better design for range plays that leaves the range play button able to play the...
[ardour.git] / libs / ardour / session_events.cc
index e918e0383f56897e10c5634ab1e2be0965668e7e..58702c133b9aedf37f7e9baed4307d614850b0ef 100644 (file)
@@ -15,7 +15,6 @@
     along with this program; if not, write to the Free Software
     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 
-    $Id$
 */
 
 #include <cmath>
@@ -42,6 +41,7 @@ static const char* event_names[] = {
        "SetDiskstreamSpeed",
        "Locate",
        "LocateRoll",
+       "LocateRollLocate",
        "SetLoop",
        "PunchIn",
        "PunchOut",
@@ -59,21 +59,21 @@ static const char* event_names[] = {
 };
 
 void
-Session::add_event (jack_nframes_t frame, Event::Type type, jack_nframes_t target_frame)
+Session::add_event (nframes_t frame, Event::Type type, nframes_t target_frame)
 {
        Event* ev = new Event (type, Event::Add, frame, target_frame, 0);
        queue_event (ev);
 }
 
 void
-Session::remove_event (jack_nframes_t frame, Event::Type type)
+Session::remove_event (nframes_t frame, Event::Type type)
 {
        Event* ev = new Event (type, Event::Remove, frame, 0, 0);
        queue_event (ev);
 }
 
 void
-Session::replace_event (Event::Type type, jack_nframes_t frame, jack_nframes_t target)
+Session::replace_event (Event::Type type, nframes_t frame, nframes_t target)
 {
        Event* ev = new Event (type, Event::Replace, frame, target, 0);
        queue_event (ev);
@@ -305,14 +305,27 @@ Session::process_event (Event* ev)
        */
 
        if (non_realtime_work_pending()) {
-               immediate_events.insert (immediate_events.end(), ev);
-               _remove_event (ev);
-               return;
+               
+               /* except locates, which we have the capability to handle */
+
+               if (ev->type != Event::Locate) {
+                       immediate_events.insert (immediate_events.end(), ev);
+                       _remove_event (ev);
+                       return;
+               }
        }
 
        switch (ev->type) {
        case Event::SetLoop:
-               set_auto_loop (ev->yes_or_no);
+               set_play_loop (ev->yes_or_no);
+               break;
+
+       case Event::AutoLoop:
+               if (play_loop) {
+                       start_locate (ev->target_frame, true, false, Config->get_seamless_loop());
+               }
+               remove = false;
+               del = false;
                break;
 
        case Event::Locate:
@@ -323,6 +336,7 @@ Session::process_event (Event* ev)
                        // cerr << "soft locate to " << ev->target_frame << endl;
                        start_locate (ev->target_frame, false, true, false);
                }
+               _send_smpte_update = true;
                break;
 
        case Event::LocateRoll:
@@ -333,15 +347,24 @@ Session::process_event (Event* ev)
                        // cerr << "soft locate to+roll " << ev->target_frame << endl;
                        start_locate (ev->target_frame, true, true, false);
                }
+               _send_smpte_update = true;
                break;
 
+       case Event::LocateRollLocate:
+               // locate is handled by ::request_roll_at_and_return()
+               _requested_return_frame = ev->target_frame;
+               cerr << "Set RRF " << ev->target_frame << endl;
+               request_locate (ev->target2_frame, true);
+               break;
+
+
        case Event::SetTransportSpeed:
-               set_transport_speed (ev->speed, ev->yes_or_no);
+               set_transport_speed (ev->speed, ev->yes_or_no, ev->second_yes_or_no);
                break;
                
        case Event::PunchIn:
                // cerr << "PunchIN at " << transport_frame() << endl;
-               if (punch_in && record_status() == Enabled) {
+               if (Config->get_punch_in() && record_status() == Enabled) {
                        enable_record ();
                }
                remove = false;
@@ -350,7 +373,7 @@ Session::process_event (Event* ev)
                
        case Event::PunchOut:
                // cerr << "PunchOUT at " << transport_frame() << endl;
-               if (punch_out) {
+               if (Config->get_punch_out()) {
                        step_back_from_record ();
                }
                remove = false;
@@ -359,7 +382,7 @@ Session::process_event (Event* ev)
 
        case Event::StopOnce:
                if (!non_realtime_work_pending()) {
-                       stop_transport (ev->yes_or_no);
+                       set_transport_speed (0.0, ev->yes_or_no, ev->second_yes_or_no);
                        _clear_event_type (Event::StopOnce);
                }
                remove = false;
@@ -380,14 +403,6 @@ Session::process_event (Event* ev)
                del = false;
                break;
 
-       case Event::AutoLoop:
-               if (auto_loop) {
-                       start_locate (ev->target_frame, true, false, seamless_loop);
-               }
-               remove = false;
-               del = false;
-               break;
-
        case Event::Overwrite:
                overwrite_some_buffers (static_cast<AudioDiskstream*>(ev->ptr));
                break;
@@ -397,11 +412,13 @@ Session::process_event (Event* ev)
                break;
 
        case Event::SetSlaveSource:
-               set_slave_source (ev->slave, ev->target_frame);
+               set_slave_source (ev->slave);
                break;
 
        case Event::Audition:
-               set_audition (static_cast<AudioRegion*> (ev->ptr));
+               set_audition (ev->region);
+               // drop reference to region
+               ev->region.reset ();
                break;
 
        case Event::InputConfigurationChange:
@@ -409,13 +426,8 @@ Session::process_event (Event* ev)
                schedule_butler_transport_work ();
                break;
 
-       case Event::SetAudioRange:
-               current_audio_range = ev->audio_range;
-               setup_auto_play ();
-               break;
-
-       case Event::SetPlayRange:
-               set_play_range (ev->yes_or_no);
+       case Event::SetPlayAudioRange:
+               set_play_range (ev->audio_range, ev->yes_or_no, (ev->speed == 1.0f));
                break;
 
        default: