queue_event (ev);
}
+void
+Session::request_cancel_play_range ()
+{
+ SessionEvent* ev = new SessionEvent (SessionEvent::CancelPlayAudioRange, SessionEvent::Add, SessionEvent::Immediate, 0, 0);
+ queue_event (ev);
+}
+
+
void
Session::realtime_stop (bool abort, bool clear_state)
{