.property ("block_size")) != 0) {
sscanf (prop->value().c_str(), "%u", &blocksize);
}
-
+
//if the jack period is the same as when the value was saved, we can recall our latency..
if ( (_session.get_block_size() == blocksize) && (prop = node.property ("latency")) != 0) {
uint32_t latency = 0;
PortInsert::configure_io (ChanCount in, ChanCount out)
{
assert (!AudioEngine::instance()->process_lock().trylock());
-
+
/* for an insert, processor input corresponds to IO output, and vice versa */
if (_input->ensure_io (in, false, this) != 0) {
return false;
}
-
+
if (_output->ensure_io (out, false, this) != 0) {
return false;
}