#include <algorithm>
#include <sstream>
-#include <glibmm/thread.h>
+#include <glibmm/threads.h>
#include "pbd/xml++.h"
-#include "pbd/stacktrace.h"
-#include "pbd/enumwriter.h"
#include "ardour/debug.h"
-#include "ardour/file_source.h"
#include "ardour/filter.h"
#include "ardour/playlist.h"
+#include "ardour/playlist_source.h"
#include "ardour/profile.h"
#include "ardour/region.h"
#include "ardour/region_factory.h"
#include "ardour/session.h"
#include "ardour/source.h"
-#include "ardour/source_factory.h"
#include "ardour/tempo.h"
-#include "ardour/utils.h"
#include "i18n.h"
using namespace PBD;
namespace ARDOUR {
+ class Progress;
namespace Properties {
PBD::PropertyDescriptor<bool> muted;
PBD::PropertyDescriptor<bool> opaque;
PBD::PropertyDescriptor<bool> locked;
+ PBD::PropertyDescriptor<bool> video_locked;
PBD::PropertyDescriptor<bool> automatic;
PBD::PropertyDescriptor<bool> whole_file;
PBD::PropertyDescriptor<bool> import;
PBD::PropertyDescriptor<float> stretch;
PBD::PropertyDescriptor<float> shift;
PBD::PropertyDescriptor<PositionLockStyle> position_lock_style;
+ PBD::PropertyDescriptor<uint64_t> layering_index;
}
}
DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for opaque = %1\n", Properties::opaque.property_id));
Properties::locked.property_id = g_quark_from_static_string (X_("locked"));
DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for locked = %1\n", Properties::locked.property_id));
+ Properties::video_locked.property_id = g_quark_from_static_string (X_("video-locked"));
+ DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for video-locked = %1\n", Properties::video_locked.property_id));
Properties::automatic.property_id = g_quark_from_static_string (X_("automatic"));
DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for automatic = %1\n", Properties::automatic.property_id));
Properties::whole_file.property_id = g_quark_from_static_string (X_("whole-file"));
DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for shift = %1\n", Properties::shift.property_id));
Properties::position_lock_style.property_id = g_quark_from_static_string (X_("positional-lock-style"));
DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for position_lock_style = %1\n", Properties::position_lock_style.property_id));
+ Properties::layering_index.property_id = g_quark_from_static_string (X_("layering-index"));
+ DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for layering_index = %1\n", Properties::layering_index.property_id));
}
void
add_property (_muted);
add_property (_opaque);
add_property (_locked);
+ add_property (_video_locked);
add_property (_automatic);
add_property (_whole_file);
add_property (_import);
add_property (_length);
add_property (_position);
add_property (_sync_position);
- add_property (_layer);
add_property (_ancestral_start);
add_property (_ancestral_length);
add_property (_stretch);
add_property (_shift);
add_property (_position_lock_style);
+ add_property (_layering_index);
}
#define REGION_DEFAULT_STATE(s,l) \
- _muted (Properties::muted, false) \
+ _sync_marked (Properties::sync_marked, false) \
+ , _left_of_split (Properties::left_of_split, false) \
+ , _right_of_split (Properties::right_of_split, false) \
+ , _valid_transients (Properties::valid_transients, false) \
+ , _start (Properties::start, (s)) \
+ , _length (Properties::length, (l)) \
+ , _position (Properties::position, 0) \
+ , _sync_position (Properties::sync_position, (s)) \
+ , _muted (Properties::muted, false) \
, _opaque (Properties::opaque, true) \
, _locked (Properties::locked, false) \
+ , _video_locked (Properties::video_locked, false) \
, _automatic (Properties::automatic, false) \
, _whole_file (Properties::whole_file, false) \
, _import (Properties::import, false) \
, _external (Properties::external, false) \
- , _sync_marked (Properties::sync_marked, false) \
- , _left_of_split (Properties::left_of_split, false) \
- , _right_of_split (Properties::right_of_split, false) \
, _hidden (Properties::hidden, false) \
, _position_locked (Properties::position_locked, false) \
- , _valid_transients (Properties::valid_transients, false) \
- , _start (Properties::start, (s)) \
- , _length (Properties::length, (l)) \
- , _position (Properties::position, 0) \
- , _sync_position (Properties::sync_position, (s)) \
- , _layer (Properties::layer, 0) \
, _ancestral_start (Properties::ancestral_start, (s)) \
, _ancestral_length (Properties::ancestral_length, (l)) \
, _stretch (Properties::stretch, 1.0) \
, _shift (Properties::shift, 1.0) \
- , _position_lock_style (Properties::position_lock_style, _type == DataType::AUDIO ? AudioTime : MusicTime)
+ , _position_lock_style (Properties::position_lock_style, _type == DataType::AUDIO ? AudioTime : MusicTime) \
+ , _layering_index (Properties::layering_index, 0)
#define REGION_COPY_STATE(other) \
- _muted (Properties::muted, other->_muted) \
+ _sync_marked (Properties::sync_marked, other->_sync_marked) \
+ , _left_of_split (Properties::left_of_split, other->_left_of_split) \
+ , _right_of_split (Properties::right_of_split, other->_right_of_split) \
+ , _valid_transients (Properties::valid_transients, other->_valid_transients) \
+ , _start(Properties::start, other->_start) \
+ , _length(Properties::length, other->_length) \
+ , _position(Properties::position, other->_position) \
+ , _sync_position(Properties::sync_position, other->_sync_position) \
+ , _muted (Properties::muted, other->_muted) \
, _opaque (Properties::opaque, other->_opaque) \
, _locked (Properties::locked, other->_locked) \
+ , _video_locked (Properties::video_locked, other->_video_locked) \
, _automatic (Properties::automatic, other->_automatic) \
, _whole_file (Properties::whole_file, other->_whole_file) \
, _import (Properties::import, other->_import) \
, _external (Properties::external, other->_external) \
- , _sync_marked (Properties::sync_marked, other->_sync_marked) \
- , _left_of_split (Properties::left_of_split, other->_left_of_split) \
- , _right_of_split (Properties::right_of_split, other->_right_of_split) \
, _hidden (Properties::hidden, other->_hidden) \
, _position_locked (Properties::position_locked, other->_position_locked) \
- , _valid_transients (Properties::valid_transients, other->_valid_transients) \
- , _start(Properties::start, other->_start) \
- , _length(Properties::length, other->_length) \
- , _position(Properties::position, other->_position) \
- , _sync_position(Properties::sync_position, other->_sync_position) \
- , _layer (Properties::layer, other->_layer) \
, _ancestral_start (Properties::ancestral_start, other->_ancestral_start) \
, _ancestral_length (Properties::ancestral_length, other->_ancestral_length) \
, _stretch (Properties::stretch, other->_stretch) \
, _shift (Properties::shift, other->_shift) \
- , _position_lock_style (Properties::position_lock_style, other->_position_lock_style)
+ , _position_lock_style (Properties::position_lock_style, other->_position_lock_style) \
+ , _layering_index (Properties::layering_index, other->_layering_index)
/* derived-from-derived constructor (no sources in constructor) */
Region::Region (Session& s, framepos_t start, framecnt_t length, const string& name, DataType type)
, _last_length (length)
, _last_position (0)
, _first_edit (EditChangesNothing)
- , _read_data_count(0)
- , _last_layer_op(0)
- , _pending_explicit_relayer (false)
+ , _layer (0)
{
register_properties ();
, _last_length (0)
, _last_position (0)
, _first_edit (EditChangesNothing)
- , _read_data_count(0)
- , _last_layer_op (0)
- , _pending_explicit_relayer (false)
+ , _layer (0)
{
register_properties ();
, _last_length (other->_last_length)
, _last_position(other->_last_position) \
, _first_edit (EditChangesNothing)
- , _read_data_count(0)
- , _last_layer_op (0)
- , _pending_explicit_relayer (false)
-
+ , _layer (other->_layer)
{
register_properties ();
, _last_length (other->_last_length)
, _last_position(other->_last_position) \
, _first_edit (EditChangesNothing)
- , _read_data_count(0)
- , _last_layer_op (0)
- , _pending_explicit_relayer (false)
-
+ , _layer (other->_layer)
{
register_properties ();
, _last_length (other->_last_length)
, _last_position (other->_last_position)
, _first_edit (EditChangesID)
- , _read_data_count (0)
- , _last_layer_op (other->_last_layer_op)
- , _pending_explicit_relayer (false)
+ , _layer (other->_layer)
{
register_properties ();
boost::shared_ptr<Playlist> pl (playlist());
- if (!pl) {
- return;
- }
-
_position_lock_style = ps;
if (_position_lock_style == MusicTime) {
- _session.tempo_map().bbt_time (_position, _bbt_time);
+ _session.bbt_time (_position, _bbt_time);
}
send_change (Properties::position_lock_style);
-
}
}
void
-Region::update_position_after_tempo_map_change ()
+Region::update_after_tempo_map_change ()
{
boost::shared_ptr<Playlist> pl (playlist());
void
Region::set_position_internal (framepos_t pos, bool allow_bbt_recompute)
{
+ /* We emit a change of Properties::position even if the position hasn't changed
+ (see Region::set_position), so we must always set this up so that
+ e.g. Playlist::notify_region_moved doesn't use an out-of-date last_position.
+ */
+ _last_position = _position;
+
if (_position != pos) {
- _last_position = _position;
_position = pos;
/* check that the new _position wouldn't make the current
}
}
-void
-Region::set_position_on_top (framepos_t pos)
-{
- if (locked()) {
- return;
- }
-
- if (_position != pos) {
- set_position_internal (pos, true);
- }
-
- boost::shared_ptr<Playlist> pl (playlist());
-
- if (pl) {
- pl->raise_region_to_top (shared_from_this ());
- }
-
- /* do this even if the position is the same. this helps out
- a GUI that has moved its representation already.
- */
- send_change (Properties::position);
-}
-
void
Region::recompute_position_from_lock_style ()
{
if (_position_lock_style == MusicTime) {
- _session.tempo_map().bbt_time (_position, _bbt_time);
+ _session.bbt_time (_position, _bbt_time);
}
}
void
Region::nudge_position (frameoffset_t n)
{
- if (locked()) {
+ if (locked() || video_locked()) {
return;
}
void
Region::set_start (framepos_t pos)
{
- if (locked() || position_locked()) {
+ if (locked() || position_locked() || video_locked()) {
return;
}
/* This just sets the start, nothing else. It effectively shifts
return;
}
- _start = pos;
+ set_start_internal (pos);
_whole_file = false;
first_edit ();
invalidate_transients ();
}
void
-Region::trim_start (framepos_t new_position)
+Region::move_start (frameoffset_t distance)
{
- if (locked() || position_locked()) {
+ if (locked() || position_locked() || video_locked()) {
return;
}
+
framepos_t new_start;
- frameoffset_t const start_shift = new_position - _position;
- if (start_shift > 0) {
+ if (distance > 0) {
- if (_start > max_framepos - start_shift) {
- new_start = max_framepos;
+ if (_start > max_framepos - distance) {
+ new_start = max_framepos; // makes no sense
} else {
- new_start = _start + start_shift;
+ new_start = _start + distance;
}
if (!verify_start (new_start)) {
return;
}
- } else if (start_shift < 0) {
+ } else if (distance < 0) {
- if (_start < -start_shift) {
+ if (_start < -distance) {
new_start = 0;
} else {
- new_start = _start + start_shift;
+ new_start = _start + distance;
}
} else {
return;
}
- _start = new_start;
+ set_start_internal (new_start);
+
_whole_file = false;
first_edit ();
}
if (new_endpoint > _position) {
- trim_to_internal (_position, new_endpoint - _position +1);
+ trim_to_internal (_position, new_endpoint - _position);
if (reset_fade) {
_left_of_split = true;
}
PropertyChange what_changed;
if (_start != new_start) {
- _start = new_start;
+ set_start_internal (new_start);
what_changed.add (Properties::start);
}
}
}
+void
+Region::set_video_locked (bool yn)
+{
+ if (video_locked() != yn) {
+ _video_locked = yn;
+ send_change (Properties::video_locked);
+ }
+}
+
void
Region::set_position_locked (bool yn)
{
void
Region::set_layer (layer_t l)
{
- if (_layer != l) {
- _layer = l;
-
- send_change (Properties::layer);
- }
+ _layer = l;
}
XMLNode&
LocaleGuard lg (X_("POSIX"));
const char* fe = NULL;
- add_properties (*node);
+ /* custom version of 'add_properties (*node);'
+ * skip values that have have dedicated save functions
+ * in AudioRegion::state()
+ */
+ for (OwnedPropertyList::iterator i = _properties->begin(); i != _properties->end(); ++i) {
+ if (!strcmp(i->second->property_name(), (const char*)"Envelope")) continue;
+ if (!strcmp(i->second->property_name(), (const char*)"FadeIn")) continue;
+ if (!strcmp(i->second->property_name(), (const char*)"FadeOut")) continue;
+ if (!strcmp(i->second->property_name(), (const char*)"InverseFadeIn")) continue;
+ if (!strcmp(i->second->property_name(), (const char*)"InverseFadeOut")) continue;
+ i->second->get_value (*node);
+ }
- _id.print (buf, sizeof (buf));
+ id().print (buf, sizeof (buf));
node->add_property ("id", buf);
node->add_property ("type", _type.to_string());
node->add_property (buf2, buf);
}
- if (max_source_level() > 0) {
+ /* Only store nested sources for the whole-file region that acts
+ as the parent/root of all regions using it.
