copy->set_name (RegionFactory::new_region_name (region->name ()));
- framecnt_t const f = std::min (_fade_length, (i->second - i->first));
+ framecnt_t const f = std::min (_fade_length, (i->second - i->first) / 2);
if (f > 0) {
copy->set_fade_in_active (true);