#include <ardour/audioengine.h>
#include <ardour/configuration.h>
#include <ardour/session.h>
-#include <ardour/diskstream.h>
+#include <ardour/audio_diskstream.h>
#include <ardour/utils.h>
#include <ardour/audioplaylist.h>
-#include <ardour/source.h>
-#include <ardour/filesource.h>
+#include <ardour/audiofilesource.h>
#include <ardour/destructive_filesource.h>
-#include <ardour/sndfilesource.h>
#include <ardour/sndfile_helpers.h>
#include <ardour/auditioner.h>
#include <ardour/export.h>
destructive_index = 0;
/* allocate conversion buffers */
- _conversion_buffers[ButlerContext] = new char[DiskStream::disk_io_frames() * 4];
- _conversion_buffers[TransportContext] = new char[DiskStream::disk_io_frames() * 4];
+ _conversion_buffers[ButlerContext] = new char[AudioDiskstream::disk_io_frames() * 4];
+ _conversion_buffers[TransportContext] = new char[AudioDiskstream::disk_io_frames() * 4];
/* default short fade = 15ms */
Crossfade::set_short_xfade_length ((jack_nframes_t) floor ((15.0 * frame_rate()) / 1000.0));
+ DestructiveFileSource::setup_standard_crossfades (frame_rate());
last_mmc_step.tv_sec = 0;
last_mmc_step.tv_usec = 0;
/* These are all static "per-class" signals */
Region::CheckNewRegion.connect (mem_fun (*this, &Session::add_region));
- Source::SourceCreated.connect (mem_fun (*this, &Session::add_source));
+ AudioSource::AudioSourceCreated.connect (mem_fun (*this, &Session::add_audio_source));
Playlist::PlaylistCreated.connect (mem_fun (*this, &Session::add_playlist));
Redirect::RedirectCreated.connect (mem_fun (*this, &Session::add_redirect));
- DiskStream::DiskStreamCreated.connect (mem_fun (*this, &Session::add_diskstream));
+ AudioDiskstream::AudioDiskstreamCreated.connect (mem_fun (*this, &Session::add_diskstream));
NamedSelection::NamedSelectionCreated.connect (mem_fun (*this, &Session::add_named_selection));
IO::MoreOutputs.connect (mem_fun (*this, &Session::ensure_passthru_buffers));
int
Session::second_stage_init (bool new_session)
{
- ExternalSource::set_peak_dir (peak_dir());
+ AudioFileSource::set_peak_dir (peak_dir());
if (!new_session) {
if (load_state (_current_snapshot_name)) {
}
fspath += tape_dir_name;
- FileSource::set_search_path (fspath);
+ AudioFileSource::set_search_path (fspath);
return;
}
session_dirs.push_back (sp);
}
- /* set the FileSource search path */
+ /* set the AudioFileSource search path */
- FileSource::set_search_path (fspath);
+ AudioFileSource::set_search_path (fspath);
/* reset the round-robin soundfile path thingie */
for (citer = clist.begin(); citer != clist.end(); ++citer) {
- DiskStream* dstream;
+ AudioDiskstream* dstream;
try {
- dstream = new DiskStream (*this, **citer);
- /* added automatically by DiskStreamCreated handler */
+ dstream = new AudioDiskstream (*this, **citer);
+ /* added automatically by AudioDiskstreamCreated handler */
}
catch (failed_constructor& err) {
child = node->add_child ("Sources");
if (full_state) {
- Glib::Mutex::Lock sl (source_lock);
+ Glib::Mutex::Lock sl (audio_source_lock);
- for (SourceList::iterator siter = sources.begin(); siter != sources.end(); ++siter) {
+ for (AudioSourceList::iterator siter = audio_sources.begin(); siter != audio_sources.end(); ++siter) {
- /* Don't save information about FileSources that are empty */
+ /* Don't save information about AudioFileSources that are empty */
- FileSource* fs;
+ AudioFileSource* fs;
- if ((fs = dynamic_cast<FileSource*> ((*siter).second)) != 0) {
+ if ((fs = dynamic_cast<AudioFileSource*> ((*siter).second)) != 0) {
DestructiveFileSource* dfs = dynamic_cast<DestructiveFileSource*> (fs);
/* destructive file sources are OK if they are empty, because
{
Glib::RWLock::ReaderLock dl (diskstream_lock);
- for (DiskStreamList::iterator i = diskstreams.begin(); i != diskstreams.end(); ++i) {
+ for (AudioDiskstreamList::iterator i = audio_diskstreams.begin(); i != audio_diskstreams.end(); ++i) {
if (!(*i)->hidden()) {
child->add_child_nocopy ((*i)->get_state());
}
Options
Sources
AudioRegions
- DiskStreams
+ AudioDiskstreams
Connections
Locations
Routes
const XMLProperty* prop;
id_t s_id;
Source* source;
+ AudioSource* as;
AudioRegion::SourceList sources;
uint32_t nchans = 1;
char buf[128];
return 0;
}
- sources.push_back(source);
+ as = dynamic_cast<AudioSource*>(source);
+ if (!as) {
+ error << string_compose(_("Session: XMLNode describing a AudioRegion references a non-audio source id =%1"), s_id) << endmsg;
+ return 0;
+ }
+
+ sources.push_back (as);
/* pickup other channels */
error << string_compose(_("Session: XMLNode describing a AudioRegion references an unknown source id =%1"), s_id) << endmsg;
return 0;
}
- sources.push_back(source);
+
+ as = dynamic_cast<AudioSource*>(source);
+ if (!as) {
+ error << string_compose(_("Session: XMLNode describing a AudioRegion references a non-audio source id =%1"), s_id) << endmsg;
+ return 0;
+ }
+ sources.push_back (as);
}
}
{
XMLNode* node = new XMLNode (X_("Sources"));
- Glib::Mutex::Lock lm (source_lock);
+ Glib::Mutex::Lock lm (audio_source_lock);
- for (SourceList::iterator i = sources.begin(); i != sources.end(); ++i) {
+ for (AudioSourceList::iterator i = audio_sources.begin(); i != audio_sources.end(); ++i) {
node->add_child_nocopy ((*i).second->get_state());
}
+ /* XXX get MIDI and other sources here */
+
return *node;
}
}
try {
- if (node.property (X_("destructive")) != 0) {
- src = new DestructiveFileSource (node, frame_rate());
- } else {
- src = new FileSource (node, frame_rate());
- }
+ src = AudioFileSource::create (node);
}
catch (failed_constructor& err) {
-
- try {
- src = ExternalSource::create (node);
- }
-
- catch (failed_constructor& err) {
- error << _("Found a sound file that cannot be used by Ardour. See the progammers.") << endmsg;
- return 0;
- }
+ error << _("Found a sound file that cannot be used by Ardour. Talk to the progammers.") << endmsg;
+ return 0;
}
return src;
rep.paths.clear ();
rep.space = 0;
- for (SourceList::iterator i = sources.begin(); i != sources.end(); ) {
+ for (AudioSourceList::iterator i = audio_sources.begin(); i != audio_sources.end(); ) {
- SourceList::iterator tmp;
+ AudioSourceList::iterator tmp;
tmp = i;
++tmp;
adding it to the list of all sources below
*/
- sources.erase (i);
+ audio_sources.erase (i);
}
i = tmp;
state file on disk still references sources we may have already
dropped.
*/
-
+
find_all_sources_across_snapshots (all_sources, true);
- /* add our current source list
+ /* add our current source list
*/
-
- for (SourceList::iterator i = sources.begin(); i != sources.end(); ++i) {
- FileSource* fs;
- ExternalSource* sfs;
+
+ for (AudioSourceList::iterator i = audio_sources.begin(); i != audio_sources.end(); ++i) {
+ AudioFileSource* fs;
- if ((fs = dynamic_cast<FileSource*> ((*i).second)) != 0) {
+ if ((fs = dynamic_cast<AudioFileSource*> ((*i).second)) != 0) {
all_sources.insert (fs->path());
- } else if ((sfs = dynamic_cast<ExternalSource*> ((*i).second)) != 0) {
- all_sources.insert (sfs->path());
}
}