#include "ardour/debug.h"
#include "ardour/disk_reader.h"
#include "ardour/location.h"
+#include "ardour/playlist.h"
#include "ardour/profile.h"
#include "ardour/scene_changer.h"
#include "ardour/session.h"
queue_event (ev);
}
-void
-Session::unset_preroll_record_punch ()
-{
- if (_preroll_record_punch_pos >= 0) {
- remove_event (_preroll_record_punch_pos, SessionEvent::RecordStart);
- }
- _preroll_record_punch_pos = -1;
-}
-
void
Session::unset_preroll_record_trim ()
{
_preroll_record_trim_len = 0;
}
-void
-Session::request_preroll_record_punch (samplepos_t rec_in, samplecnt_t preroll)
-{
- if (actively_recording ()) {
- return;
- }
- unset_preroll_record_punch ();
- unset_preroll_record_trim ();
- samplepos_t start = std::max ((samplepos_t)0, rec_in - preroll);
-
- _preroll_record_punch_pos = rec_in;
- if (_preroll_record_punch_pos >= 0) {
- replace_event (SessionEvent::RecordStart, _preroll_record_punch_pos);
- config.set_punch_in (false);
- config.set_punch_out (false);
- }
- maybe_enable_record ();
- request_locate (start, true);
- set_requested_return_sample (rec_in);
-}
-
void
Session::request_preroll_record_trim (samplepos_t rec_in, samplecnt_t preroll)
{
if (actively_recording ()) {
return;
}
- unset_preroll_record_punch ();
unset_preroll_record_trim ();
config.set_punch_in (false);
}
+bool
+Session::solo_selection_active ()
+{
+ if ( _soloSelection.empty() ) {
+ return false;
+ }
+ return true;
+}
+
+void
+Session::solo_selection ( StripableList &list, bool new_state )
+{
+ boost::shared_ptr<ControlList> solo_list (new ControlList);
+ boost::shared_ptr<ControlList> unsolo_list (new ControlList);
+
+ if (new_state)
+ _soloSelection = list;
+ else
+ _soloSelection.clear();
+
+ boost::shared_ptr<RouteList> rl = get_routes();
+
+ for (ARDOUR::RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
+
+ if ( !(*i)->is_track() ) {
+ continue;
+ }
+
+ boost::shared_ptr<Stripable> s (*i);
+
+ bool found = (std::find(list.begin(), list.end(), s) != list.end());
+ if ( new_state && found ) {
+
+ solo_list->push_back (s->solo_control());
+
+ //must invalidate playlists on selected tracks, so only selected regions get heard
+ boost::shared_ptr<Track> track = boost::dynamic_pointer_cast<Track> (*i);
+ if (track) {
+ boost::shared_ptr<Playlist> playlist = track->playlist();
+ if (playlist) {
+ playlist->ContentsChanged();
+ }
+ }
+ } else {
+ unsolo_list->push_back (s->solo_control());
+ }
+ }
+
+ set_controls (solo_list, 1.0, Controllable::NoGroup);
+ set_controls (unsolo_list, 0.0, Controllable::NoGroup);
+}
+
void
Session::realtime_stop (bool abort, bool clear_state)
{
_clear_event_type (SessionEvent::RangeStop);
_clear_event_type (SessionEvent::RangeLocate);
+ //clear our solo-selection, if there is one
+ if ( solo_selection_active() ) {
+ solo_selection ( _soloSelection, false );
+ }
+
/* if we're going to clear loop state, then force disabling record BUT only if we're not doing latched rec-enable */
disable_record (true, (!Config->get_latched_record_enable() && clear_state));
_transport_speed = 0;
_target_transport_speed = 0;
+ _engine_speed = 1.0;
g_atomic_int_set (&_playback_load, 100);
g_atomic_int_set (&_capture_load, 100);
boost::shared_ptr<RouteList> rl = routes.reader ();
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
- boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if (tr && !tr->is_private_route()) {
- tr->set_loop (yn ? loc : 0);
+ if (*i && !(*i)->is_private_route()) {
+ (*i)->set_loop (yn ? loc : 0);
}
}
}
}
}
+samplecnt_t
+Session::worst_latency_preroll () const
+{
+ return _worst_output_latency + _worst_input_latency;
+}
+
int
Session::micro_locate (samplecnt_t distance)
{
// thread(s?) can restart.
g_atomic_int_inc (&_seek_counter);
_last_roll_or_reversal_location = target_sample;
- timecode_time(_transport_sample, transmitting_timecode_time);
+ _remaining_latency_preroll = worst_latency_preroll ();
+ timecode_time(_transport_sample, transmitting_timecode_time); // XXX here?
/* do "stopped" stuff if:
*
* we are rolling AND
- * no autoplay in effect AND
- * we're not going to keep rolling after the locate AND
- * !(playing a loop with JACK sync)
- *
+ * no autoplay in effect AND
+ * we're not going to keep rolling after the locate AND
+ * !(playing a loop with JACK sync)
+ *
*/
bool transport_was_stopped = !transport_rolling();
DEBUG_TRACE (DEBUG::Transport, string_compose ("@ %5 Set transport speed to %1, abort = %2 clear_state = %3, current = %4 as_default %6\n",
speed, abort, clear_state, _transport_speed, _transport_sample, as_default));
- if (_transport_speed == speed) {
+ /* max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability
+ and user needs. We really need CD-style "skip" playback for ffwd and rewind.
+ */
+
+ if (speed > 0) {
+ speed = min (8.0, speed);
+ } else if (speed < 0) {
+ speed = max (-8.0, speed);
+ }
+
+ double new_engine_speed = 1.0;
+ if (speed != 0) {
+ new_engine_speed = fabs (speed);
+ if (speed < 0) speed = -1;
+ if (speed > 0) speed = 1;
+ }
+
+ if (_transport_speed == speed && new_engine_speed == _engine_speed) {
if (as_default && speed == 0.0) { // => reset default transport speed. hacky or what?
_default_transport_speed = 1.0;
}
return;
}
+#if 0 // TODO pref: allow vari-speed recording
if (actively_recording() && speed != 1.0 && speed != 0.0) {
/* no varispeed during recording */
DEBUG_TRACE (DEBUG::Transport, string_compose ("No varispeed during recording cur_speed %1, sample %2\n",
_transport_speed, _transport_sample));
return;
}
+#endif
_target_transport_speed = fabs(speed);
-
- /* 8.0 max speed is somewhat arbitrary but based on guestimates regarding disk i/o capability
- and user needs. We really need CD-style "skip" playback for ffwd and rewind.
- */
-
- if (speed > 0) {
- speed = min (8.0, speed);
- } else if (speed < 0) {
- speed = max (-8.0, speed);
- }
+ _engine_speed = new_engine_speed;
if (transport_rolling() && speed == 0.0) {
/* not zero, not 1.0 ... varispeed */
+ // TODO handled transport start.. _remaining_latency_preroll
+ // and reversal of playback direction.
+
if ((synced_to_engine()) && speed != 0.0 && speed != 1.0) {
warning << string_compose (
_("Global varispeed cannot be supported while %1 is connected to JACK transport control"),
return;
}
+#if 0
if (actively_recording()) {
return;
}
+#endif
if (speed > 0.0 && _transport_sample == current_end_sample()) {
return;
_default_transport_speed = speed;
}
- boost::shared_ptr<RouteList> rl = routes.reader();
- for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
- boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if (tr && tr->realtime_speed_change()) {
- todo = PostTransportWork (todo | PostTransportSpeed);
- }
- }
-
if (todo) {
add_post_transport_work (todo);
_butler->schedule_transport_work ();
* The 0.2% dead-zone is somewhat arbitrary. Main use-case
* for TransportStateChange() here is the ShuttleControl display.
*/
- if (fabs (_signalled_varispeed - speed) > .002
+ if (fabs (_signalled_varispeed - actual_speed ()) > .002
// still, signal hard changes to 1.0 and 0.0:
- || ( speed == 1.0 && _signalled_varispeed != 1.0)
- || ( speed == 0.0 && _signalled_varispeed != 0.0)
+ || (actual_speed () == 1.0 && _signalled_varispeed != 1.0)
+ || (actual_speed () == 0.0 && _signalled_varispeed != 0.0)
)
{
TransportStateChange (); /* EMIT SIGNAL */
- _signalled_varispeed = speed;
+ _signalled_varispeed = actual_speed ();
}
}
}
boost::shared_ptr<RouteList> rl = routes.reader();
samplepos_t stop_target = audible_sample();
- for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
- boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if (tr) {
- tr->prepare_to_stop (_transport_sample, stop_target);
- }
- }
-
SubState new_bits;
if (actively_recording() && /* we are recording */
_last_roll_location = _transport_sample;
_last_roll_or_reversal_location = _transport_sample;
+ _remaining_latency_preroll = worst_latency_preroll ();
have_looped = false;
switch (record_status()) {
case Enabled:
- if (!config.get_punch_in() && !preroll_record_punch_enabled()) {
+ if (!config.get_punch_in()) {
+ /* This is only for UIs (keep blinking rec-en before
+ * punch-in, don't show rec-region etc). The UI still
+ * depends on SessionEvent::PunchIn and ensuing signals.
+ *
+ * The disk-writers handle punch in/out internally
+ * in their local delay-compensated timeframe.
+ */
enable_record ();
}
break;
_transport_speed = _default_transport_speed;
_target_transport_speed = _transport_speed;
- boost::shared_ptr<RouteList> rl = routes.reader();
- for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
- boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
- if (tr) {
- tr->realtime_speed_change ();
- }
- }
-
if (!_engine.freewheeling()) {
Timecode::Time time;
timecode_time_subframes (_transport_sample, time);
_count_in_samples *= 1. + bar_fract;
}
+ if (_count_in_samples > _remaining_latency_preroll) {
+ _remaining_latency_preroll = _count_in_samples;
+ }
+
int clickbeat = 0;
samplepos_t cf = _transport_sample - _count_in_samples;
- while (cf < _transport_sample) {
- add_click (cf - _worst_track_latency, clickbeat == 0);
+ samplecnt_t offset = _click_io->connected_latency (true);
+ while (cf < _transport_sample + offset) {
+ add_click (cf, clickbeat == 0);
cf += dt;
clickbeat = fmod (clickbeat + 1, num);
}
+
+ if (_count_in_samples < _remaining_latency_preroll) {
+ _count_in_samples = _remaining_latency_preroll;
+ }
}
}
for (RouteList::iterator i = rl->begin(); i != rl->end(); ++i) {
boost::shared_ptr<Track> tr = boost::dynamic_pointer_cast<Track> (*i);
if (tr && !tr->is_private_route()) {
- if (tr->realtime_speed_change()) {
- non_rt_required = true;
- }
tr->set_slaved (_slave != 0);
}
}