#include "ardour/debug.h"
#include "ardour/disk_reader.h"
#include "ardour/location.h"
+#include "ardour/playlist.h"
#include "ardour/profile.h"
#include "ardour/scene_changer.h"
#include "ardour/session.h"
void
Session::request_stop (bool abort, bool clear_state)
{
- SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, audible_frame(), 0.0, abort, clear_state);
- DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, audible %3 transport %4 abort = %1, clear state = %2\n", abort, clear_state, audible_frame(), _transport_frame));
+ SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, audible_sample(), 0.0, abort, clear_state);
+ DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport stop, audible %3 transport %4 abort = %1, clear state = %2\n", abort, clear_state, audible_sample(), _transport_sample));
queue_event (ev);
}
void
-Session::request_locate (framepos_t target_frame, bool with_roll)
+Session::request_locate (samplepos_t target_sample, bool with_roll)
{
- SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, false);
- DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_frame));
+ SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_sample, 0, false);
+ DEBUG_TRACE (DEBUG::Transport, string_compose ("Request locate to %1\n", target_sample));
queue_event (ev);
}
void
-Session::force_locate (framepos_t target_frame, bool with_roll)
+Session::force_locate (samplepos_t target_sample, bool with_roll)
{
- SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_frame, 0, true);
- DEBUG_TRACE (DEBUG::Transport, string_compose ("Request forced locate to %1\n", target_frame));
+ SessionEvent *ev = new SessionEvent (with_roll ? SessionEvent::LocateRoll : SessionEvent::Locate, SessionEvent::Add, SessionEvent::Immediate, target_sample, 0, true);
+ DEBUG_TRACE (DEBUG::Transport, string_compose ("Request forced locate to %1\n", target_sample));
queue_event (ev);
}
-void
-Session::unset_preroll_record_punch ()
-{
- if (_preroll_record_punch_pos >= 0) {
- remove_event (_preroll_record_punch_pos, SessionEvent::RecordStart);
- }
- _preroll_record_punch_pos = -1;
-}
-
void
Session::unset_preroll_record_trim ()
{
}
void
-Session::request_preroll_record_punch (framepos_t rec_in, framecnt_t preroll)
-{
- if (actively_recording ()) {
- return;
- }
- unset_preroll_record_punch ();
- unset_preroll_record_trim ();
- framepos_t start = std::max ((framepos_t)0, rec_in - preroll);
-
- _preroll_record_punch_pos = rec_in;
- if (_preroll_record_punch_pos >= 0) {
- replace_event (SessionEvent::RecordStart, _preroll_record_punch_pos);
- config.set_punch_in (false);
- config.set_punch_out (false);
- }
- maybe_enable_record ();
- request_locate (start, true);
- set_requested_return_frame (rec_in);
-}
-
-void
-Session::request_preroll_record_trim (framepos_t rec_in, framecnt_t preroll)
+Session::request_preroll_record_trim (samplepos_t rec_in, samplecnt_t preroll)
{
if (actively_recording ()) {
return;
}
- unset_preroll_record_punch ();
unset_preroll_record_trim ();
config.set_punch_in (false);
config.set_punch_out (false);
- framepos_t pos = std::max ((framepos_t)0, rec_in - preroll);
+ samplepos_t pos = std::max ((samplepos_t)0, rec_in - preroll);
_preroll_record_trim_len = preroll;
maybe_enable_record ();
request_locate (pos, true);
- set_requested_return_frame (rec_in);
+ set_requested_return_sample (rec_in);
}
void
if (!change_transport_roll && Config->get_seamless_loop() && transport_rolling()) {
// request an immediate locate to refresh the tracks
// after disabling looping
- request_locate (_transport_frame-1, false);
+ request_locate (_transport_sample-1, false);
}
}
}
}
+bool
+Session::solo_selection_active ()
+{
+ if ( _soloSelection.empty() ) {
+ return false;
+ }
+ return true;
+}
+
+void
+Session::solo_selection ( StripableList &list, bool new_state )
+{
+ boost::shared_ptr<ControlList> solo_list (new ControlList);
+ boost::shared_ptr<ControlList> unsolo_list (new ControlList);
+
+ if (new_state)
+ _soloSelection = list;
+ else
+ _soloSelection.clear();
+
+ boost::shared_ptr<RouteList> rl = get_routes();
+
+ for (ARDOUR::RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
+
+ if ( !(*i)->is_track() ) {
+ continue;
+ }
+
+ boost::shared_ptr<Stripable> s (*i);
+
+ bool found = (std::find(list.begin(), list.end(), s) != list.end());
+ if ( new_state && found ) {
+
+ solo_list->push_back (s->solo_control());
+
+ //must invalidate playlists on selected tracks, so only selected regions get heard
+ boost::shared_ptr<Track> track = boost::dynamic_pointer_cast<Track> (*i);
+ if (track) {
+ boost::shared_ptr<Playlist> playlist = track->playlist();
+ if (playlist) {
+ playlist->ContentsChanged();
+ }
+ }
+ } else {
+ unsolo_list->push_back (s->solo_control());
+ }
+ }
+
+ set_controls (solo_list, 1.0, Controllable::NoGroup);
+ set_controls (unsolo_list, 0.0, Controllable::NoGroup);
+}
+
void
Session::realtime_stop (bool abort, bool clear_state)
{
- DEBUG_TRACE (DEBUG::Transport, string_compose ("realtime stop @ %1\n", _transport_frame));
+ DEBUG_TRACE (DEBUG::Transport, string_compose ("realtime stop @ %1\n", _transport_sample));
PostTransportWork todo = PostTransportWork (0);
/* assume that when we start, we'll be moving forwards */
(*i)->realtime_handle_transport_stopped ();
}
- DEBUG_TRACE (DEBUG::Transport, string_compose ("stop complete, auto-return scheduled for return to %1\n", _requested_return_frame));
+ DEBUG_TRACE (DEBUG::Transport, string_compose ("stop complete, auto-return scheduled for return to %1\n", _requested_return_sample));
/* the duration change is not guaranteed to have happened, but is likely */
_clear_event_type (SessionEvent::RangeStop);
_clear_event_type (SessionEvent::RangeLocate);
+ //clear our solo-selection, if there is one
+ if ( solo_selection_active() ) {
+ solo_selection ( _soloSelection, false );
+ }
+
/* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */
disable_record (true, (!Config->get_latched_record_enable() && clear_state));
_transport_speed = 0;
_target_transport_speed = 0;
+ _engine_speed = 1.0;
g_atomic_int_set (&_playback_load, 100);
g_atomic_int_set (&_capture_load, 100);
tr->adjust_playback_buffering ();
/* and refill those buffers ... */
}
- (*i)->non_realtime_locate (_transport_frame);
+ (*i)->non_realtime_locate (_transport_sample);
}
VCAList v = _vca_manager->vcas ();
for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
- (*i)->non_realtime_locate (_transport_frame);
+ (*i)->non_realtime_locate (_transport_sample);
}
}
if (!(ptw & PostTransportLocate)) {
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
- (*i)->non_realtime_locate (_transport_frame);
+ (*i)->non_realtime_locate (_transport_sample);
if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
/* new request, stop seeking, and start again */
}
VCAList v = _vca_manager->vcas ();
for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
- (*i)->non_realtime_locate (_transport_frame);
+ (*i)->non_realtime_locate (_transport_sample);
}
}
}
g_atomic_int_dec_and_test (&_butler->should_do_transport_work);
- DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done after %1 usecs @ %2 trw = %3\n"), g_get_monotonic_time() - before, _transport_frame, _butler->transport_work_requested()));
+ DEBUG_TRACE (DEBUG::Transport, string_compose (X_("Butler transport work all done after %1 usecs @ %2 trw = %3\n"), g_get_monotonic_time() - before, _transport_sample, _butler->transport_work_requested()));
}
void
void
Session::non_realtime_locate ()
{
- DEBUG_TRACE (DEBUG::Transport, string_compose ("locate tracks to %1\n", _transport_frame));
+ DEBUG_TRACE (DEBUG::Transport, string_compose ("locate tracks to %1\n", _transport_sample));
if (Config->get_loop_is_mode() && get_play_loop()) {
Location *loc = _locations->auto_loop_location();
- if (!loc || (_transport_frame < loc->start() || _transport_frame >= loc->end())) {
+ if (!loc || (_transport_sample < loc->start() || _transport_sample >= loc->end())) {
/* jumped out of loop range: stop tracks from looping,
but leave loop (mode) enabled.
