#include "pbd/file_utils.h"
#include "pbd/convert.h"
#include "pbd/strsplit.h"
+#include "pbd/strsplit.h"
+#include "pbd/unwind.h"
#include "ardour/amp.h"
#include "ardour/analyser.h"
, _post_transport_work (0)
, _send_timecode_update (false)
, _all_route_group (new RouteGroup (*this, "all"))
- , _process_graph (new Graph (*this))
, routes (new RouteList)
, _total_free_4k_blocks (0)
, _bundles (new BundleList)
{
_locations = new Locations (*this);
+ if (how_many_dsp_threads () > 1) {
+ /* For now, only create the graph if we are using >1 DSP threads, as
+ it is a bit slower than the old code with 1 thread.
+ */
+ _process_graph.reset (new Graph (*this));
+ }
+
playlists.reset (new SessionPlaylists);
_all_route_group->set_active (true, this);
Session::~Session ()
{
+#ifdef PT_TIMING
+ ST.dump ("ST.dump");
+#endif
destroy ();
}
hookup_io ();
if (_is_new && !no_auto_connect()) {
-
Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock());
+ auto_connect_master_bus ();
+ }
- /* don't connect the master bus outputs if there is a monitor bus */
+ _state_of_the_state = StateOfTheState (_state_of_the_state & ~(CannotSave|Dirty));
- if (_master_out && Config->get_auto_connect_standard_busses() && !_monitor_out) {
+ /* update latencies */
- /* if requested auto-connect the outputs to the first N physical ports.
- */
+ initialize_latencies ();
- uint32_t limit = _master_out->n_outputs().n_total();
+ /* hook us up to the engine */
- for (uint32_t n = 0; n < limit; ++n) {
- boost::shared_ptr<Port> p = _master_out->output()->nth (n);
- string connect_to;
- if (outputs[p->type()].size() > n) {
- connect_to = outputs[p->type()][n];
- }
+ BootMessage (_("Connect to engine"));
+ _engine.set_session (this);
+}
- if (!connect_to.empty() && p->connected_to (connect_to) == false) {
- if (_master_out->output()->connect (p, connect_to, this)) {
- error << string_compose (_("cannot connect master output %1 to %2"), n, connect_to)
- << endmsg;
- break;
- }
- }
+void
+Session::auto_connect_master_bus ()
+{
+ if (!_master_out || !Config->get_auto_connect_standard_busses() || _monitor_out) {
+ return;
+ }
+
+ /* if requested auto-connect the outputs to the first N physical ports.
+ */
+
+ uint32_t limit = _master_out->n_outputs().n_total();
+ vector<string> outputs[DataType::num_types];
+
+ for (uint32_t i = 0; i < DataType::num_types; ++i) {
+ _engine.get_physical_outputs (DataType (DataType::Symbol (i)), outputs[i]);
+ }
+
+ for (uint32_t n = 0; n < limit; ++n) {
+ boost::shared_ptr<Port> p = _master_out->output()->nth (n);
+ string connect_to;
+ if (outputs[p->type()].size() > n) {
+ connect_to = outputs[p->type()][n];
+ }
+
+ if (!connect_to.empty() && p->connected_to (connect_to) == false) {
+ if (_master_out->output()->connect (p, connect_to, this)) {
+ error << string_compose (_("cannot connect master output %1 to %2"), n, connect_to)
+ << endmsg;
+ break;
}
}
+ }
+}
- if (_monitor_out) {
+void
+Session::remove_monitor_section ()
+{
+ if (!_monitor_out) {
+ return;
+ }
- /* AUDIO ONLY as of june 29th 2009, because listen semantics for anything else
- are undefined, at best.
- */
+ /* force reversion to Solo-In-Pace */
+ Config->set_solo_control_is_listen_control (false);
- /* control out listens to master bus (but ignores it
- under some conditions)
- */
+ {
+ /* Hold process lock while doing this so that we don't hear bits and
+ * pieces of audio as we work on each route.
+ */
+
+ Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
+
+ /* Connect tracks to monitor section. Note that in an
+ existing session, the internal sends will already exist, but we want the
+ routes to notice that they connect to the control out specifically.
+ */
+
+
+ boost::shared_ptr<RouteList> r = routes.reader ();
+ PBD::Unwinder<bool> uw (ignore_route_processor_changes, true);
+
+ for (RouteList::iterator x = r->begin(); x != r->end(); ++x) {
+
+ if ((*x)->is_monitor()) {
+ /* relax */
+ } else if ((*x)->is_master()) {
+ /* relax */
+ } else {
+ (*x)->remove_aux_or_listen (_monitor_out);
+ }
+ }
+ }
- uint32_t limit = _monitor_out->n_inputs().n_audio();
+ remove_route (_monitor_out);
+ auto_connect_master_bus ();
+}
- if (_master_out) {
- for (uint32_t n = 0; n < limit; ++n) {
- boost::shared_ptr<AudioPort> p = _monitor_out->input()->ports().nth_audio_port (n);
- boost::shared_ptr<AudioPort> o = _master_out->output()->ports().nth_audio_port (n);
+void
+Session::add_monitor_section ()
+{
+ RouteList rl;
- if (o) {
- string connect_to = o->name();
- if (_monitor_out->input()->connect (p, connect_to, this)) {
- error << string_compose (_("cannot connect control input %1 to %2"), n, connect_to)
- << endmsg;
- break;
- }
- }
- }
- }
+ if (_monitor_out || !_master_out) {
+ return;
+ }
- /* if control out is not connected, connect control out to physical outs
- */
+ boost::shared_ptr<Route> r (new Route (*this, _("monitor"), Route::MonitorOut, DataType::AUDIO));
- if (!_monitor_out->output()->connected ()) {
+ if (r->init ()) {
+ return;
+ }
- if (!Config->get_monitor_bus_preferred_bundle().empty()) {
+#ifdef BOOST_SP_ENABLE_DEBUG_HOOKS
+ // boost_debug_shared_ptr_mark_interesting (r.get(), "Route");
+#endif
+ {
+ Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
+ r->input()->ensure_io (_master_out->output()->n_ports(), false, this);
+ r->output()->ensure_io (_master_out->output()->n_ports(), false, this);
+ }
- boost::shared_ptr<Bundle> b = bundle_by_name (Config->get_monitor_bus_preferred_bundle());
+ rl.push_back (r);
+ add_routes (rl, false, false);
+
+ assert (_monitor_out);
- if (b) {
- _monitor_out->output()->connect_ports_to_bundle (b, this);
- } else {
- warning << string_compose (_("The preferred I/O for the monitor bus (%1) cannot be found"),
- Config->get_monitor_bus_preferred_bundle())
- << endmsg;
- }
+ /* AUDIO ONLY as of june 29th 2009, because listen semantics for anything else
+ are undefined, at best.
+ */
+
+ uint32_t limit = _monitor_out->n_inputs().n_audio();
+
+ if (_master_out) {
+
+ /* connect the inputs to the master bus outputs. this
+ * represents a separate data feed from the internal sends from
+ * each route. as of jan 2011, it allows the monitor section to
+ * conditionally ignore either the internal sends or the normal
+ * input feed, but we should really find a better way to do
+ * this, i think.
+ */
+
+ _master_out->output()->disconnect (this);
+
+ for (uint32_t n = 0; n < limit; ++n) {
+ boost::shared_ptr<AudioPort> p = _monitor_out->input()->ports().nth_audio_port (n);
+ boost::shared_ptr<AudioPort> o = _master_out->output()->ports().nth_audio_port (n);
+
+ if (o) {
+ string connect_to = o->name();
+ if (_monitor_out->input()->connect (p, connect_to, this)) {
+ error << string_compose (_("cannot connect control input %1 to %2"), n, connect_to)
+ << endmsg;
+ break;
+ }
+ }
+ }
+ }
+
+ /* if monitor section is not connected, connect it to physical outs
+ */
+
+ if (Config->get_auto_connect_standard_busses() && !_monitor_out->output()->connected ()) {
+
+ if (!Config->get_monitor_bus_preferred_bundle().empty()) {
+
+ boost::shared_ptr<Bundle> b = bundle_by_name (Config->get_monitor_bus_preferred_bundle());
+
+ if (b) {
+ _monitor_out->output()->connect_ports_to_bundle (b, this);
+ } else {
+ warning << string_compose (_("The preferred I/O for the monitor bus (%1) cannot be found"),
+ Config->get_monitor_bus_preferred_bundle())
+ << endmsg;
+ }
+
+ } else {
+
+ /* Monitor bus is audio only */
- } else {
+ uint32_t mod = n_physical_outputs.get (DataType::AUDIO);
