string region_name;
string ident = X_("-TIMEFX-");
float percentage;
- jack_nframes_t total_frames;
- jack_nframes_t done;
+ nframes_t total_frames;
+ nframes_t done;
/* the soundtouch code wants a *tempo* change percentage, which is
of opposite sign to the length change.
}
try {
- const jack_nframes_t bufsize = 16384;
+ const nframes_t bufsize = 16384;
for (uint32_t i = 0; i < sources.size(); ++i) {
gain_t gain_buffer[bufsize];
Sample buffer[bufsize];
- jack_nframes_t pos = 0;
- jack_nframes_t this_read = 0;
+ nframes_t pos = 0;
+ nframes_t this_read = 0;
st.clear();
while (tsr.running && pos < tsr.region->length()) {
- jack_nframes_t this_time;
+ nframes_t this_time;
this_time = min (bufsize, tsr.region->length() - pos);