*/
set_track_loop (false);
} else if (loc && Config->get_seamless_loop() &&
- ((loc->start() <= _transport_frame) ||
- (loc->end() > _transport_frame) ) ) {
+ ((loc->start() <= _transport_sample) ||
+ (loc->end() > _transport_sample) ) ) {
/* jumping to start of loop. This might have been done before but it is
* idempotent and cheap. Doing it here ensures that when we start playback
}
- microseconds_t begin = get_microseconds ();
-
- const framepos_t tf = _transport_frame;
+ samplepos_t tf;
{
boost::shared_ptr<RouteList> rl = routes.reader();
-
- cerr << "\n\n >>> START Non-RT locate on routes to " << tf << "\n\n";
+ restart:
+ gint sc = g_atomic_int_get (&_seek_counter);
+ tf = _transport_sample;
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
(*i)->non_realtime_locate (tf);
+ if (sc != g_atomic_int_get (&_seek_counter)) {
+ goto restart;
+ }
}
-
- cerr << "\n\n <<< DONE Non-RT locate on routes\n\n";
}
{
+ /* VCAs are quick to locate because they have no data (except
+ automation) associated with them. Don't bother with a
+ restart mechanism here, but do use the same transport sample
+ that the Routes used.
+ */
VCAList v = _vca_manager->vcas ();
for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
(*i)->non_realtime_locate (tf);
}
}
- microseconds_t end = get_microseconds ();
- cerr << "Locate took " << setprecision (3) << ((end - begin) /1000000.0) << " secs\n";
-
- _scene_changer->locate (_transport_frame);
+ _scene_changer->locate (_transport_sample);
/* XXX: it would be nice to generate the new clicks here (in the non-RT thread)
rather than clearing them so that the RT thread has to spend time constructing
#ifdef USE_TRACKS_CODE_FEATURES
bool
-Session::select_playhead_priority_target (framepos_t& jump_to)
+Session::select_playhead_priority_target (samplepos_t& jump_to)
{
jump_to = -1;
#else
bool
-Session::select_playhead_priority_target (framepos_t& jump_to)
+Session::select_playhead_priority_target (samplepos_t& jump_to)
{
if (config.get_external_sync() || !config.get_auto_return()) {
return false;
void
Session::follow_playhead_priority ()
{
- framepos_t target;
+ samplepos_t target;
if (select_playhead_priority_target (target)) {
request_locate (target);
boost::shared_ptr<RouteList> rl = routes.reader();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if (tr && tr->get_captured_frames () != 0) {
+ if (tr && tr->get_captured_samples () != 0) {
did_record = true;
break;
}
PostTransportWork ptw = post_transport_work ();
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
- (*i)->non_realtime_transport_stop (_transport_frame, !(ptw & PostTransportLocate) || pending_locate_flush);
+ (*i)->non_realtime_transport_stop (_transport_sample, !(ptw & PostTransportLocate) || pending_locate_flush);
}
VCAList v = _vca_manager->vcas ();
for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
- (*i)->non_realtime_transport_stop (_transport_frame, !(ptw & PostTransportLocate) || pending_locate_flush);
+ (*i)->non_realtime_transport_stop (_transport_sample, !(ptw & PostTransportLocate) || pending_locate_flush);
}
update_latency_compensation ();
if (auto_return_enabled ||
(ptw & PostTransportLocate) ||
- (_requested_return_frame >= 0) ||
+ (_requested_return_sample >= 0) ||
synced_to_engine()) {
if (pending_locate_flush) {
}
// rg: what is the logic behind this case?
- // _requested_return_frame should be ignored when synced_to_engine/slaved.
- // currently worked around in MTC_Slave by forcing _requested_return_frame to -1
+ // _requested_return_sample should be ignored when synced_to_engine/slaved.
+ // currently worked around in MTC_Slave by forcing _requested_return_sample to -1
// 2016-01-10
- if ((auto_return_enabled || synced_to_engine() || _requested_return_frame >= 0) &&
+ if ((auto_return_enabled || synced_to_engine() || _requested_return_sample >= 0) &&
!(ptw & PostTransportLocate)) {
/* no explicit locate queued */
bool do_locate = false;
- if (_requested_return_frame >= 0) {
+ if (_requested_return_sample >= 0) {
/* explicit return request pre-queued in event list. overrides everything else */
- _transport_frame = _requested_return_frame;
+ _transport_sample = _requested_return_sample;
do_locate = true;
} else {
- framepos_t jump_to;
+ samplepos_t jump_to;
if (select_playhead_priority_target (jump_to)) {
- _transport_frame = jump_to;
+ _transport_sample = jump_to;
do_locate = true;
} else if (abort) {
- _transport_frame = _last_roll_location;
+ _transport_sample = _last_roll_location;
do_locate = true;
}
}
- _requested_return_frame = -1;
+ _requested_return_sample = -1;
if (do_locate) {
- _engine.transport_locate (_transport_frame);
+ _engine.transport_locate (_transport_sample);
}
}
DEBUG_TRACE (DEBUG::Transport, X_("Butler PTW: locate\n"));
for (RouteList::iterator i = r->begin(); i != r->end(); ++i) {
DEBUG_TRACE (DEBUG::Transport, string_compose ("Butler PTW: locate on %1\n", (*i)->name()));
- (*i)->non_realtime_locate (_transport_frame);
+ (*i)->non_realtime_locate (_transport_sample);
if (on_entry != g_atomic_int_get (&_butler->should_do_transport_work)) {
finished = false;
{
VCAList v = _vca_manager->vcas ();
for (VCAList::const_iterator i = v.begin(); i != v.end(); ++i) {
- (*i)->non_realtime_locate (_transport_frame);
+ (*i)->non_realtime_locate (_transport_sample);
}
}
Something must be done. XXX
*/
- send_mmc_locate (_transport_frame);
+ send_mmc_locate (_transport_sample);
}
}
}
}
- PositionChanged (_transport_frame); /* EMIT SIGNAL */
+ PositionChanged (_transport_sample); /* EMIT SIGNAL */
DEBUG_TRACE (DEBUG::Transport, string_compose ("send TSC with speed = %1\n", _transport_speed));
TransportStateChange (); /* EMIT SIGNAL */
- AutomationWatch::instance().transport_stop_automation_watches (_transport_frame);
+ AutomationWatch::instance().transport_stop_automation_watches (_transport_sample);
/* and start it up again if relevant */
if (transport_sub_state & PendingDeclickOut) {
if (locate_required) {
- start_locate (pending_locate_frame, pending_locate_roll, pending_locate_flush);
+ start_locate (pending_locate_sample, pending_locate_roll, pending_locate_flush);
transport_sub_state &= ~(PendingDeclickOut|PendingLocate);
} else {
if (!(transport_sub_state & StopPendingCapture)) {
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
- boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if (tr && !tr->is_private_route()) {
- tr->set_loop (yn ? loc : 0);
+ if (*i && !(*i)->is_private_route()) {
+ (*i)->set_loop (yn ? loc : 0);
}
}
}
in a fade-in when the loop restarts. The AutoLoop event will peform the actual loop.
*/
- framepos_t dcp;
- framecnt_t dcl;
+ samplepos_t dcp;
+ samplecnt_t dcl;
auto_loop_declick_range (loc, dcp, dcl);
merge_event (new SessionEvent (SessionEvent::AutoLoopDeclick, SessionEvent::Replace, dcp, dcl, 0.0f));
merge_event (new SessionEvent (SessionEvent::AutoLoop, SessionEvent::Replace, loc->end(), loc->start(), 0.0f));
}
void
-Session::start_locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_loop_enabled, bool force)
+Session::start_locate (samplepos_t target_sample, bool with_roll, bool with_flush, bool for_loop_enabled, bool force)
{
- if (target_frame < 0) {
+ if (target_sample < 0) {
error << _("Locate called for negative sample position - ignored") << endmsg;
return;
}
if (synced_to_engine()) {
double sp;
- framepos_t pos;
+ samplepos_t pos;
_slave->speed_and_position (sp, pos);
- if (target_frame != pos) {
+ if (target_sample != pos) {
if (config.get_jack_time_master()) {
/* actually locate now, since otherwise jack_timebase_callback
- will use the incorrect _transport_frame and report an old
+ will use the incorrect _transport_sample and report an old
and incorrect time to Jack transport
*/
- locate (target_frame, with_roll, with_flush, for_loop_enabled, force);
+ locate (target_sample, with_roll, with_flush, for_loop_enabled, force);
}
/* tell JACK to change transport position, and we will
follow along later in ::follow_slave()
*/
- _engine.transport_locate (target_frame);
+ _engine.transport_locate (target_sample);
if (sp != 1.0f && with_roll) {
_engine.transport_start ();
}
} else {
- locate (target_frame, with_roll, with_flush, for_loop_enabled, force);
+ locate (target_sample, with_roll, with_flush, for_loop_enabled, force);
}
}
+samplecnt_t
+Session::worst_latency_preroll () const
+{
+ return _worst_output_latency + _worst_input_latency;
+}
+
int
-Session::micro_locate (framecnt_t distance)
+Session::micro_locate (samplecnt_t distance)
{
boost::shared_ptr<RouteList> rl = routes.reader();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
}
}
- _transport_frame += distance;
+ _transport_sample += distance;
return 0;
}
/** @param with_mmc true to send a MMC locate command when the locate is done */
void
-Session::locate (framepos_t target_frame, bool with_roll, bool with_flush, bool for_loop_enabled, bool force, bool with_mmc)
+Session::locate (samplepos_t target_sample, bool with_roll, bool with_flush, bool for_loop_enabled, bool force, bool with_mmc)
{
bool need_butler = false;
* already have the correct data in them, and thus there is no need to
* actually tell the tracks to locate. What does need to be done,
* though, is all the housekeeping that is associated with non-linear
- * changes in the value of _transport_frame.
