#include <algorithm>
-
#include "pbd/error.h"
#include "pbd/enumwriter.h"
#include "pbd/strsplit.h"
#include "ardour/amp.h"
-#include "ardour/debug.h"
-#include "ardour/route_group.h"
#include "ardour/audio_track.h"
-#include "ardour/audio_diskstream.h"
-#include "ardour/configuration.h"
+#include "ardour/route.h"
+#include "ardour/route_group.h"
#include "ardour/session.h"
#include "i18n.h"
return;
}
_gain = yn;
+ send_change (PropertyChange (Properties::gain));
}
void
return;
}
_mute = yn;
+ send_change (PropertyChange (Properties::mute));
}
void
return;
}
_solo = yn;
+ send_change (PropertyChange (Properties::solo));
}
void
return;
}
_recenable = yn;
+ send_change (PropertyChange (Properties::recenable));
}
void
return;
}
_select = yn;
+ send_change (PropertyChange (Properties::select));
}
void
return;
}
_edit = yn;
+ send_change (PropertyChange (Properties::edit));
}
void
return;
}
_route_active = yn;
+ send_change (PropertyChange (Properties::route_active));
}
void
}
_color = yn;
+ send_change (PropertyChange (Properties::color));
+
/* This is a bit of a hack, but this might change
our route's effective color, so emit gui_changed
for our routes.
_active = yn;
send_change (PropertyChange (Properties::active));
-
_session.set_dirty ();
}
return;
}
_relative = yn;
+ send_change (PropertyChange (Properties::relative));
_session.set_dirty ();
}