a few strategic LocaleGuards..
[ardour.git] / libs / ardour / session_transport.cc
index f1486ada78144abc89636c940f4d92d9f0b4a5e0..47e0baaf5f03f9b3ec04fdfa8459687ff678871c 100644 (file)
@@ -373,6 +373,12 @@ Session::butler_transport_work ()
        }
 
        if (ptw & PostTransportAdjustPlaybackBuffering) {
+               /* non_realtime_locate() calls Automatable::transport_located()
+                * for every route. This eventually calls
+                * ARDOUR::AutomationList::state () which has a LocaleGuard,
+                * and would switch locales forth/back every time.
+                */
+               LocaleGuard lg;
                for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
                        boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
                        if (tr) {
@@ -421,7 +427,7 @@ Session::butler_transport_work ()
                /* don't seek if locate will take care of that in non_realtime_stop() */
 
                if (!(ptw & PostTransportLocate)) {
-
+                       LocaleGuard lg; // see note for non_realtime_locate() above
                        for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
                                (*i)->non_realtime_locate (_transport_frame);
 
@@ -530,9 +536,12 @@ Session::non_realtime_locate ()
        }
 
 
-       boost::shared_ptr<RouteList> rl = routes.reader();
-       for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
-               (*i)->non_realtime_locate (_transport_frame);
+       {
+               LocaleGuard lg; // see note for non_realtime_locate() above
+               boost::shared_ptr<RouteList> rl = routes.reader();
+               for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
+                       (*i)->non_realtime_locate (_transport_frame);
+               }
        }
 
        _scene_changer->locate (_transport_frame);
@@ -789,15 +798,18 @@ Session::non_realtime_stop (bool abort, int on_entry, bool& finished)
 
        /* this for() block can be put inside the previous if() and has the effect of ... ??? what */
 
-       DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: locate\n"));
-       for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
-               DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler PTW: locate on %1\n", (*i)->name()));
-               (*i)->non_realtime_locate (_transport_frame);
+       {
+               LocaleGuard lg; // see note for non_realtime_locate() above
+               DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: locate\n"));
+               for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
+                       DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler PTW: locate on %1\n", (*i)->name()));
+                       (*i)->non_realtime_locate (_transport_frame);
 
-               if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
-                       finished = false;
-                       /* we will be back */
-                       return;
+                       if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
+                               finished = false;
+                               /* we will be back */
+                               return;
+                       }
                }
        }