*/
#include <iostream>
-#include "ardour/audioengine.h"
+
#include "ardour/buffer.h"
#include "ardour/buffer_manager.h"
#include "ardour/buffer_set.h"
}
ProcessThread::ProcessThread ()
- : _thread (0)
{
}
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
for (size_t i= 0; i < count.get(*t); ++i) {
- /* every call to get_silent_buffers() by a given thread
- * requires that we re-silence them.
- */
- sb->get(*t, i).is_silent(false);
sb->get(*t, i).clear();
}
}