+ uint32_t limit = _monitor_out->n_outputs().get (DataType::AUDIO);
+ vector<string> outputs[DataType::num_types];
- /* Monitor bus is audio only */
- uint32_t mod = n_physical_outputs.get (DataType::AUDIO);
- uint32_t limit = _monitor_out->n_outputs().get (DataType::AUDIO);
-
- if (mod != 0) {
-
- for (uint32_t n = 0; n < limit; ++n) {
-
- boost::shared_ptr<Port> p = _monitor_out->output()->ports().port(DataType::AUDIO, n);
- string connect_to;
- if (outputs[DataType::AUDIO].size() > (n % mod)) {
- connect_to = outputs[DataType::AUDIO][n % mod];
- }
-
- if (!connect_to.empty()) {
- if (_monitor_out->output()->connect (p, connect_to, this)) {
- error << string_compose (
- _("cannot connect control output %1 to %2"),
- n, connect_to)
- << endmsg;
- break;
- }
- }
+ for (uint32_t i = 0; i < DataType::num_types; ++i) {
+ _engine.get_physical_outputs (DataType (DataType::Symbol (i)), outputs[i]);
+ }
+
+
+ if (mod != 0) {
+
+ for (uint32_t n = 0; n < limit; ++n) {
+
+ boost::shared_ptr<Port> p = _monitor_out->output()->ports().port(DataType::AUDIO, n);
+ string connect_to;
+ if (outputs[DataType::AUDIO].size() > (n % mod)) {
+ connect_to = outputs[DataType::AUDIO][n % mod];
+ }
+
+ if (!connect_to.empty()) {
+ if (_monitor_out->output()->connect (p, connect_to, this)) {
+ error << string_compose (
+ _("cannot connect control output %1 to %2"),
+ n, connect_to)
+ << endmsg;
+ break;
}
}
}
}
}
- _state_of_the_state = StateOfTheState (_state_of_the_state & ~(CannotSave|Dirty));
+ /* Hold process lock while doing this so that we don't hear bits and
+ * pieces of audio as we work on each route.
+ */
+
+ Glib::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
- /* update latencies */
+ /* Connect tracks to monitor section. Note that in an
+ existing session, the internal sends will already exist, but we want the
+ routes to notice that they connect to the control out specifically.
+ */
- initialize_latencies ();
- /* hook us up to the engine */
+ boost::shared_ptr<RouteList> rls = routes.reader ();
- BootMessage (_("Connect to engine"));
- _engine.set_session (this);
+ PBD::Unwinder<bool> uw (ignore_route_processor_changes, true);
+
+ for (RouteList::iterator x = rls->begin(); x != rls->end(); ++x) {
+
+ if ((*x)->is_monitor()) {
+ /* relax */
+ } else if ((*x)->is_master()) {
+ /* relax */
+ } else {
+ (*x)->enable_monitor_send ();
+ }
+ }
}
void
Delivery::reset_panners ();
- /* Connect tracks to monitor/listen bus if there is one. Note that in an
- existing session, the internal sends will already exist, but we want the
- routes to notice that they connect to the control out specifically.
- */
-
- if (_monitor_out) {
- boost::shared_ptr<RouteList> r = routes.reader ();
- for (RouteList::iterator x = r->begin(); x != r->end(); ++x) {
-
- if ((*x)->is_monitor()) {
-
- /* relax */
-
- } else if ((*x)->is_master()) {
-
- /* relax */
-
- } else {
-
- (*x)->listen_via_monitor ();
- }
- }
- }
-
/* Anyone who cares about input state, wake up and do something */
IOConnectionsComplete (); /* EMIT SIGNAL */
/* writer goes out of scope and forces update */
}
- //_process_graph->dump(1);
-
#ifndef NDEBUG
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
Note: the process graph rechain does not require a
topologically-sorted list, but hey ho.
*/
- _process_graph->rechain (sorted_routes, edges);
+ if (_process_graph) {
+ _process_graph->rechain (sorted_routes, edges);
+ }
+
_current_route_graph = edges;
/* Complete the building of the routes' lists of what directly
list<boost::shared_ptr<MidiTrack> > ret;
uint32_t control_id;
- control_id = ntracks() + nbusses();
+ control_id = next_control_id ();
bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("MIDI");
* @param name_template string to use for the start of the name, or "" to use "Audio".
*/
list< boost::shared_ptr<AudioTrack> >
-Session::new_audio_track (
- int input_channels, int output_channels, TrackMode mode, RouteGroup* route_group, uint32_t how_many, string name_template
- )
+Session::new_audio_track (int input_channels, int output_channels, TrackMode mode, RouteGroup* route_group,
+ uint32_t how_many, string name_template)
{
char track_name[32];
uint32_t track_id = 0;
list<boost::shared_ptr<AudioTrack> > ret;
uint32_t control_id;
- control_id = ntracks() + nbusses() + 1;
+ control_id = next_control_id ();
bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("Audio");
RouteList ret;
uint32_t control_id;
- control_id = ntracks() + nbusses() + 1;
+ control_id = next_control_id ();
bool const use_number = (how_many != 1) || name_template.empty () || name_template == _("Bus");
XMLNode* node = tree.root();
- control_id = ntracks() + nbusses() + 1;
+ control_id = next_control_id ();
while (how_many) {
if (_monitor_out && IO::connecting_legal) {
- for (RouteList::iterator x = new_routes.begin(); x != new_routes.end(); ++x) {
- if ((*x)->is_monitor()) {
- /* relax */
- } else if ((*x)->is_master()) {
- /* relax */
- } else {
- (*x)->listen_via_monitor ();
+ {
+ Glib::Mutex::Lock lm (_engine.process_lock());
+
+ for (RouteList::iterator x = new_routes.begin(); x != new_routes.end(); ++x) {
+ if ((*x)->is_monitor()) {
+ /* relax */
+ } else if ((*x)->is_master()) {
+ /* relax */
+ } else {
+ (*x)->enable_monitor_send ();
+ }
}
}
dest->add_internal_return();
}
+
for (RouteList::iterator i = senders->begin(); i != senders->end(); ++i) {
-
+
if ((*i)->is_monitor() || (*i)->is_master() || (*i) == dest) {
continue;
}
-
- (*i)->listen_via (dest, p);
+
+ (*i)->add_aux_send (dest, p);
}
graph_reordered ();
void
Session::remove_route (boost::shared_ptr<Route> route)
{
- if (((route == _master_out) || (route == _monitor_out)) && !Config->get_allow_special_bus_removal()) {
+ if (route == _master_out) {
return;
}
}
if (route == _monitor_out) {
-
- /* cancel control outs for all routes */
-
- for (RouteList::iterator r = rs->begin(); r != rs->end(); ++r) {
- (*r)->drop_listen (_monitor_out);
- }
-
_monitor_out.reset ();
}
*/
resort_routes ();
- _process_graph->clear_other_chain ();
+ if (_process_graph) {
+ _process_graph->clear_other_chain ();
+ }
/* get rid of it from the dead wood collection in the route list manager */
}
}
+uint32_t
+Session::next_aux_send_id ()
+{
+ /* this doesn't really loop forever. just think about it */
+
+ while (true) {
+ for (boost::dynamic_bitset<uint32_t>::size_type n = 0; n < aux_send_bitset.size(); ++n) {
+ if (!aux_send_bitset[n]) {
+ aux_send_bitset[n] = true;
+ return n;
+
+ }
+ }
+
+ /* none available, so resize and try again */
+
+ aux_send_bitset.resize (aux_send_bitset.size() + 16, false);
+ }
+}
+
uint32_t
Session::next_return_id ()
{
send_bitset[id] = true;
}
+void
+Session::mark_aux_send_id (uint32_t id)
+{
+ if (id >= aux_send_bitset.size()) {
+ aux_send_bitset.resize (id+16, false);
+ }
+ if (aux_send_bitset[id]) {
+ warning << string_compose (_("aux send ID %1 appears to be in use already"), id) << endmsg;
+ }
+ aux_send_bitset[id] = true;
+}
+
void
Session::mark_return_id (uint32_t id)
{
}
}
+void
+Session::unmark_aux_send_id (uint32_t id)
+{
+ if (id < aux_send_bitset.size()) {
+ aux_send_bitset[id] = false;
+ }
+}
+
void
Session::unmark_return_id (uint32_t id)
{
return 0;
}
+
+uint32_t
+Session::next_control_id () const
+{
+ return ntracks() + nbusses() + 1;
+}