+ */
+
+ if (_whole_file && max_source_level() > 0) {
XMLNode* nested_node = new XMLNode (X_("NestedSource"));
Region::_set_state (const XMLNode& node, int /*version*/, PropertyChange& what_changed, bool send)
{
const XMLProperty* prop;
- const XMLNodeList& nlist = node.children();
Stateful::save_extra_xml (node);
what_changed = set_values (node);
- if ((prop = node.property (X_("id")))) {
- _id = prop->value();
- }
+ set_id (node);
if (_position_lock_style == MusicTime) {
if ((prop = node.property ("bbt-position")) == 0) {
Stateful::send_change (what_changed);
- if (!Stateful::frozen()) {
+ if (!Stateful::property_changes_suspended()) {
/* Try and send a shared_pointer unless this is part of the constructor.
If so, do nothing.
}
}
-void
-Region::set_last_layer_op (uint64_t when)
-{
- _last_layer_op = when;
-}
-
bool
Region::overlap_equivalent (boost::shared_ptr<const Region> other) const
{
- return coverage (other->first_frame(), other->last_frame()) != OverlapNone;
+ return coverage (other->first_frame(), other->last_frame()) != Evoral::OverlapNone;
}
bool
return true;
}
+bool
+Region::any_source_equivalent (boost::shared_ptr<const Region> other) const
+{
+ if (!other) {
+ return false;
+ }
+
+ SourceList::const_iterator i;
+ SourceList::const_iterator io;
+
+ for (i = _sources.begin(), io = other->_sources.begin(); i != _sources.end() && io != other->_sources.end(); ++i, ++io) {
+ if ((*i)->id() == (*io)->id()) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
std::string
Region::source_string () const
{
if (*i == source) {
return true;
}
+
+ boost::shared_ptr<PlaylistSource> ps = boost::dynamic_pointer_cast<PlaylistSource> (*i);
+
+ if (ps) {
+ if (ps->playlist()->uses_source (source)) {
+ return true;
+ }
+ }
}
- return false;
-}
-bool
-Region::uses_source_path (const std::string& path) const
-{
- for (SourceList::const_iterator i = _sources.begin(); i != _sources.end(); ++i) {
- boost::shared_ptr<const FileSource> fs = boost::dynamic_pointer_cast<const FileSource> (*i);
- if (fs) {
- if (fs->path() == path) {
- return true;
- }
- }
+ for (SourceList::const_iterator i = _master_sources.begin(); i != _master_sources.end(); ++i) {
+ if (*i == source) {
+ return true;
+ }
+
+ boost::shared_ptr<PlaylistSource> ps = boost::dynamic_pointer_cast<PlaylistSource> (*i);
+
+ if (ps) {
+ if (ps->playlist()->uses_source (source)) {
+ return true;
+ }
+ }
}
+
return false;
}
{
return max_source_level() > 0;
}
+
+void
+Region::post_set (const PropertyChange& pc)
+{
+ if (pc.contains (Properties::position)) {
+ recompute_position_from_lock_style ();
+ }
+}
+
+void
+Region::set_start_internal (framecnt_t s)
+{
+ _start = s;
+}
+
+framepos_t
+Region::earliest_possible_position () const
+{
+ if (_start > _position) {
+ return 0;
+ } else {
+ return _position - _start;
+ }
+}
+
+framecnt_t
+Region::latest_possible_frame () const
+{
+ framecnt_t minlen = max_framecnt;
+
+ for (SourceList::const_iterator i = _sources.begin(); i != _sources.end(); ++i) {
+ /* non-audio regions have a length that may vary based on their
+ * position, so we have to pass it in the call.
+ */
+ minlen = min (minlen, (*i)->length (_position));
+ }
+
+ /* the latest possible last frame is determined by the current
+ * position, plus the shortest source extent past _start.
+ */
+
+ return _position + (minlen - _start) - 1;
+}
+