*/
#include <iostream>
-#include "ardour/audioengine.h"
+
#include "ardour/buffer.h"
#include "ardour/buffer_manager.h"
#include "ardour/buffer_set.h"
Private<ThreadBuffers>* ProcessThread::_private_thread_buffers = 0;
-static void
+static void
release_thread_buffer (void* arg)
{
BufferManager::put_thread_buffers ((ThreadBuffers*) arg);
}
ProcessThread::ProcessThread ()
- : _thread (0)
{
}