+ * changes in the value of _transport_sample.
*/
DEBUG_TRACE (DEBUG::Transport, string_compose ("rt-locate to %1, roll %2 flush %3 loop-enabled %4 force %5 mmc %6\n",
- target_frame, with_roll, with_flush, for_loop_enabled, force, with_mmc));
+ target_sample, with_roll, with_flush, for_loop_enabled, force, with_mmc));
- if (!force && _transport_frame == target_frame && !loop_changing && !for_loop_enabled) {
+ if (!force && _transport_sample == target_sample && !loop_changing && !for_loop_enabled) {
/* already at the desired position. Not forced to locate,
the loop isn't changing, so unless we're told to
if (!(transport_sub_state & PendingDeclickOut)) {
transport_sub_state |= (PendingDeclickOut|PendingLocate);
- pending_locate_frame = target_frame;
+ pending_locate_sample = target_sample;
pending_locate_roll = with_roll;
pending_locate_flush = with_flush;
+ cerr << "Declick scheduled ... back soon\n";
return;
}
}
+ cerr << "... now doing the actual locate\n";
+
// Update Timecode time
- _transport_frame = target_frame;
- _last_roll_or_reversal_location = target_frame;
- timecode_time(_transport_frame, transmitting_timecode_time);
+ _transport_sample = target_sample;
+ // Bump seek counter so that any in-process locate in the butler
+ // thread(s?) can restart.
+ g_atomic_int_inc (&_seek_counter);
+ _last_roll_or_reversal_location = target_sample;
+ _remaining_latency_preroll = worst_latency_preroll ();
+ timecode_time(_transport_sample, transmitting_timecode_time); // XXX here?
/* do "stopped" stuff if:
*
* we are rolling AND
- * no autoplay in effect AND
- * we're not going to keep rolling after the locate AND
- * !(playing a loop with JACK sync)
- *
+ * no autoplay in effect AND
+ * we're not going to keep rolling after the locate AND
+ * !(playing a loop with JACK sync)
+ *
*/
bool transport_was_stopped = !transport_rolling();
Location* al = _locations->auto_loop_location();
if (al) {
- if (_transport_frame < al->start() || _transport_frame >= al->end()) {
+ if (_transport_sample < al->start() || _transport_sample >= al->end()) {
// located outside the loop: cancel looping directly, this is called from event handling context
}
}
- } else if (_transport_frame == al->start()) {
+ } else if (_transport_sample == al->start()) {
// located to start of loop - this is looping, basically
if (tr && tr->rec_enable_control()->get_value()) {
// tell it we've looped, so it can deal with the record state
- tr->transport_looped (_transport_frame);
+ tr->transport_looped (_transport_sample);
}
}
_send_timecode_update = true;
if (with_mmc) {
- send_mmc_locate (_transport_frame);
+ send_mmc_locate (_transport_sample);
}
- _last_roll_location = _last_roll_or_reversal_location = _transport_frame;
- if (!synced_to_engine () || _transport_frame == _engine.transport_frame ()) {
+ _last_roll_location = _last_roll_or_reversal_location = _transport_sample;
+ if (!synced_to_engine () || _transport_sample == _engine.transport_sample ()) {
Located (); /* EMIT SIGNAL */
}
}
* @param speed New speed
*/
void
-Session::set_transport_speed (double speed, framepos_t destination_frame, bool abort, bool clear_state, bool as_default)
+Session::set_transport_speed (double speed, samplepos_t destination_sample, bool abort, bool clear_state, bool as_default)
{
DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n",
- speed, abort, clear_state, _transport_speed, _transport_frame, as_default));
+ speed, abort, clear_state, _transport_speed, _transport_sample, as_default));
- if (_transport_speed == speed) {
+ /* max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability
+ and user needs. We really need CD-style "skip" playback for ffwd and rewind.
+ */
+
+ if (speed > 0) {
+ speed = min (8.0, speed);
+ } else if (speed < 0) {
+ speed = max (-8.0, speed);
+ }
+
+ double new_engine_speed = 1.0;
+ if (speed != 0) {
+ new_engine_speed = fabs (speed);
+ if (speed < 0) speed = -1;
+ if (speed > 0) speed = 1;
+ }
+
+ if (_transport_speed == speed && new_engine_speed == _engine_speed) {
if (as_default && speed == 0.0) { // => reset default transport speed. hacky or what?
_default_transport_speed = 1.0;
}
return;
}
+#if 0 // TODO pref: allow vari-speed recording
if (actively_recording() && speed != 1.0 && speed != 0.0) {
/* no varispeed during recording */
- DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, frame %2\n",
- _transport_speed, _transport_frame));
+ DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, sample %2\n",
+ _transport_speed, _transport_sample));
return;
}
+#endif
_target_transport_speed = fabs(speed);
-
- /* 8.0 max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability
- and user needs. We really need CD-style "skip" playback for ffwd and rewind.
- */
-
- if (speed > 0) {
- speed = min (8.0, speed);
- } else if (speed < 0) {
- speed = max (-8.0, speed);
- }
+ _engine_speed = new_engine_speed;
if (transport_rolling() && speed == 0.0) {
bool const auto_return_enabled = (!config.get_external_sync() && (Config->get_auto_return_target_list() || abort));
if (!auto_return_enabled) {
- _requested_return_frame = destination_frame;
+ _requested_return_sample = destination_sample;
}
stop_transport (abort);
Location *location = _locations->auto_loop_location();
if (location != 0) {
- if (_transport_frame != location->start()) {
+ if (_transport_sample != location->start()) {
if (Config->get_seamless_loop()) {
/* force tracks to do their thing */
/* not zero, not 1.0 ... varispeed */
+ // TODO handled transport start.. _remaining_latency_preroll
+ // and reversal of playback direction.
+
if ((synced_to_engine()) && speed != 0.0 && speed != 1.0) {
warning << string_compose (
_("Global varispeed cannot be supported while %1 is connected to JACK transport control"),
return;
}
+#if 0
if (actively_recording()) {
return;
}
+#endif
- if (speed > 0.0 && _transport_frame == current_end_frame()) {
+ if (speed > 0.0 && _transport_sample == current_end_sample()) {
return;
}
- if (speed < 0.0 && _transport_frame == 0) {
+ if (speed < 0.0 && _transport_sample == 0) {
return;
}
if ((_transport_speed && speed * _transport_speed < 0.0) || (_last_transport_speed * speed < 0.0) || (_last_transport_speed == 0.0 && speed < 0.0)) {
todo = PostTransportWork (todo | PostTransportReverse);
- _last_roll_or_reversal_location = _transport_frame;
+ _last_roll_or_reversal_location = _transport_sample;
}
_last_transport_speed = _transport_speed;
_default_transport_speed = speed;
}
- boost::shared_ptr<RouteList> rl = routes.reader();
- for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
- boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if (tr && tr->realtime_speed_change()) {
- todo = PostTransportWork (todo | PostTransportSpeed);
- }
- }
-
if (todo) {
add_post_transport_work (todo);
_butler->schedule_transport_work ();
* The 0.2% dead-zone is somewhat arbitrary. Main use-case
* for TransportStateChange() here is the ShuttleControl display.
*/
- if (fabs (_signalled_varispeed - speed) > .002
+ if (fabs (_signalled_varispeed - actual_speed ()) > .002
// still, signal hard changes to 1.0 and 0.0:
- || ( speed == 1.0 && _signalled_varispeed != 1.0)
- || ( speed == 0.0 && _signalled_varispeed != 0.0)
+ || (actual_speed () == 1.0 && _signalled_varispeed != 1.0)
+ || (actual_speed () == 0.0 && _signalled_varispeed != 0.0)
)
{
TransportStateChange (); /* EMIT SIGNAL */
- _signalled_varispeed = speed;
+ _signalled_varispeed = actual_speed ();
}
}
}
/* stop has not yet been scheduled */
boost::shared_ptr<RouteList> rl = routes.reader();
- framepos_t stop_target = audible_frame();
-
- for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
- boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if (tr) {
- tr->prepare_to_stop (_transport_frame, stop_target);
- }
- }
+ samplepos_t stop_target = audible_sample();
SubState new_bits;
*/
DEBUG_TRACE (DEBUG::Transport, string_compose ("stop transport requested @ %1, scheduled for + %2 = %3, abort = %4\n",
- _transport_frame, _worst_input_latency,
- _transport_frame + _worst_input_latency,
+ _transport_sample, _worst_input_latency,
+ _transport_sample + _worst_input_latency,
abort));
SessionEvent *ev = new SessionEvent (SessionEvent::StopOnce, SessionEvent::Replace,
- _transport_frame + _worst_input_latency,
+ _transport_sample + _worst_input_latency,
0, 0, abort);
merge_event (ev);
/* Not recording, schedule a declick in the next process() cycle and then stop at its end */
new_bits = PendingDeclickOut;
- DEBUG_TRACE (DEBUG::Transport, string_compose ("stop scheduled for next process cycle @ %1\n", _transport_frame));
+ DEBUG_TRACE (DEBUG::Transport, string_compose ("stop scheduled for next process cycle @ %1\n", _transport_sample));
}
/* we'll be called again after the declick */
{
DEBUG_TRACE (DEBUG::Transport, "start_transport\n");
- _last_roll_location = _transport_frame;
- _last_roll_or_reversal_location = _transport_frame;
+ _last_roll_location = _transport_sample;
+ _last_roll_or_reversal_location = _transport_sample;
+ _remaining_latency_preroll = worst_latency_preroll ();
have_looped = false;
switch (record_status()) {
case Enabled:
- if (!config.get_punch_in() && !preroll_record_punch_enabled()) {
+ if (!config.get_punch_in()) {
+ /* This is only for UIs (keep blinking rec-en before
+ * punch-in, don't show rec-region etc). The UI still
+ * depends on SessionEvent::PunchIn and ensuing signals.
+ *
+ * The disk-writers handle punch in/out internally
+ * in their local delay-compensated timeframe.
+ */
enable_record ();
}
break;
_transport_speed = _default_transport_speed;
_target_transport_speed = _transport_speed;
- boost::shared_ptr<RouteList> rl = routes.reader();
- for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
- boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if (tr) {
- tr->realtime_speed_change ();
- }
- }
-
if (!_engine.freewheeling()) {
Timecode::Time time;
- timecode_time_subframes (_transport_frame, time);
+ timecode_time_subframes (_transport_sample, time);
if (!dynamic_cast<MTC_Slave*>(_slave)) {
send_immediate_mmc (MIDI::MachineControlCommand (MIDI::MachineControl::cmdDeferredPlay));
}
if (actively_recording() && click_data && (config.get_count_in () || _count_in_once)) {
_count_in_once = false;
/* calculate count-in duration (in audio samples)
- * - use [fixed] tempo/meter at _transport_frame
- * - calc duration of 1 bar + time-to-beat before or at transport_frame
+ * - use [fixed] tempo/meter at _transport_sample
+ * - calc duration of 1 bar + time-to-beat before or at transport_sample
*/
- const Tempo& tempo = _tempo_map->tempo_at_frame (_transport_frame);
- const Meter& meter = _tempo_map->meter_at_frame (_transport_frame);
+ const Tempo& tempo = _tempo_map->tempo_at_sample (_transport_sample);
+ const Meter& meter = _tempo_map->meter_at_sample (_transport_sample);
const double num = meter.divisions_per_bar ();
const double den = meter.note_divisor ();
- const double barbeat = _tempo_map->exact_qn_at_frame (_transport_frame, 0) * den / (4. * num);
+ const double barbeat = _tempo_map->exact_qn_at_sample (_transport_sample, 0) * den / (4. * num);
const double bar_fract = fmod (barbeat, 1.0); // fraction of bar elapsed.
- _count_in_samples = meter.frames_per_bar (tempo, _current_frame_rate);
+ _count_in_samples = meter.samples_per_bar (tempo, _current_sample_rate);
double dt = _count_in_samples / num;
if (bar_fract == 0) {
_count_in_samples *= 1. + bar_fract;
}
+ if (_count_in_samples > _remaining_latency_preroll) {
+ _remaining_latency_preroll = _count_in_samples;
+ }
+
int clickbeat = 0;
- framepos_t cf = _transport_frame - _count_in_samples;
- while (cf < _transport_frame) {
- add_click (cf - _worst_track_latency, clickbeat == 0);
+ samplepos_t cf = _transport_sample - _count_in_samples;
+ samplecnt_t offset = _click_io->connected_latency (true);
+ while (cf < _transport_sample + offset) {
+ add_click (cf, clickbeat == 0);
cf += dt;
clickbeat = fmod (clickbeat + 1, num);
}
+
+ if (_count_in_samples < _remaining_latency_preroll) {
+ _count_in_samples = _remaining_latency_preroll;
+ }
}
}
}
void
-Session::reset_rf_scale (framecnt_t motion)
+Session::reset_rf_scale (samplecnt_t motion)
{
cumulative_rf_motion += motion;
- if (cumulative_rf_motion < 4 * _current_frame_rate) {
+ if (cumulative_rf_motion < 4 * _current_sample_rate) {
rf_scale = 1;
- } else if (cumulative_rf_motion < 8 * _current_frame_rate) {
+ } else if (cumulative_rf_motion < 8 * _current_sample_rate) {
rf_scale = 4;
- } else if (cumulative_rf_motion < 16 * _current_frame_rate) {
+ } else if (cumulative_rf_motion < 16 * _current_sample_rate) {
rf_scale = 10;
} else {
rf_scale = 100;
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (tr && !tr->is_private_route()) {
- if (tr->realtime_speed_change()) {
- non_rt_required = true;
- }
tr->set_slaved (_slave != 0);
}
}
/* locating/stopping is subject to delays for declicking.
*/
- framepos_t requested_frame = i->end;
+ samplepos_t requested_sample = i->end;
- if (requested_frame > current_block_size) {
- requested_frame -= current_block_size;
+ if (requested_sample > current_block_size) {
+ requested_sample -= current_block_size;
} else {
- requested_frame = 0;
+ requested_sample = 0;
}
if (next == range.end()) {
- ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, requested_frame, 0, 0.0f);
+ ev = new SessionEvent (SessionEvent::RangeStop, SessionEvent::Add, requested_sample, 0, 0.0f);
} else {
- ev = new SessionEvent (SessionEvent::RangeLocate, SessionEvent::Add, requested_frame, (*next).start, 0.0f);
+ ev = new SessionEvent (SessionEvent::RangeLocate, SessionEvent::Add, requested_sample, (*next).start, 0.0f);
}
merge_event (ev);
}
void
-Session::request_bounded_roll (framepos_t start, framepos_t end)
+Session::request_bounded_roll (samplepos_t start, samplepos_t end)
{
AudioRange ar (start, end, 0);
list<AudioRange> lar;
}
void
-Session::set_requested_return_frame (framepos_t return_to)
+Session::set_requested_return_sample (samplepos_t return_to)
{
- _requested_return_frame = return_to;
+ _requested_return_sample = return_to;
}
void
-Session::request_roll_at_and_return (framepos_t start, framepos_t return_to)
+Session::request_roll_at_and_return (samplepos_t start, samplepos_t return_to)
{
SessionEvent *ev = new SessionEvent (SessionEvent::LocateRollLocate, SessionEvent::Add, SessionEvent::Immediate, return_to, 1.0);
- ev->target2_frame = start;
+ ev->target2_sample = start;
queue_event (ev);
}
{
++_xrun_count;
- Xrun (_transport_frame); /* EMIT SIGNAL */
+ Xrun (_transport_sample); /* EMIT SIGNAL */
if (Config->get_stop_recording_on_xrun() && actively_recording()) {
}
bool
-Session::maybe_stop (framepos_t limit)
+Session::maybe_stop (samplepos_t limit)
{
- if ((_transport_speed > 0.0f && _transport_frame >= limit) || (_transport_speed < 0.0f && _transport_frame == 0)) {
+ if ((_transport_speed > 0.0f && _transport_sample >= limit) || (_transport_speed < 0.0f && _transport_sample == 0)) {
if (synced_to_engine () && config.get_jack_time_master ()) {
_engine.transport_stop ();
} else if (!synced_to_engine ()) {
}
void
-Session::send_mmc_locate (framepos_t t)
+Session::send_mmc_locate (samplepos_t t)
{
if (t < 0) {
return;