}
void
-ThreadBuffers::ensure_buffers (ChanCount howmany)
+ThreadBuffers::ensure_buffers (ChanCount howmany, size_t custom)
{
// std::cerr << "ThreadBuffers " << this << " resize buffers with count = " << howmany << std::endl;
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
size_t count = std::max (scratch_buffers->available().get(*t), howmany.get(*t));
- size_t size = _engine->raw_buffer_size (*t);
+ size_t size;
+ if (custom > 0) {
+ size = custom;
+ } else {
+ size = (*t == DataType::MIDI)
+ ? _engine->raw_buffer_size (*t)
+ : _engine->raw_buffer_size (*t) / sizeof (Sample);
+ }
scratch_buffers->ensure_buffers (*t, count, size);
mix_buffers->ensure_buffers (*t, count, size);
route_buffers->ensure_buffers (*t, count, size);
}
+ size_t audio_buffer_size = custom > 0 ? custom : _engine->raw_buffer_size (DataType::AUDIO) / sizeof (Sample);
+
delete [] gain_automation_buffer;
- gain_automation_buffer = new gain_t[_engine->raw_buffer_size (DataType::AUDIO)];
+ gain_automation_buffer = new gain_t[audio_buffer_size];
delete [] send_gain_automation_buffer;
- send_gain_automation_buffer = new gain_t[_engine->raw_buffer_size (DataType::AUDIO)];
+ send_gain_automation_buffer = new gain_t[audio_buffer_size];
- allocate_pan_automation_buffers (_engine->raw_buffer_size (DataType::AUDIO), howmany.n_audio(), false);
+ allocate_pan_automation_buffers (audio_buffer_size, howmany.n_audio(), false);
}
void