Change return type of Session::import_audiofiles to void as the int return value...
[ardour.git] / libs / ardour / session_process.cc
index 06ba4e304ec5ba67cc3c8b5e39ecad4a6c5438d3..44b63e08756bee087038e7777b382db7ddd2eb51 100644 (file)
@@ -15,7 +15,6 @@
     along with this program; if not, write to the Free Software
     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 
-    $Id$
 */
 
 #include <cmath>
@@ -24,7 +23,7 @@
 #include <unistd.h>
 
 #include <pbd/error.h>
+
 #include <glibmm/thread.h>
 
 #include <ardour/ardour.h>
 #include <ardour/cycles.h>
 #include <ardour/cycle_timer.h>
 
+#include <midi++/manager.h>
+
 #include "i18n.h"
 
 using namespace ARDOUR;
 using namespace PBD;
 using namespace std;
 
+/** Called by the audio engine when there is work to be done with JACK.
+ * @param nframes Number of frames to process.
+ */
 void
 Session::process (nframes_t nframes)
 {
+       MIDI::Manager::instance()->cycle_start(nframes);
+
        if (synced_to_jack() && waiting_to_start) {
                if ( _engine.transport_state() == AudioEngine::TransportRolling) {
                        actually_start_transport ();
@@ -59,6 +65,8 @@ Session::process (nframes_t nframes)
        } 
        
        (this->*process_function) (nframes);
+       
+       MIDI::Manager::instance()->cycle_end();
 
        SendFeedback (); /* EMIT SIGNAL */
 }
@@ -75,7 +83,7 @@ Session::prepare_diskstreams ()
 int
 Session::no_roll (nframes_t nframes, nframes_t offset)
 {
-       nframes_t end_frame = _transport_frame + nframes;
+       nframes_t end_frame = _transport_frame + nframes; // FIXME: varispeed + no_roll ??
        int ret = 0;
        bool declick = get_transport_declick_required();
        boost::shared_ptr<RouteList> r = routes.reader ();
@@ -93,7 +101,7 @@ Session::no_roll (nframes_t nframes, nframes_t offset)
 
        for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
                
-               if ((*i)->hidden()) {
+               if ((*i)->is_hidden()) {
                        continue;
                }
                
@@ -125,17 +133,20 @@ Session::process_routes (nframes_t nframes, nframes_t offset)
 
        record_active = actively_recording(); // || (get_record_enabled() && get_punch_in());
 
+       const nframes_t start_frame = _transport_frame;
+       const nframes_t end_frame = _transport_frame + (nframes_t)floor(nframes * _transport_speed);
+
        for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
 
                int ret;
 
-               if ((*i)->hidden()) {
+               if ((*i)->is_hidden()) {
                        continue;
                }
 
                (*i)->set_pending_declick (declick);
 
-               if ((ret = (*i)->roll (nframes, _transport_frame, _transport_frame + nframes, offset, declick, record_active, rec_monitors)) < 0) {
+               if ((ret = (*i)->roll (nframes, start_frame, end_frame, offset, declick, record_active, rec_monitors)) < 0) {
 
                        /* we have to do this here. Route::roll() for an AudioTrack will have called AudioDiskstream::process(),
                           and the DS will expect AudioDiskstream::commit() to be called. but we're aborting from that
@@ -167,16 +178,19 @@ Session::silent_process_routes (nframes_t nframes, nframes_t offset)
                /* force a declick out */
                declick = -1;
        }
+       
+       const nframes_t start_frame = _transport_frame;
+       const nframes_t end_frame = _transport_frame + lrintf(nframes * _transport_speed);
 
        for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
 
                int ret;
 
-               if ((*i)->hidden()) {
+               if ((*i)->is_hidden()) {
                        continue;
                }
 
-               if ((ret = (*i)->silent_roll (nframes, _transport_frame, _transport_frame + nframes, offset, record_active, rec_monitors)) < 0) {
+               if ((ret = (*i)->silent_roll (nframes, start_frame, end_frame, offset, record_active, rec_monitors)) < 0) {
                        
                        /* we have to do this here. Route::roll() for an AudioTrack will have called AudioDiskstream::process(),
                           and the DS will expect AudioDiskstream::commit() to be called. but we're aborting from that
@@ -211,6 +225,9 @@ Session::commit_diskstreams (nframes_t nframes, bool &needs_butler)
                }
                
                /* force all diskstreams not handled by a Route to call do their stuff.
+                  Note: the diskstreams that were handled by a route will just return zero
+                  from this call, because they know they were processed. So in fact, this
+                  also runs commit() for every diskstream.
                 */
 
                if ((dret = (*i)->process (_transport_frame, nframes, 0, actively_recording(), get_rec_monitors_input())) == 0) {
@@ -241,16 +258,17 @@ Session::commit_diskstreams (nframes_t nframes, bool &needs_butler)
        }
 }
 
+/** Process callback used when the auditioner is not active */
 void
 Session::process_with_events (nframes_t nframes)
 {
-       Event* ev;
+       Event*         ev;
        nframes_t this_nframes;
        nframes_t end_frame;
        nframes_t offset;
-       bool session_needs_butler = false;
        nframes_t stop_limit;
        long           frames_moved;
+       bool           session_needs_butler = false;
 
        /* make sure the auditioner is silent */
 
@@ -275,17 +293,25 @@ Session::process_with_events (nframes_t nframes)
                process_event (ev);
        }
 
+       /* Events caused a transport change, send an MTC Full Frame (SMPTE) message.
+        * This is sent whether rolling or not, to give slaves an idea of ardour time
+        * on locates (and allow slow slaves to position and prepare for rolling)
+        */
+       if (_send_smpte_update) {
+               send_full_time_code(nframes);
+       }
+
        if (!process_can_proceed()) {
                no_roll (nframes, 0);
                return;
        }
-               
+
        if (events.empty() || next_event == events.end()) {
                process_without_events (nframes);
                return;
        }
 
-       end_frame = _transport_frame + nframes;
+       end_frame = _transport_frame + (nframes_t)abs(floor(nframes * _transport_speed));
 
        {
                Event* this_event;
@@ -306,6 +332,8 @@ Session::process_with_events (nframes_t nframes)
                        no_roll (nframes, 0);
                        return;
                }
+       
+               send_midi_time_code_for_cycle(nframes);
 
                if (actively_recording()) {
                        stop_limit = max_frames;
@@ -329,22 +357,19 @@ Session::process_with_events (nframes_t nframes)
 
                offset = 0;
 
+               /* yes folks, here it is, the actual loop where we really truly
+                  process some audio */
                while (nframes) {
 
-                       if (this_event == 0 || this_event->action_frame > end_frame || this_event->action_frame < _transport_frame) {
-
-                               this_nframes = nframes;
-                               
-                       } else {
-                               
-                               /* compute nframes to next event */
+                       this_nframes = nframes; /* real (jack) time relative */
+                       frames_moved = (long) floor (_transport_speed * nframes); /* transport relative */
 
-                               if (this_event->action_frame < end_frame) {
-                                       this_nframes = nframes - (end_frame - this_event->action_frame);
-                               } else {
-                                       this_nframes = nframes;
-                               }
-                       }
+                       /* running an event, position transport precisely to its time */
+                       if (this_event && this_event->action_frame <= end_frame && this_event->action_frame >= _transport_frame) {
+                               /* this isn't quite right for reverse play */
+                               frames_moved = (long) (this_event->action_frame - _transport_frame);
+                               this_nframes = (nframes_t) abs( floor(frames_moved / _transport_speed) );
+                       } 
 
                        if (this_nframes) {
                                
@@ -363,8 +388,6 @@ Session::process_with_events (nframes_t nframes)
                                nframes -= this_nframes;
                                offset += this_nframes;
                                
-                               frames_moved = (nframes_t) floor (_transport_speed * this_nframes);
-                       
                                if (frames_moved < 0) {
                                        decrement_transport_position (-frames_moved);
                                } else {
@@ -396,8 +419,7 @@ Session::process_with_events (nframes_t nframes)
                        }
 
                        /* this is necessary to handle the case of seamless looping */
-                       /* not sure if it will work in conjuction with varispeed */
-                       end_frame = _transport_frame + nframes;
+                       end_frame = _transport_frame + (nframes_t) floor (nframes * _transport_speed);
                        
                }
 
@@ -405,17 +427,9 @@ Session::process_with_events (nframes_t nframes)
 
        } /* implicit release of route lock */
 
-
-       if (session_needs_butler) {
+       if (session_needs_butler)
                summon_butler ();
-       } 
-       
-       if (!_engine.freewheeling() && session_send_mtc) {
-               send_midi_time_code_in_another_thread ();
-       }
-
-       return;
-}              
+}
 
 void
 Session::reset_slave_state ()
@@ -475,7 +489,7 @@ Session::follow_slave (nframes_t nframes, nframes_t offset)
        cerr << "delta = " << (int) (dir * this_delta)
             << " speed = " << slave_speed 
             << " ts = " << _transport_speed 
-            << " M@"<< slave_transport_frame << " S@" << _transport_frame 
+            << " M@ "<< slave_transport_frame << " S@ " << _transport_frame 
             << " avgdelta = " << average_slave_delta 
             << endl;
 #endif 
@@ -562,7 +576,6 @@ Session::follow_slave (nframes_t nframes, nframes_t offset)
                if (slave_state == Waiting) {
 
                        // cerr << "waiting at " << slave_transport_frame << endl;
-                       
                        if (slave_transport_frame >= slave_wait_end) {
                                // cerr << "\tstart at " << _transport_frame << endl;
 
@@ -746,6 +759,8 @@ Session::process_without_events (nframes_t nframes)
                        no_roll (nframes, 0);
                        return;
                }
+       
+               send_midi_time_code_for_cycle(nframes);
                
                if (actively_recording()) {
                        stop_limit = max_frames;
@@ -790,17 +805,13 @@ Session::process_without_events (nframes_t nframes)
 
        } /* implicit release of route lock */
 
-       if (session_needs_butler) {
+       if (session_needs_butler)
                summon_butler ();
-       } 
-       
-       if (!_engine.freewheeling() && session_send_mtc) {
-               send_midi_time_code_in_another_thread ();
-       }
-
-       return;
-}              
+}
 
+/** Process callback used when the auditioner is active.
+ * @param nframes number of frames to process.
+ */
 void
 Session::process_audition (nframes_t nframes)
 {
@@ -808,7 +819,7 @@ Session::process_audition (nframes_t nframes)
        boost::shared_ptr<RouteList> r = routes.reader ();
 
        for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
-               if (!(*i)->hidden()) {
+               if (!(*i)->is_hidden()) {
                        (*i)->silence (nframes, 0);
                }
        }
@@ -837,6 +848,7 @@ Session::process_audition (nframes_t nframes)
        }
 
        if (!auditioner->active()) {
+               /* auditioner no longer active, so go back to the normal process callback */
                process_function = &Session::process_with_events;
        }
 }
@@ -845,7 +857,7 @@ bool
 Session::maybe_sync_start (nframes_t& nframes, nframes_t& offset)
 {
        nframes_t sync_offset;
-       
+
        if (!waiting_for_sync_offset) {
                return false;
        }