* 0.25 = quantize to beats/4, etc.
*/
-Quantize::Quantize (Session& s, bool snap_start, bool snap_end,
+Quantize::Quantize (bool snap_start, bool snap_end,
double start_grid, double end_grid,
float strength, float swing, float threshold)
- : session (s)
- , _snap_start (snap_start)
+ : _snap_start (snap_start)
, _snap_end (snap_end)
, _start_grid(start_grid)
, _end_grid(end_grid)