#include <ardour/session.h>
#include <ardour/audioregion.h>
-#include <ardour/filesource.h>
#include <ardour/sndfilesource.h>
#include "i18n.h"
using namespace std;
using namespace ARDOUR;
+using namespace PBD;
using namespace soundtouch;
AudioRegion*
}
try {
- sources.push_back(new FileSource (path, frame_rate(), false, Config->get_native_file_data_format()));
+ sources.push_back (new SndFileSource (path,
+ Config->get_native_file_data_format(),
+ Config->get_native_file_header_format(),
+ frame_rate()));
} catch (failed_constructor& err) {
error << string_compose (_("tempoize: error creating new audio file %1 (%2)"), path, strerror (errno)) << endmsg;
goto out;
xnow = localtime (&now);
for (it = sources.begin(); it != sources.end(); ++it) {
- dynamic_cast<FileSource*>(*it)->update_header (tsr.region->position(), *xnow, now);
+ AudioFileSource* afs = dynamic_cast<AudioFileSource*>(*it);
+ if (afs) {
+ afs->update_header (tsr.region->position(), *xnow, now);
+ }
}
region_name = tsr.region->name() + X_(".t");
r = new AudioRegion (sources, 0, sources.front()->length(), region_name,
- 0, AudioRegion::Flag (AudioRegion::DefaultFlags | AudioRegion::WholeFile));
+ 0, AudioRegion::Flag (AudioRegion::DefaultFlags | AudioRegion::WholeFile));
out: