, _is_new (true)
, _send_qf_mtc (false)
, _pframes_since_last_mtc (0)
- , session_midi_feedback (0)
, play_loop (false)
, loop_changing (false)
, last_loopend (0)
, click_length (0)
, click_emphasis_length (0)
, _clicks_cleared (0)
+ , _count_in_samples (0)
, _play_range (false)
, _range_selection (-1,-1)
, _object_selection (-1,-1)
+ , _preroll_record_punch_pos (-1)
+ , _preroll_record_trim_len (0)
, main_outs (0)
, first_file_data_format_reset (true)
, first_file_header_format_reset (true)
init_name_id_counter (1); // reset for new sessions, start at 1
VCA::set_next_vca_number (1); // reset for new sessions, start at 1
- pre_engine_init (fullpath);
+ pre_engine_init (fullpath); // sets _is_new
setup_lua ();
}
#endif
+ ensure_subdirs (); // archived or zipped sessions may lack peaks/ analysis/ etc
+
_is_new = false;
session_loaded ();
case SessionEvent::Skip:
case SessionEvent::PunchIn:
case SessionEvent::PunchOut:
+ case SessionEvent::RecordStart:
case SessionEvent::StopOnce:
case SessionEvent::RangeStop:
case SessionEvent::RangeLocate:
Location* existing;
if ((existing = _locations->session_range_location()) == 0) {
//if there is no existing session, we need to make a new session location (should never happen)
- existing = new Location (*this, 0, 0, _("session"), Location::IsSessionRange);
+ existing = new Location (*this, 0, 0, _("session"), Location::IsSessionRange, 0);
}
if (end <= start) {
if (!rt_context) {
remove_pending_capture_state ();
}
+ unset_preroll_record_punch ();
}
}
}
void
-Session::maybe_enable_record ()
+Session::maybe_enable_record (bool rt_context)
{
if (_step_editors > 0) {
return;
g_atomic_int_set (&_record_status, Enabled);
/* This function is currently called from somewhere other than an RT thread.
- This save_state() call therefore doesn't impact anything. Doing it here
- means that we save pending state of which sources the next record will use,
- which gives us some chance of recovering from a crash during the record.
- */
+ * (except maybe lua scripts, which can use rt_context = true)
+ * This save_state() call therefore doesn't impact anything. Doing it here
+ * means that we save pending state of which sources the next record will use,
+ * which gives us some chance of recovering from a crash during the record.
+ */
- save_state ("", true);
+ if (!rt_context) {
+ save_state ("", true);
+ }
if (_transport_speed) {
- if (!config.get_punch_in()) {
+ if (!config.get_punch_in() && !preroll_record_punch_enabled ()) {
enable_record ();
}
} else {
return std::max ((framepos_t)0, ret);
}
+
+framecnt_t
+Session::preroll_samples (framepos_t pos) const
+{
+ const float pr = Config->get_preroll_seconds();
+ if (pos >= 0 && pr < 0) {
+ const Tempo& tempo = _tempo_map->tempo_at_frame (pos);
+ const Meter& meter = _tempo_map->meter_at_frame (pos);
+ return meter.frames_per_bar (tempo, frame_rate()) * -pr;
+ }
+ if (pr < 0) {
+ return 0;
+ }
+ return pr * frame_rate();
+}
+
void
Session::set_frame_rate (framecnt_t frames_per_second)
{
* @param instrument plugin info for the instrument to insert pre-fader, if any
*/
list<boost::shared_ptr<MidiTrack> >
-Session::new_midi_track (const ChanCount& input, const ChanCount& output,
+Session::new_midi_track (const ChanCount& input, const ChanCount& output, bool strict_io,
boost::shared_ptr<PluginInfo> instrument, Plugin::PresetRecord* pset,
- RouteGroup* route_group, uint32_t how_many, string name_template, PresentationInfo::order_t order,
+ RouteGroup* route_group, uint32_t how_many,
+ string name_template, PresentationInfo::order_t order,
TrackMode mode)
{
string track_name;
goto failed;
}
- if (Profile->get_mixbus ()) {
+ if (strict_io) {
track->set_strict_io (true);
}
if (pset) {
plugin->load_preset (*pset);
}
- boost::shared_ptr<Processor> p (new PluginInsert (*this, plugin));
- (*r)->add_processor (p, PreFader);
+ boost::shared_ptr<PluginInsert> pi (new PluginInsert (*this, plugin));
+ if (strict_io) {
+ pi->set_strict_io (true);
+ }
+
+ (*r)->add_processor (pi, PreFader);
+
+ if (Profile->get_mixbus () && pi->configured () && pi->output_streams().n_audio() > 2) {
+ (*r)->move_instrument_down (false);
+ }
}
}
}
}
RouteList
-Session::new_midi_route (RouteGroup* route_group, uint32_t how_many, string name_template, boost::shared_ptr<PluginInfo> instrument, Plugin::PresetRecord* pset,
+Session::new_midi_route (RouteGroup* route_group, uint32_t how_many, string name_template, bool strict_io,
+ boost::shared_ptr<PluginInfo> instrument, Plugin::PresetRecord* pset,
PresentationInfo::Flag flag, PresentationInfo::order_t order)
{
string bus_name;
goto failure;
}
- if (Profile->get_mixbus ()) {
+ if (strict_io) {
bus->set_strict_io (true);
}
if (pset) {
plugin->load_preset (*pset);
}
- boost::shared_ptr<Processor> p (new PluginInsert (*this, plugin));
- (*r)->add_processor (p, PreFader);
+ boost::shared_ptr<PluginInsert> pi (new PluginInsert (*this, plugin));
+ if (strict_io) {
+ pi->set_strict_io (true);
+ }
+
+ (*r)->add_processor (pi, PreFader);
+
+ if (Profile->get_mixbus () && pi->configured () && pi->output_streams().n_audio() > 2) {
+ (*r)->move_instrument_down (false);
+ }
}
}
}
boost::shared_ptr<Playlist> playlist = playlists->by_name (playlist_name);
// Use same name as Route::set_name_in_state so playlist copy
// is picked up when creating the Route in XMLRouteFactory below
- PlaylistFactory::create (playlist, string_compose ("%1.1", name));
+ playlist = PlaylistFactory::create (playlist, string_compose ("%1.1", name));
+ playlist->reset_shares ();
+ }
+ } else if (pd == SharePlaylist) {
+ XMLNode* ds_node = find_named_node (node_copy, "Diskstream");
+ if (ds_node) {
+ const std::string playlist_name = ds_node->property (X_("playlist"))->value ();
+ boost::shared_ptr<Playlist> playlist = playlists->by_name (playlist_name);
+ playlist->share_with ((node_copy.property (X_("id")))->value());
}
}
" assert(self.scripts[n] == nil, 'Callback \"'.. n ..'\" already exists.')"
" self.scripts[n] = { ['f'] = f, ['a'] = a }"
" local env = _ENV; env.f = nil env.io = nil env.os = nil env.loadfile = nil env.require = nil env.dofile = nil env.package = nil env.debug = nil"
- " local env = { print = print, tostring = tostring, assert = assert, ipairs = ipairs, error = error, select = select, string = string, type = type, tonumber = tonumber, collectgarbage = collectgarbage, pairs = pairs, math = math, table = table, pcall = pcall, Session = Session, PBD = PBD, Timecode = Timecode, Evoral = Evoral, C = C, ARDOUR = ARDOUR }"
+ " local env = { print = print, tostring = tostring, assert = assert, ipairs = ipairs, error = error, select = select, string = string, type = type, tonumber = tonumber, collectgarbage = collectgarbage, pairs = pairs, math = math, table = table, pcall = pcall, bit32=bit32, Session = Session, PBD = PBD, Timecode = Timecode, Evoral = Evoral, C = C, ARDOUR = ARDOUR }"
" self.instances[n] = load (string.dump(f, true), nil, nil, env)(a)"
" Session:scripts_changed()" // call back
" end"
Session::update_locations_after_tempo_map_change (const Locations::LocationList& loc)
{
for (Locations::LocationList::const_iterator i = loc.begin(); i != loc.end(); ++i) {
- (*i)->recompute_frames_from_bbt ();
+ (*i)->recompute_frames_from_beat ();
}
}
void
Session::set_session_range_location (framepos_t start, framepos_t end)
{
- _session_range_location = new Location (*this, start, end, _("session"), Location::IsSessionRange);
+ _session_range_location = new Location (*this, start, end, _("session"), Location::IsSessionRange, 0);
_locations->add (_session_range_location);
}