fix errors in manual conflict resolution
[ardour.git] / libs / ardour / session_process.cc
index 6bfb250aecbc4851aae2a8bf0d1578089f5ec98f..680f2861de2a2bdae8e90515ea89c96ef1fdd0d8 100644 (file)
@@ -35,6 +35,7 @@
 #include "ardour/graph.h"
 #include "ardour/port.h"
 #include "ardour/process_thread.h"
+#include "ardour/scene_changer.h"
 #include "ardour/session.h"
 #include "ardour/slave.h"
 #include "ardour/ticker.h"
@@ -86,6 +87,9 @@ Session::process (pframes_t nframes)
                if (!_silent && !_engine.freewheeling() && Config->get_send_midi_clock() && (transport_speed() == 1.0f || transport_speed() == 0.0f) && midi_clock->has_midi_port()) {
                        midi_clock->tick (transport_at_start, nframes);
                }
+
+               _scene_changer->run (transport_at_start, transport_at_start + nframes);
+
        } catch (...) {
                /* don't bother with a message */
        }
@@ -1010,7 +1014,7 @@ Session::process_event (SessionEvent* ev)
 
        switch (ev->type) {
        case SessionEvent::SetLoop:
-               set_play_loop (ev->yes_or_no);
+               set_play_loop (ev->yes_or_no, ev->speed);
                break;
 
        case SessionEvent::AutoLoop: