#include "ardour/graph.h"
#include "ardour/port.h"
#include "ardour/process_thread.h"
+#include "ardour/scene_changer.h"
#include "ardour/session.h"
#include "ardour/slave.h"
#include "ardour/ticker.h"
*/
try {
- if (!_engine.freewheeling() && Config->get_send_midi_clock() && transport_speed() == 1.0f && midi_clock->has_midi_port()) {
+ if (!_silent && !_engine.freewheeling() && Config->get_send_midi_clock() && (transport_speed() == 1.0f || transport_speed() == 0.0f) && midi_clock->has_midi_port()) {
midi_clock->tick (transport_at_start, nframes);
}
+
+ _scene_changer->run (transport_at_start, transport_at_start + nframes);
+
} catch (...) {
/* don't bother with a message */
}
check_declick_out ();
}
- _engine.split_cycle (this_nframes);
+ if (nframes > 0) {
+ _engine.split_cycle (this_nframes);
+ }
/* now handle this event and all others scheduled for the same time */
goto noroll;
}
- _slave->process (nframes);
_slave->speed_and_position (slave_speed, slave_transport_frame);
DEBUG_TRACE (DEBUG::Slave, string_compose ("Slave position %1 speed %2\n", slave_transport_frame, slave_speed));
/* if using a monitor section, run it because otherwise we don't hear anything */
- if (auditioner->needs_monitor()) {
+ if (_monitor_out && auditioner->needs_monitor()) {
_monitor_out->monitor_run (_transport_frame, _transport_frame + nframes, nframes, false);
}
switch (ev->type) {
case SessionEvent::SetLoop:
- set_play_loop (ev->yes_or_no);
+ set_play_loop (ev->yes_or_no, ev->speed);
break;
case SessionEvent::AutoLoop: