Use a static string variable for dll path.
[ardour.git] / libs / ardour / thread_buffers.cc
index 99dd9313757a5c1a9cf571d612baa33ab12f43d6..34f6f9828b3956300ea13703f91cf43c669965f1 100644 (file)
@@ -32,6 +32,7 @@ ThreadBuffers::ThreadBuffers ()
        , scratch_buffers (new BufferSet)
        , mix_buffers (new BufferSet)
        , gain_automation_buffer (0)
+       , send_gain_automation_buffer (0)
        , pan_automation_buffer (0)
        , npan_buffers (0)
 {
@@ -67,6 +68,8 @@ ThreadBuffers::ensure_buffers (ChanCount howmany)
 
        delete [] gain_automation_buffer;
        gain_automation_buffer = new gain_t[_engine->raw_buffer_size (DataType::AUDIO)];
+       delete [] send_gain_automation_buffer;
+       send_gain_automation_buffer = new gain_t[_engine->raw_buffer_size (DataType::AUDIO)];
 
        allocate_pan_automation_buffers (_engine->raw_buffer_size (DataType::AUDIO), howmany.n_audio(), false);
 }