Fix bumping .mid file name (snapshots & playlist copy)
[ardour.git] / libs / ardour / session.cc
index de236f61201199b3ee978804d54f7548c735b52c..8814d019780528f03d681eee0211f5cf4dfec77b 100644 (file)
@@ -380,8 +380,12 @@ Session::Session (AudioEngine &eng,
                 */
 
                if (!mix_template.empty()) {
-                       if (load_state (_current_snapshot_name)) {
-                               throw SessionException (_("Failed to load template/snapshot state"));
+                       try {
+                               if (load_state (_current_snapshot_name)) {
+                                       throw SessionException (_("Failed to load template/snapshot state"));
+                               }
+                       } catch (PBD::unknown_enumeration& e) {
+                               throw SessionException (_("Failed to parse template/snapshot state"));
                        }
                        store_recent_templates (mix_template);
                }
@@ -5273,15 +5277,10 @@ Session::new_audio_source_path (const string& base, uint32_t nchan, uint32_t cha
 string
 Session::new_midi_source_path (const string& base, bool need_lock)
 {
-       uint32_t cnt;
-       char buf[PATH_MAX+1];
-       const uint32_t limit = 10000;
-       string legalized;
        string possible_path;
        string possible_name;
 
-       buf[0] = '\0';
-       legalized = legalize_for_path (base);
+       possible_name = legalize_for_path (base);
 
        // Find a "version" of the file name that doesn't exist in any of the possible directories.
        std::vector<string> sdirs = source_search_path(DataType::MIDI);
@@ -5296,17 +5295,15 @@ Session::new_midi_source_path (const string& base, bool need_lock)
         */
        std::reverse(sdirs.begin(), sdirs.end());
 
-       for (cnt = 1; cnt <= limit; ++cnt) {
+       while (true) {
+               possible_name = bump_name_once (possible_name, '-');
 
                vector<space_and_path>::iterator i;
                uint32_t existing = 0;
 
                for (vector<string>::const_iterator i = sdirs.begin(); i != sdirs.end(); ++i) {
 
-                       snprintf (buf, sizeof(buf), "%s-%u.mid", legalized.c_str(), cnt);
-                       possible_name = buf;
-
-                       possible_path = Glib::build_filename (*i, possible_name);
+                       possible_path = Glib::build_filename (*i, possible_name + ".mid");
 
                        if (Glib::file_test (possible_path, Glib::FILE_TEST_EXISTS)) {
                                existing++;
@@ -5317,17 +5314,17 @@ Session::new_midi_source_path (const string& base, bool need_lock)
                        }
                }
 
-               if (existing == 0) {
-                       break;
-               }
-
-               if (cnt > limit) {
+               if (possible_path.size () >= PATH_MAX) {
                        error << string_compose(
-                                       _("There are already %1 recordings for %2, which I consider too many."),
-                                       limit, base) << endmsg;
+                                       _("There are already many recordings for %1, resulting in a too long file-path %2."),
+                                       base, possible_path) << endmsg;
                        destroy ();
                        return 0;
                }
+
+               if (existing == 0) {
+                       break;
+               }
        }
 
        /* No need to "find best location" for software/app-based RAID, because
@@ -5509,7 +5506,7 @@ Session::registered_lua_functions ()
                        if (!i.key ().isString ()) { assert(0); continue; }
                        rv.push_back (i.key ().cast<std::string> ());
                }
-       } catch (luabridge::LuaException const& e) { }
+       } catch (...) { }
        return rv;
 }
 
@@ -5525,7 +5522,7 @@ Session::try_run_lua (pframes_t nframes)
        if (_n_lua_scripts == 0) return;
        Glib::Threads::Mutex::Lock tm (lua_lock, Glib::Threads::TRY_LOCK);
        if (tm.locked ()) {
-               try { (*_lua_run)(nframes); } catch (luabridge::LuaException const& e) { }
+               try { (*_lua_run)(nframes); } catch (...) { }
                lua.collect_garbage_step ();
        }
 }
@@ -5657,7 +5654,12 @@ Session::setup_lua ()
                _lua_cleanup = new luabridge::LuaRef(lua_sess["cleanup"]);
        } catch (luabridge::LuaException const& e) {
                fatal << string_compose (_("programming error: %1"),
-                               X_("Failed to setup Lua interpreter"))
+                               std::string ("Failed to setup session Lua interpreter") + e.what ())
+                       << endmsg;
+               abort(); /*NOTREACHED*/
+       } catch (...) {
+               fatal << string_compose (_("programming error: %1"),
+                               X_("Failed to setup session Lua interpreter"))
                        << endmsg;
                abort(); /*NOTREACHED*/
        }
@@ -5683,6 +5685,11 @@ Session::scripts_changed ()
                }
                _n_lua_scripts = cnt;
        } catch (luabridge::LuaException const& e) {
+               fatal << string_compose (_("programming error: %1"),
+                               std::string ("Indexing Lua Session Scripts failed.") + e.what ())
+                       << endmsg;
+               abort(); /*NOTREACHED*/
+       } catch (...) {
                fatal << string_compose (_("programming error: %1"),
                                X_("Indexing Lua Session Scripts failed."))
                        << endmsg;