#include <algorithm>
#include <sstream>
-#include <glibmm/thread.h>
+#include <glibmm/threads.h>
#include "pbd/xml++.h"
#include "ardour/debug.h"
PBD::PropertyDescriptor<bool> muted;
PBD::PropertyDescriptor<bool> opaque;
PBD::PropertyDescriptor<bool> locked;
+ PBD::PropertyDescriptor<bool> video_locked;
PBD::PropertyDescriptor<bool> automatic;
PBD::PropertyDescriptor<bool> whole_file;
PBD::PropertyDescriptor<bool> import;
DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for opaque = %1\n", Properties::opaque.property_id));
Properties::locked.property_id = g_quark_from_static_string (X_("locked"));
DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for locked = %1\n", Properties::locked.property_id));
+ Properties::video_locked.property_id = g_quark_from_static_string (X_("video-locked"));
+ DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for video-locked = %1\n", Properties::video_locked.property_id));
Properties::automatic.property_id = g_quark_from_static_string (X_("automatic"));
DEBUG_TRACE (DEBUG::Properties, string_compose ("quark for automatic = %1\n", Properties::automatic.property_id));
Properties::whole_file.property_id = g_quark_from_static_string (X_("whole-file"));
add_property (_muted);
add_property (_opaque);
add_property (_locked);
+ add_property (_video_locked);
add_property (_automatic);
add_property (_whole_file);
add_property (_import);
, _muted (Properties::muted, false) \
, _opaque (Properties::opaque, true) \
, _locked (Properties::locked, false) \
+ , _video_locked (Properties::video_locked, false) \
, _automatic (Properties::automatic, false) \
, _whole_file (Properties::whole_file, false) \
, _import (Properties::import, false) \
, _muted (Properties::muted, other->_muted) \
, _opaque (Properties::opaque, other->_opaque) \
, _locked (Properties::locked, other->_locked) \
+ , _video_locked (Properties::video_locked, other->_video_locked) \
, _automatic (Properties::automatic, other->_automatic) \
, _whole_file (Properties::whole_file, other->_whole_file) \
, _import (Properties::import, other->_import) \
_hidden = false;
use_sources (other->_sources);
+ set_master_sources (other->_master_sources);
_position_lock_style = other->_position_lock_style;
_first_edit = other->_first_edit;
_sync_position = _start;
}
- if (Profile->get_sae()) {
- /* reset sync point to start if its ended up
- outside region bounds.
- */
-
- if (_sync_position < _start || _sync_position >= _start + _length) {
- _sync_marked = false;
- _sync_position = _start;
- }
- }
-
assert (_type == other->data_type());
}
_hidden = false;
use_sources (other->_sources);
+ set_master_sources (other->_master_sources);
_start = other->_start + offset;
_sync_position = _start;
}
- if (Profile->get_sae()) {
- /* reset sync point to start if its ended up
- outside region bounds.
- */
-
- if (_sync_position < _start || _sync_position >= _start + _length) {
- _sync_marked = false;
- _sync_position = _start;
- }
- }
-
assert (_type == other->data_type());
}
}
+/** A gui may need to create a region, then place it in an initial
+ * position determined by the user.
+ * When this takes place within one gui operation, we have to reset
+ * _last_position to prevent an implied move.
+ */
+void
+Region::set_initial_position (framepos_t pos)
+{
+ if (!can_move()) {
+ return;
+ }
+
+ if (_position != pos) {
+ _position = pos;
+
+ /* check that the new _position wouldn't make the current
+ length impossible - if so, change the length.
+
+ XXX is this the right thing to do?
+ */
+
+ if (max_framepos - _length < _position) {
+ _last_length = _length;
+ _length = max_framepos - _position;
+ }
+
+ recompute_position_from_lock_style ();
+ /* ensure that this move doesn't cause a range move */
+ _last_position = _position;
+ }
+
+
+ /* do this even if the position is the same. this helps out
+ a GUI that has moved its representation already.
+ */
+ send_change (Properties::position);
+}
+
void
Region::set_position_internal (framepos_t pos, bool allow_bbt_recompute)
{
e.g. Playlist::notify_region_moved doesn't use an out-of-date last_position.
*/
_last_position = _position;
-
+
if (_position != pos) {
_position = pos;
void
Region::nudge_position (frameoffset_t n)
{
- if (locked()) {
+ if (locked() || video_locked()) {
return;
}
void
Region::set_start (framepos_t pos)
{
- if (locked() || position_locked()) {
+ if (locked() || position_locked() || video_locked()) {
return;
}
/* This just sets the start, nothing else. It effectively shifts
}
void
-Region::trim_start (framepos_t new_position)
+Region::move_start (frameoffset_t distance)
{
- if (locked() || position_locked()) {
+ if (locked() || position_locked() || video_locked()) {
return;
}
framepos_t new_start;
- frameoffset_t const start_shift = new_position - _position;
- if (start_shift > 0) {
+ if (distance > 0) {
- if (_start > max_framepos - start_shift) {
- new_start = max_framepos;
+ if (_start > max_framepos - distance) {
+ new_start = max_framepos; // makes no sense
} else {
- new_start = _start + start_shift;
+ new_start = _start + distance;
}
if (!verify_start (new_start)) {
return;
}
- } else if (start_shift < 0) {
+ } else if (distance < 0) {
- if (_start < -start_shift) {
+ if (_start < -distance) {
new_start = 0;
} else {
- new_start = _start + start_shift;
+ new_start = _start + distance;
}
} else {
}
set_start_internal (new_start);
+
_whole_file = false;
first_edit ();
}
}
+void
+Region::set_video_locked (bool yn)
+{
+ if (video_locked() != yn) {
+ _video_locked = yn;
+ send_change (Properties::video_locked);
+ }
+}
+
void
Region::set_position_locked (bool yn)
{
XMLNode *node = new XMLNode ("Region");
char buf[64];
char buf2[64];
- LocaleGuard lg (X_("POSIX"));
+ LocaleGuard lg (X_("C"));
const char* fe = NULL;
- add_properties (*node);
+ /* custom version of 'add_properties (*node);'
+ * skip values that have have dedicated save functions
+ * in AudioRegion::state()
+ */
+ for (OwnedPropertyList::iterator i = _properties->begin(); i != _properties->end(); ++i) {
+ if (!strcmp(i->second->property_name(), (const char*)"Envelope")) continue;
+ if (!strcmp(i->second->property_name(), (const char*)"FadeIn")) continue;
+ if (!strcmp(i->second->property_name(), (const char*)"FadeOut")) continue;
+ if (!strcmp(i->second->property_name(), (const char*)"InverseFadeIn")) continue;
+ if (!strcmp(i->second->property_name(), (const char*)"InverseFadeOut")) continue;
+ i->second->get_value (*node);
+ }
id().print (buf, sizeof (buf));
node->add_property ("id", buf);
}
}
+ // saved property is invalid, region-transients are not saved
+ if (_transients.size() == 0){
+ _valid_transients = false;
+ }
return 0;
}
return true;
}
+bool
+Region::any_source_equivalent (boost::shared_ptr<const Region> other) const
+{
+ if (!other) {
+ return false;
+ }
+
+ SourceList::const_iterator i;
+ SourceList::const_iterator io;
+
+ for (i = _sources.begin(), io = other->_sources.begin(); i != _sources.end() && io != other->_sources.end(); ++i, ++io) {
+ if ((*i)->id() == (*io)->id()) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
std::string
Region::source_string () const
{
}
}
+ for (SourceList::const_iterator i = _master_sources.begin(); i != _master_sources.end(); ++i) {
+ if (*i == source) {
+ return true;
+ }
+
+ boost::shared_ptr<PlaylistSource> ps = boost::dynamic_pointer_cast<PlaylistSource> (*i);
+
+ if (ps) {
+ if (ps->playlist()->uses_source (source)) {
+ return true;
+ }
+ }
+ }
+
return false;
}
}
bool
-Region::verify_length (framecnt_t len)
+Region::verify_length (framecnt_t& len)
{
if (source() && (source()->destructive() || source()->length_mutable())) {
return true;
return _position + (minlen - _start) - 1;
}
-
+